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bin | ||
fonts/small_font | ||
icons | ||
images | ||
lib | ||
palettes | ||
pyembroidery@dc5b1abf87 | ||
python-wheels | ||
symbols | ||
templates | ||
translations | ||
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CNAME | ||
CODE_OF_CONDUCT.md | ||
LICENSE | ||
LOCALIZATION.md | ||
Makefile | ||
README.md | ||
README_de.md | ||
TODO | ||
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azure-pipelines.yml | ||
babel.conf | ||
crowdin.yml | ||
inkstitch.py | ||
patches.md | ||
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stub.py |
README.md
Ink/Stitch: An open source machine embroidery design platform based on Inkscape
Want to design embroidery pattern files (PES, DST, and many more) using free, open source software?
Ink/Stitch aims to be a full-fledged embroidery digitizing platform based entirely on free, open source software. Our goal is to be approachable for hobbyists while also providing the power needed by professional digitizers.
Want to learn more?
- Check out our list of features
- Quick Install on Linux and Windows (Mac support in the works!)
- See some photos showing what Ink/Stitch can do
- Watch some videos of Ink/Stitch in action
- ...and lots more on our website
Background and Philosophy
by @lexelby, an Ink/Stitch programmer
I received a really wonderful christmas gift for a geeky programmer hacker: an embroidery machine. It's pretty much a CNC thread-bot... I just had to figure out how to design programs for it. The problem is, all free embroidery design software seemed to be terrible, especially when you add in the requirement of being able to run in Linux, my OS of choice.
I started off hacking on inkscape-embroidery. It had some of the basic capabilities I needed, and I saw a lot of potential. I love the idea of using an existing, ultra-powerful SVG editor as the basis for an embroidery design suite.
Things took off from there. I continued adding features as I needed them, and by this point, very little if any of the original code remains.
The goal of Ink/Stitch is to provide a powerful embroidery digitizing platform for everyone completely free. I want to open up the field of embroidery design, making it approachable even for those who can't spend hundreds or thousands of dollars on software. And I want folks like me, who love to combine code with art, to have an open, extensible, and approachable platform to hack on.