inkstitch/lib/lettering/font.py

292 wiersze
10 KiB
Python
Czysty Wina Historia

# Authors: see git history
#
# Copyright (c) 2010 Authors
# Licensed under the GNU GPL version 3.0 or later. See the file LICENSE for details.
import json
import os
from copy import deepcopy
from inkex import styles
from lxml import etree
from ..elements import nodes_to_elements
from ..exceptions import InkstitchException
from ..i18n import _, get_languages
from ..stitches.auto_satin import auto_satin
from ..svg import PIXELS_PER_MM
from ..svg.tags import INKSCAPE_LABEL, SVG_GROUP_TAG, SVG_PATH_TAG
from ..utils import Point
from .font_variant import FontVariant
class FontError(InkstitchException):
pass
def font_metadata(name, default=None, multiplier=None):
def getter(self):
value = self.metadata.get(name, default)
if multiplier is not None:
value *= multiplier
return value
return property(getter)
def localized_font_metadata(name, default=None):
def getter(self):
# If the font contains a localized version of the attribute, use it.
for language in get_languages():
attr = "%s_%s" % (name, language)
if attr in self.metadata:
return self.metadata.get(attr)
if name in self.metadata:
# This may be a font packaged with Ink/Stitch, in which case the
# text will have been sent to CrowdIn for community translation.
# Try to fetch the translated version.
original_metadata = self.metadata.get(name)
localized_metadata = ""
if original_metadata != "":
localized_metadata = _(original_metadata)
return localized_metadata
else:
return default
return property(getter)
class Font(object):
"""Represents a font with multiple variants.
Each font may have multiple FontVariants for left-to-right, right-to-left,
etc. Each variant has a set of Glyphs, one per character.
Properties:
path -- the path to the directory containing this font
metadata -- A dict of information about the font.
name -- Shortcut property for metadata["name"]
license -- contents of the font's LICENSE file, or None if no LICENSE file exists.
variants -- A dict of FontVariants, with keys in FontVariant.VARIANT_TYPES.
"""
def __init__(self, font_path):
self.path = font_path
self.metadata = {}
self.license = None
self.variants = {}
self._load_metadata()
self._load_license()
def _load_metadata(self):
try:
with open(os.path.join(self.path, "font.json"), encoding="utf-8") as metadata_file:
self.metadata = json.load(metadata_file)
except IOError:
pass
def _load_license(self):
try:
with open(os.path.join(self.path, "LICENSE"), encoding="utf-8") as license_file:
self.license = license_file.read()
except IOError:
pass
def _load_variants(self):
if not self.variants:
for variant in FontVariant.VARIANT_TYPES:
try:
self.variants[variant] = FontVariant(self.path, variant, self.default_glyph)
except IOError:
# we'll deal with missing variants when we apply lettering
pass
name = localized_font_metadata('name', '')
description = localized_font_metadata('description', '')
default_glyph = font_metadata('defalt_glyph', "<EFBFBD>")
leading = font_metadata('leading', 5, multiplier=PIXELS_PER_MM)
kerning_pairs = font_metadata('kerning_pairs', {})
auto_satin = font_metadata('auto_satin', True)
min_scale = font_metadata('min_scale', 1.0)
max_scale = font_metadata('max_scale', 1.0)
# use values from SVG Font, exemple:
# <font horiz-adv-x="45" ... <glyph .... horiz-adv-x="49" glyph-name="A" /> ... <hkern ... k="3"g1="A" g2="B" /> .... />
# Example font.json : "horiz_adv_x": {"A":49},
horiz_adv_x = font_metadata('horiz_adv_x', {})
# Example font.json : "horiz_adv_x_default" : 45,
horiz_adv_x_default = font_metadata('horiz_adv_x_default')
# Define by <glyph glyph-name="space" unicode=" " horiz-adv-x="22" />, Example font.json : "horiz_adv_x_space":22,
word_spacing = font_metadata('horiz_adv_x_space', 0)
reversible = font_metadata('reversible', True)
@property
def id(self):
return os.path.basename(self.path)
@property
def default_variant(self):
# Set default variant to any existing variant if default font file is missing
default_variant = font_metadata('default_variant', FontVariant.LEFT_TO_RIGHT)
font_variants = self.has_variants()
if default_variant not in font_variants and len(font_variants) > 0:
default_variant = font_variants[0]
return default_variant
@property
def preview_image(self):
preview_image_path = os.path.join(self.path, "preview.png")
if os.path.isfile(preview_image_path):
return preview_image_path
return None
def has_variants(self):
# returns available variants
font_variants = []
for variant in FontVariant.VARIANT_TYPES:
if os.path.isfile(os.path.join(self.path, "%s.svg" % variant)):
font_variants.append(variant)
if not font_variants:
raise FontError(_("The font '%s' has no variants.") % self.name)
return font_variants
def render_text(self, text, destination_group, variant=None, back_and_forth=True, trim=False):
"""Render text into an SVG group element."""
self._load_variants()
if variant is None:
variant = self.default_variant
if back_and_forth and self.reversible:
glyph_sets = [self.get_variant(variant), self.get_variant(FontVariant.reversed_variant(variant))]
else:
glyph_sets = [self.get_variant(variant)] * 2
position = Point(0, 0)
for i, line in enumerate(text.splitlines()):
glyph_set = glyph_sets[i % 2]
line = line.strip()
letter_group = self._render_line(line, position, glyph_set)
if back_and_forth and self.reversible and i % 2 == 1:
letter_group[:] = reversed(letter_group)
destination_group.append(letter_group)
position.x = 0
position.y += self.leading
if self.auto_satin and len(destination_group) > 0:
self._apply_auto_satin(destination_group, trim)
# make sure font stroke styles have always a similar look
for element in destination_group.iterdescendants(SVG_PATH_TAG):
dash_array = ""
stroke_width = ""
style = styles.Style(element.get('style'))
if style.get('fill') == 'none':
stroke_width = ";stroke-width:1px"
if style.get('stroke-width'):
style.pop('stroke-width')
if style.get('stroke-dasharray') and style.get('stroke-dasharray') != 'none':
stroke_width = ";stroke-width:0.5px"
dash_array = ";stroke-dasharray:3, 1"
element.set('style', '%s%s%s' % (style.to_str(), stroke_width, dash_array))
return destination_group
def get_variant(self, variant):
return self.variants.get(variant, self.variants[self.default_variant])
def _render_line(self, line, position, glyph_set):
"""Render a line of text.
An SVG XML node tree will be returned, with an svg:g at its root. If
the font metadata requests it, Auto-Satin will be applied.
Parameters:
line -- the line of text to render.
position -- Current position. Will be updated to point to the spot
immediately after the last character.
glyph_set -- a FontVariant instance.
Returns:
An svg:g element containing the rendered text.
"""
group = etree.Element(SVG_GROUP_TAG, {
INKSCAPE_LABEL: line
})
last_character = None
for character in line:
if character == " ":
position.x += self.word_spacing
last_character = None
else:
glyph = glyph_set[character] or glyph_set[self.default_glyph]
if glyph is not None:
node = self._render_glyph(glyph, position, character, last_character)
group.append(node)
last_character = character
return group
def _render_glyph(self, glyph, position, character, last_character):
"""Render a single glyph.
An SVG XML node tree will be returned, with an svg:g at its root.
Parameters:
glyph -- a Glyph instance
position -- Current position. Will be updated based on the width
of this character and the letter spacing.
character -- the current Unicode character.
last_character -- the previous character in the line, or None if
we're at the start of the line or a word.
"""
# Concerning min_x: I add it before moving the letter because it is to
# take into account the margin in the drawing of the letter. With respect
# to point 0 the letter can start at 5 or -5. The letters have a defined
# place in the drawing that's important.
# Then to calculate the position of x for the next letter I have to remove
# the min_x margin because the horizontal adv is calculated from point 0 of the drawing.
node = deepcopy(glyph.node)
if last_character is not None:
position.x += glyph.min_x - self.kerning_pairs.get(last_character + character, 0)
transform = "translate(%s, %s)" % position.as_tuple()
node.set('transform', transform)
horiz_adv_x_default = self.horiz_adv_x_default
if horiz_adv_x_default is None:
horiz_adv_x_default = glyph.width + glyph.min_x
position.x += self.horiz_adv_x.get(character, horiz_adv_x_default) - glyph.min_x
return node
def _apply_auto_satin(self, group, trim):
"""Apply Auto-Satin to an SVG XML node tree with an svg:g at its root.
The group's contents will be replaced with the results of the auto-
satin operation. Any nested svg:g elements will be removed.
"""
elements = nodes_to_elements(group.iterdescendants(SVG_PATH_TAG))
auto_satin(elements, preserve_order=True, trim=trim)