kopia lustrzana https://github.com/inkstitch/inkstitch
1069 wiersze
38 KiB
Python
1069 wiersze
38 KiB
Python
import sys
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import wx
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from wx.lib.intctrl import IntCtrl
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import time
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from itertools import izip
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from .svg import color_block_to_point_lists, PIXELS_PER_MM
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from .i18n import _
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# L10N command label at bottom of simulator window
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COMMAND_NAMES = [_("STITCH"), _("JUMP"), _("TRIM"), _("STOP"), _("COLOR CHANGE")]
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STITCH = 0
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JUMP = 1
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TRIM = 2
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STOP = 3
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COLOR_CHANGE = 4
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class ControlPanel(wx.Panel):
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""""""
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def __init__(self, parent, *args, **kwargs):
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""""""
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self.parent = parent
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self.stitch_plan = kwargs.pop('stitch_plan')
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self.target_stitches_per_second = kwargs.pop('stitches_per_second')
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self.target_duration = kwargs.pop('target_duration')
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kwargs['style'] = wx.BORDER_SUNKEN
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wx.Panel.__init__(self, parent, *args, **kwargs)
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self.drawing_panel = None
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self.num_stitches = 1
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self.current_stitch = 1
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self.speed = 1
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# Widgets
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self.btnMinus = wx.Button(self, -1, label='-')
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self.btnMinus.Bind(wx.EVT_BUTTON, self.animation_slow_down)
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self.btnPlus = wx.Button(self, -1, label='+')
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self.btnPlus.Bind(wx.EVT_BUTTON, self.animation_speed_up)
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self.direction = wx.Button(self, -1, label='>>')
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self.direction.Bind(wx.EVT_BUTTON, self.on_direction_button)
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self.pauseBtn = wx.Button(self, -1, label='Pause')
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self.pauseBtn.Bind(wx.EVT_BUTTON, self.on_pause_start_button)
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self.restartBtn = wx.Button(self, -1, label='Restart')
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self.restartBtn.Bind(wx.EVT_BUTTON, self.animation_restart)
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self.quitBtn = wx.Button(self, -1, label='Quit')
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self.quitBtn.Bind(wx.EVT_BUTTON, self.animation_quit)
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self.slider = wx.Slider(self, -1, value=1, minValue=1, maxValue=self.num_stitches,
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style=wx.SL_HORIZONTAL | wx.SL_LABELS)
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self.slider.Bind(wx.EVT_SLIDER, self.on_slider)
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self.stitchBox = IntCtrl(self, -1, value=1, min=1, max=self.num_stitches, limited=True, allow_none=False)
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self.stitchBox.Bind(wx.EVT_TEXT, self.on_stitch_box)
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self.speedST = wx.StaticText(self, -1, label='', style=wx.ALIGN_CENTER)
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self.commandST = wx.StaticText(self, -1, label='', style=wx.ALIGN_CENTER)
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# Layout
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self.vbSizer = vbSizer = wx.BoxSizer(wx.VERTICAL)
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self.hbSizer1 = hbSizer1 = wx.BoxSizer(wx.HORIZONTAL)
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self.hbSizer2 = hbSizer2 = wx.BoxSizer(wx.HORIZONTAL)
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hbSizer1.Add(self.slider, 1, wx.EXPAND | wx.ALL, 3)
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hbSizer1.Add(self.stitchBox, 0, wx.ALL | wx.ALIGN_CENTER_VERTICAL, 2)
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vbSizer.Add(hbSizer1, 1, wx.EXPAND | wx.ALL, 3)
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hbSizer2.Add(self.speedST, 0, wx.ALIGN_CENTER_VERTICAL | wx.ALL, 2)
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hbSizer2.AddStretchSpacer(prop=1)
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hbSizer2.Add(self.commandST, 0, wx.ALIGN_CENTER_VERTICAL | wx.ALL, 2)
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hbSizer2.AddStretchSpacer(prop=1)
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hbSizer2.Add(self.btnMinus, 0, wx.ALL, 2)
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hbSizer2.Add(self.btnPlus, 0, wx.ALL, 2)
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hbSizer2.Add(self.direction, 0, wx.EXPAND | wx.ALL, 2)
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hbSizer2.Add(self.pauseBtn, 0, wx.EXPAND | wx.ALL, 2)
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hbSizer2.Add(self.restartBtn, 0, wx.EXPAND | wx.ALL, 2)
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hbSizer2.Add(self.quitBtn, 0, wx.EXPAND | wx.ALL, 2)
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vbSizer.Add(hbSizer2, 0, wx.EXPAND | wx.ALL, 3)
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self.SetSizer(vbSizer)
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# Keyboard Shortcuts
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shortcut_keys = [
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(wx.ACCEL_NORMAL, wx.WXK_RIGHT, self.animation_forward),
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(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_RIGHT, self.animation_forward),
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(wx.ACCEL_NORMAL, wx.WXK_LEFT, self.animation_reverse),
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(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_LEFT, self.animation_reverse),
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(wx.ACCEL_NORMAL, wx.WXK_UP, self.animation_speed_up),
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(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_UP, self.animation_speed_up),
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(wx.ACCEL_NORMAL, wx.WXK_DOWN, self.animation_slow_down),
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(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_DOWN, self.animation_slow_down),
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(wx.ACCEL_NORMAL, ord('+'), self.animation_one_stitch_forward),
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(wx.ACCEL_NORMAL, ord('='), self.animation_one_stitch_forward),
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(wx.ACCEL_SHIFT, ord('='), self.animation_one_stitch_forward),
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(wx.ACCEL_NORMAL, wx.WXK_ADD, self.animation_one_stitch_forward),
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(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_ADD, self.animation_one_stitch_forward),
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(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_UP, self.animation_one_stitch_forward),
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(wx.ACCEL_NORMAL, ord('-'), self.animation_one_stitch_backward),
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(wx.ACCEL_NORMAL, ord('_'), self.animation_one_stitch_backward),
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(wx.ACCEL_NORMAL, wx.WXK_SUBTRACT, self.animation_one_stitch_backward),
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(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_SUBTRACT, self.animation_one_stitch_backward),
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(wx.ACCEL_NORMAL, ord('r'), self.animation_restart),
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(wx.ACCEL_NORMAL, ord('p'), self.on_pause_start_button),
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(wx.ACCEL_NORMAL, wx.WXK_SPACE, self.on_pause_start_button),
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(wx.ACCEL_NORMAL, ord('q'), self.animation_quit)]
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accel_entries = []
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for shortcut_key in shortcut_keys:
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eventId = wx.NewId()
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accel_entries.append((shortcut_key[0], shortcut_key[1], eventId))
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self.Bind(wx.EVT_MENU, shortcut_key[2], id=eventId)
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accel_table = wx.AcceleratorTable(accel_entries)
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self.SetAcceleratorTable(accel_table)
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self.SetFocus()
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def set_drawing_panel(self, drawing_panel):
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self.drawing_panel = drawing_panel
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self.drawing_panel.set_speed(self.speed)
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def set_num_stitches(self, num_stitches):
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self.num_stitches = num_stitches
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self.stitchBox.SetMax(num_stitches)
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self.slider.SetMax(num_stitches)
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self.choose_speed()
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def choose_speed(self):
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if self.target_duration:
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self.set_speed(int(self.num_stitches / float(self.target_duration)))
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else:
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self.set_speed(self.target_stitches_per_second)
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def animation_forward(self, event=None):
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self.direction.SetLabel(">>")
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self.drawing_panel.forward()
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def animation_reverse(self, event=None):
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self.direction.SetLabel("<<")
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self.drawing_panel.reverse()
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def on_direction_button(self, event):
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evtObj = event.GetEventObject()
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lbl = evtObj.GetLabel()
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if lbl == '>>':
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self.animation_reverse()
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else:
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self.animation_forward()
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def set_speed(self, speed):
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self.speed = int(max(speed, 1))
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self.speedST.SetLabel('Speed: %s stitches/sec' % self.speed)
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self.hbSizer2.Layout()
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if self.drawing_panel:
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self.drawing_panel.set_speed(self.speed)
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def on_slider(self, event):
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stitch = event.GetEventObject().GetValue()
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self.stitchBox.SetValue(stitch)
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if self.drawing_panel:
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self.drawing_panel.set_current_stitch(stitch)
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def on_current_stitch(self, stitch, command):
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if self.current_stitch != stitch:
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self.current_stitch = stitch
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self.slider.SetValue(stitch)
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self.stitchBox.SetValue(stitch)
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self.commandST.SetLabel(COMMAND_NAMES[command])
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def set_stitch_label(self, stitch):
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self.st1.SetLabel("Stitch # %d/%d" % (stitch, self.num_stitches))
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def on_stitch_box(self, event):
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stitch = self.stitchBox.GetValue()
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self.slider.SetValue(stitch)
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if self.drawing_panel:
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self.drawing_panel.set_current_stitch(stitch)
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def animation_slow_down(self, event):
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""""""
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self.set_speed(self.speed / 2.0)
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def animation_speed_up(self, event):
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""""""
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self.set_speed(self.speed * 2.0)
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def animation_pause(self, event=None):
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self.drawing_panel.stop()
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def animation_start(self, event=None):
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self.drawing_panel.go()
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def on_start(self):
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self.pauseBtn.SetLabel('Pause')
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def on_stop(self):
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self.pauseBtn.SetLabel('Start')
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def on_pause_start_button(self, event):
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""""""
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if self.pauseBtn.GetLabel() == 'Pause':
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self.animation_pause()
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else:
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self.animation_start()
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def animation_one_stitch_forward(self, event):
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self.drawing_panel.one_stitch_forward()
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def animation_one_stitch_backward(self, event):
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self.drawing_panel.one_stitch_backward()
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def animation_quit(self, event):
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self.parent.quit()
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def animation_restart(self, event):
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self.drawing_panel.restart()
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class DrawingPanel(wx.Panel):
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""""""
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# render no faster than this many frames per second
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TARGET_FPS = 30
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# It's not possible to specify a line thickness less than 1 pixel, even
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# though we're drawing anti-aliased lines. To get around this we scale
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# the stitch positions up by this factor and then scale down by a
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# corresponding amount during rendering.
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PIXEL_DENSITY = 10
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# Line width in pixels.
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LINE_THICKNESS = 0.4
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def __init__(self, *args, **kwargs):
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""""""
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self.stitch_plan = kwargs.pop('stitch_plan')
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self.control_panel = kwargs.pop('control_panel')
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kwargs['style'] = wx.BORDER_SUNKEN
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wx.Panel.__init__(self, *args, **kwargs)
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self.SetBackgroundColour('#FFFFFF')
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self.SetDoubleBuffered(True)
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self.animating = False
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self.target_frame_period = 1.0 / self.TARGET_FPS
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self.last_frame_duration = 0
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self.direction = 1
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self.current_stitch = 0
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self.black_pen = wx.Pen((128, 128, 128))
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self.width = 0
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self.height = 0
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self.loaded = False
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# desired simulation speed in stitches per second
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self.speed = 16
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self.Bind(wx.EVT_PAINT, self.OnPaint)
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self.Bind(wx.EVT_SIZE, self.choose_zoom_and_pan)
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self.Bind(wx.EVT_LEFT_DOWN, self.on_left_mouse_button_down)
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self.Bind(wx.EVT_MOUSEWHEEL, self.on_mouse_wheel)
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# wait for layouts so that panel size is set
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wx.CallLater(50, self.load, self.stitch_plan)
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def clamp_current_stitch(self):
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if self.current_stitch < 1:
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self.current_stitch = 1
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elif self.current_stitch > self.num_stitches:
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self.current_stitch = self.num_stitches
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def stop_if_at_end(self):
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if self.direction == -1 and self.current_stitch == 1:
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self.stop()
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elif self.direction == 1 and self.current_stitch == self.num_stitches:
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self.stop()
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def start_if_not_at_end(self):
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if self.direction == -1 and self.current_stitch > 1:
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self.go()
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elif self.direction == 1 and self.current_stitch < self.num_stitches:
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self.go()
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def animate(self):
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if not self.animating:
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return
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frame_time = max(self.target_frame_period, self.last_frame_duration)
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# No sense in rendering more frames per second than our desired stitches
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# per second.
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frame_time = max(frame_time, 1.0 / self.speed)
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stitch_increment = int(self.speed * frame_time)
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#print >> sys.stderr, time.time(), "animate", self.current_stitch, stitch_increment, self.last_frame_duration, frame_time
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self.set_current_stitch(self.current_stitch + self.direction * stitch_increment)
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wx.CallLater(int(1000 * frame_time), self.animate)
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def OnPaint(self, e):
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if not self.loaded:
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return
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dc = wx.PaintDC(self)
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canvas = wx.GraphicsContext.Create(dc)
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transform = canvas.GetTransform()
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transform.Translate(*self.pan)
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transform.Scale(self.zoom / self.PIXEL_DENSITY, self.zoom / self.PIXEL_DENSITY)
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#transform.Translate(self.pan[0] * self.PIXEL_DENSITY, self.pan[1] * self.PIXEL_DENSITY)
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canvas.SetTransform(transform)
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stitch = 0
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last_stitch = None
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start = time.time()
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for pen, stitches in izip(self.pens, self.stitch_blocks):
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canvas.SetPen(pen)
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if stitch + len(stitches) < self.current_stitch:
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stitch += len(stitches)
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canvas.DrawLines(stitches)
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last_stitch = stitches[-1]
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else:
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stitches = stitches[:self.current_stitch - stitch]
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if len(stitches) > 1:
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canvas.DrawLines(stitches)
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last_stitch = stitches[-1]
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break
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self.last_frame_duration = time.time() - start
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if last_stitch:
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x = last_stitch[0]
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y = last_stitch[1]
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x, y = transform.TransformPoint(float(x), float(y))
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canvas.SetTransform(canvas.CreateMatrix())
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crosshair_radius = 10
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canvas.SetPen(self.black_pen)
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canvas.DrawLines(((x - crosshair_radius, y), (x + crosshair_radius, y)))
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canvas.DrawLines(((x, y - crosshair_radius), (x, y + crosshair_radius)))
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def clear(self):
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dc = wx.ClientDC(self)
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dc.Clear()
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def load(self, stitch_plan):
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self.current_stitch = 1
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self.direction = 1
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self.last_frame_duration = 0
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self.num_stitches = stitch_plan.num_stitches
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self.control_panel.set_num_stitches(self.num_stitches)
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self.minx, self.miny, self.maxx, self.maxy = stitch_plan.bounding_box
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self.width = self.maxx - self.minx
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self.height = self.maxy - self.miny
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self.parse_stitch_plan(stitch_plan)
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self.choose_zoom_and_pan()
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self.set_current_stitch(0)
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self.loaded = True
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self.go()
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def choose_zoom_and_pan(self, event=None):
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# ignore if called before we load the stitch plan
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if not self.width or not self.height:
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return
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panel_width, panel_height = self.GetClientSize()
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# add some padding to make stitches at the edge more visible
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width_ratio = panel_width / float(self.width + 10)
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height_ratio = panel_height / float(self.height + 10)
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self.zoom = min(width_ratio, height_ratio)
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# center the design
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self.pan = ((panel_width - self.zoom * self.width) / 2.0,
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(panel_height - self.zoom * self.height) / 2.0)
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def stop(self):
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self.animating = False
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self.control_panel.on_stop()
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def go(self):
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if not self.loaded:
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return
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if not self.animating:
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self.animating = True
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self.animate()
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self.control_panel.on_start()
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def color_to_pen(self, color):
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# We draw the thread with a thickness of 0.1mm. Real thread has a
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# thickness of ~0.4mm, but if we did that, we wouldn't be able to
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# see the individual stitches.
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return wx.Pen(color.visible_on_white.rgb, width=int(0.1 * PIXELS_PER_MM * self.PIXEL_DENSITY))
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def parse_stitch_plan(self, stitch_plan):
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self.pens = []
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self.stitch_blocks = []
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# There is no 0th stitch, so add a place-holder.
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self.commands = [None]
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for color_block in stitch_plan:
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pen = self.color_to_pen(color_block.color)
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stitch_block = []
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for stitch in color_block:
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# trim any whitespace on the left and top and scale to the
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# pixel density
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stitch_block.append((self.PIXEL_DENSITY * (stitch.x - self.minx),
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self.PIXEL_DENSITY * (stitch.y - self.miny)))
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if stitch.trim:
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self.commands.append(TRIM)
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elif stitch.jump:
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self.commands.append(JUMP)
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elif stitch.stop:
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self.commands.append(STOP)
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elif stitch.color_change:
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self.commands.append(COLOR_CHANGE)
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else:
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self.commands.append(STITCH)
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if stitch.trim or stitch.stop or stitch.color_change:
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self.pens.append(pen)
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self.stitch_blocks.append(stitch_block)
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stitch_block = []
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if stitch_block:
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self.pens.append(pen)
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self.stitch_blocks.append(stitch_block)
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def set_speed(self, speed):
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self.speed = speed
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def forward(self):
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self.direction = 1
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self.start_if_not_at_end()
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def reverse(self):
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self.direction = -1
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self.start_if_not_at_end()
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def set_current_stitch(self, stitch):
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self.current_stitch = stitch
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self.clamp_current_stitch()
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self.control_panel.on_current_stitch(self.current_stitch, self.commands[self.current_stitch])
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self.stop_if_at_end()
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self.Refresh()
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def restart(self):
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if self.direction == 1:
|
|
self.current_stitch = 1
|
|
elif self.direction == -1:
|
|
self.current_stitch = self.num_stitches
|
|
|
|
self.go()
|
|
|
|
def one_stitch_forward(self):
|
|
self.set_current_stitch(self.current_stitch + 1)
|
|
|
|
def one_stitch_backward(self):
|
|
self.set_current_stitch(self.current_stitch - 1)
|
|
|
|
def on_left_mouse_button_down(self, event):
|
|
self.CaptureMouse()
|
|
self.drag_start = event.GetPosition()
|
|
self.drag_original_pan = self.pan
|
|
self.Bind(wx.EVT_MOTION, self.on_drag)
|
|
self.Bind(wx.EVT_MOUSE_CAPTURE_LOST, self.on_drag_end)
|
|
self.Bind(wx.EVT_LEFT_UP, self.on_drag_end)
|
|
|
|
def on_drag(self, event):
|
|
if self.HasCapture() and event.Dragging():
|
|
delta = event.GetPosition()
|
|
offset = (delta[0] - self.drag_start[0], delta[1] - self.drag_start[1])
|
|
self.pan = (self.drag_original_pan[0] + offset[0], self.drag_original_pan[1] + offset[1])
|
|
self.Refresh()
|
|
|
|
def on_drag_end(self, event):
|
|
if self.HasCapture():
|
|
self.ReleaseMouse()
|
|
|
|
self.Unbind(wx.EVT_MOTION)
|
|
self.Unbind(wx.EVT_MOUSE_CAPTURE_LOST)
|
|
self.Unbind(wx.EVT_LEFT_UP)
|
|
|
|
def on_mouse_wheel(self, event):
|
|
if event.GetWheelRotation() > 0:
|
|
zoom_delta = 1.03
|
|
else:
|
|
zoom_delta = 0.97
|
|
|
|
# If we just change the zoom, the design will appear to move on the
|
|
# screen. We have to adjust the pan to compensate. We want to keep
|
|
# the part of the design under the mouse pointer in the same spot
|
|
# after we zoom, so that we appar to be zooming centered on the
|
|
# mouse pointer.
|
|
|
|
# This will create a matrix that takes a point in the design and
|
|
# converts it to screen coordinates:
|
|
matrix = wx.AffineMatrix2D()
|
|
matrix.Translate(*self.pan)
|
|
matrix.Scale(self.zoom, self.zoom)
|
|
|
|
# First, figure out where the mouse pointer is in the coordinate system
|
|
# of the design:
|
|
pos = event.GetPosition()
|
|
inverse_matrix = wx.AffineMatrix2D()
|
|
inverse_matrix.Set(*matrix.Get())
|
|
inverse_matrix.Invert()
|
|
pos = inverse_matrix.TransformPoint(*pos)
|
|
|
|
# Next, see how that point changes position on screen before and after
|
|
# we apply the zoom change:
|
|
x_old, y_old = matrix.TransformPoint(*pos)
|
|
matrix.Scale(zoom_delta, zoom_delta)
|
|
x_new, y_new = matrix.TransformPoint(*pos)
|
|
x_delta = x_new - x_old
|
|
y_delta = y_new - y_old
|
|
|
|
# Finally, compensate for that change in position:
|
|
self.pan = (self.pan[0] - x_delta, self.pan[1] - y_delta)
|
|
|
|
|
|
self.zoom *= zoom_delta
|
|
|
|
|
|
self.Refresh()
|
|
|
|
|
|
class SimulatorPanel(wx.Panel):
|
|
""""""
|
|
def __init__(self, parent, *args, **kwargs):
|
|
""""""
|
|
self.parent = parent
|
|
stitch_plan = kwargs.pop('stitch_plan')
|
|
target_duration = kwargs.pop('target_duration')
|
|
stitches_per_second = kwargs.pop('stitches_per_second')
|
|
kwargs['style'] = wx.BORDER_SUNKEN
|
|
wx.Panel.__init__(self, parent, *args, **kwargs)
|
|
|
|
self.cp = ControlPanel(self,
|
|
stitch_plan=stitch_plan,
|
|
stitches_per_second=stitches_per_second,
|
|
target_duration=target_duration)
|
|
self.dp = DrawingPanel(self, stitch_plan=stitch_plan, control_panel=self.cp)
|
|
self.cp.set_drawing_panel(self.dp)
|
|
|
|
vbSizer = wx.BoxSizer(wx.VERTICAL)
|
|
vbSizer.Add(self.dp, 1, wx.EXPAND | wx.ALL, 2)
|
|
vbSizer.Add(self.cp, 0, wx.EXPAND | wx.ALL, 2)
|
|
self.SetSizer(vbSizer)
|
|
|
|
def quit(self):
|
|
self.parent.quit()
|
|
|
|
def go(self):
|
|
self.dp.go()
|
|
|
|
def stop(self):
|
|
self.dp.stop()
|
|
|
|
def load(self, stitch_plan):
|
|
self.dp.load(stitch_plan)
|
|
|
|
def clear(self):
|
|
self.dp.clear()
|
|
|
|
|
|
class EmbroiderySimulator(wx.Frame):
|
|
def __init__(self, *args, **kwargs):
|
|
self.on_close_hook = kwargs.pop('on_close', None)
|
|
stitch_plan = kwargs.pop('stitch_plan', None)
|
|
stitches_per_second = kwargs.pop('stitches_per_second', 16)
|
|
target_duration = kwargs.pop('target_duration', None)
|
|
wx.Frame.__init__(self, *args, **kwargs)
|
|
|
|
# self.status_bar = self.CreateStatusBar()
|
|
# self.status_bar.SetStatusText(text)
|
|
|
|
self.simulator_panel = SimulatorPanel(self,
|
|
stitch_plan=stitch_plan,
|
|
target_duration=target_duration,
|
|
stitches_per_second=stitches_per_second)
|
|
self.Bind(wx.EVT_CLOSE, self.on_close)
|
|
|
|
def quit(self):
|
|
self.Close()
|
|
|
|
def on_close(self, event):
|
|
self.simulator_panel.stop()
|
|
|
|
if self.on_close_hook:
|
|
self.on_close_hook()
|
|
|
|
self.Destroy()
|
|
|
|
def go(self):
|
|
self.simulator_panel.go()
|
|
|
|
def stop(self):
|
|
self.simulator_panel.stop()
|
|
|
|
def load(self, stitch_plan):
|
|
self.simulator_panel.load(stitch_plan)
|
|
|
|
def clear(self):
|
|
self.simulator_panel.clear()
|
|
|
|
|
|
class OldEmbroiderySimulator(wx.Frame):
|
|
def __init__(self, *args, **kwargs):
|
|
stitch_plan = kwargs.pop('stitch_plan', None)
|
|
self.x_position = kwargs.pop('x_position', None)
|
|
self.on_close_hook = kwargs.pop('on_close', None)
|
|
self.frame_period = kwargs.pop('frame_period', 80)
|
|
self.stitches_per_frame = kwargs.pop('stitches_per_frame', 1)
|
|
self.target_duration = kwargs.pop('target_duration', None)
|
|
|
|
self.margin = 30
|
|
|
|
screen_rect = self.get_current_screen_rect()
|
|
self.max_width = kwargs.pop('max_width', screen_rect[2])
|
|
self.max_height = kwargs.pop('max_height', screen_rect[3])
|
|
self.scale = 1
|
|
|
|
self.min_width = 600
|
|
if self.max_width < self.min_width:
|
|
self.max_width = self.min_width
|
|
|
|
self.load(stitch_plan)
|
|
|
|
wx.Frame.__init__(self, *args, **kwargs)
|
|
|
|
self.panel = wx.Panel(self, wx.ID_ANY)
|
|
self.panel.SetBackgroundStyle(wx.BG_STYLE_PAINT)
|
|
|
|
self.SetBackgroundColour('white')
|
|
|
|
self.slider_sizer = wx.BoxSizer(wx.HORIZONTAL)
|
|
self.set_slider()
|
|
|
|
self.button_sizer = wx.StdDialogButtonSizer()
|
|
self.button_label = (
|
|
# Switch direction button (currently not in use - would this be better?)
|
|
#[_('>>'), _('Switch direction | Play reverse (arrow left) | Play forward (arrow right)'), self.animation_switch_direction],
|
|
[_('<<'), _('Play reverse (arrow left)'), self.animation_reverse],
|
|
[_('-'), _('Play one frame backward (+)'), self.animation_one_frame_back],
|
|
[_('+'), _('Play one frame forward (+)'), self.animation_one_frame_forward],
|
|
[_('>>'), _('Play forward (arrow right)'), self.animation_forward],
|
|
[_('^'), _('Speed up (arrow up)'), self.animation_speed_up],
|
|
[_('v'), _('Slow down (arrow down)'), self.animation_slow_down],
|
|
[_('Pause'), _('Pause (P)'), self.animation_pause],
|
|
[_('Restart'), _('Restart (R)'), self.animation_restart],
|
|
[_('Quit'), _('Close (Q)'), self.animation_quit])
|
|
|
|
self.buttons = []
|
|
for i in range(0, len(self.button_label)):
|
|
self.buttons.append(wx.Button(self, -1, self.button_label[i][0]))
|
|
self.button_sizer.Add(self.buttons[i], 1, wx.EXPAND)
|
|
self.buttons[i].SetToolTip(self.button_label[i][1])
|
|
self.buttons[i].Bind(wx.EVT_BUTTON, self.button_label[i][2])
|
|
|
|
self.sizer = wx.BoxSizer(wx.VERTICAL)
|
|
|
|
self.sizer.Add(self.panel, 1, wx.EXPAND)
|
|
self.sizer.Add(self.slider_sizer, 0, wx.EXPAND)
|
|
self.sizer.Add(self.button_sizer, 0, wx.EXPAND)
|
|
self.SetSizer(self.sizer)
|
|
|
|
self.calculate_dimensions()
|
|
|
|
if self.target_duration:
|
|
self.adjust_speed(self.target_duration)
|
|
|
|
self.buffer = wx.Bitmap(
|
|
self.width * self.scale + self.margin * 2,
|
|
self.height * self.scale + self.margin * 2)
|
|
self.dc = wx.BufferedDC()
|
|
self.dc.SelectObject(self.buffer)
|
|
self.canvas = wx.GraphicsContext.Create(self.dc)
|
|
|
|
self.clear()
|
|
|
|
self.current_frame = 0
|
|
self.animation_direction = 1
|
|
self.set_stitch_counter(0)
|
|
|
|
shortcut_keys = [
|
|
(wx.ACCEL_NORMAL, wx.WXK_RIGHT, self.animation_forward),
|
|
(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_RIGHT, self.animation_forward),
|
|
(wx.ACCEL_NORMAL, wx.WXK_LEFT, self.animation_reverse),
|
|
(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_LEFT, self.animation_reverse),
|
|
(wx.ACCEL_NORMAL, wx.WXK_UP, self.animation_speed_up),
|
|
(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_UP, self.animation_speed_up),
|
|
(wx.ACCEL_NORMAL, wx.WXK_DOWN, self.animation_slow_down),
|
|
(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_DOWN, self.animation_slow_down),
|
|
(wx.ACCEL_NORMAL, ord('+'), self.animation_one_frame_forward),
|
|
(wx.ACCEL_NORMAL, ord('='), self.animation_one_frame_forward),
|
|
(wx.ACCEL_SHIFT, ord('='), self.animation_one_frame_forward),
|
|
(wx.ACCEL_NORMAL, wx.WXK_ADD, self.animation_one_frame_forward),
|
|
(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_ADD, self.animation_one_frame_forward),
|
|
(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_UP, self.animation_one_frame_forward),
|
|
(wx.ACCEL_NORMAL, ord('-'), self.animation_one_frame_back),
|
|
(wx.ACCEL_NORMAL, ord('_'), self.animation_one_frame_back),
|
|
(wx.ACCEL_NORMAL, wx.WXK_SUBTRACT, self.animation_one_frame_back),
|
|
(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_SUBTRACT, self.animation_one_frame_back),
|
|
(wx.ACCEL_NORMAL, ord('r'), self.animation_restart),
|
|
(wx.ACCEL_NORMAL, ord('p'), self.animation_pause),
|
|
(wx.ACCEL_NORMAL, wx.WXK_SPACE, self.animation_pause),
|
|
(wx.ACCEL_NORMAL, ord('q'), self.animation_quit)]
|
|
|
|
accel_entries = []
|
|
|
|
for shortcut_key in shortcut_keys:
|
|
eventId = wx.NewId()
|
|
accel_entries.append((shortcut_key[0], shortcut_key[1], eventId))
|
|
self.Bind(wx.EVT_MENU, shortcut_key[2], id=eventId)
|
|
|
|
accel_table = wx.AcceleratorTable(accel_entries)
|
|
self.SetAcceleratorTable(accel_table)
|
|
|
|
self.Bind(wx.EVT_SIZE, self.on_size)
|
|
self.Bind(wx.EVT_CLOSE, self.on_close)
|
|
self.Bind(wx.EVT_SLIDER, self.on_slider)
|
|
self.panel.Bind(wx.EVT_PAINT, self.on_paint)
|
|
|
|
self.panel.SetFocus()
|
|
|
|
self.timer = None
|
|
|
|
self.last_pos = None
|
|
|
|
def get_current_screen_rect(self):
|
|
current_screen = wx.Display.GetFromPoint(wx.GetMousePosition())
|
|
display = wx.Display(current_screen)
|
|
screen_rect = display.GetClientArea()
|
|
return screen_rect
|
|
|
|
def load(self, stitch_plan=None):
|
|
if stitch_plan:
|
|
self.mirror = False
|
|
self.stitch_plan_to_lines(stitch_plan)
|
|
self.move_to_top_left()
|
|
return
|
|
|
|
def adjust_speed(self, duration):
|
|
self.frame_period = 1000 * float(duration) / len(self.lines)
|
|
self.stitches_per_frame = 1
|
|
|
|
while self.frame_period < 1.0:
|
|
self.frame_period *= 2
|
|
self.stitches_per_frame *= 2
|
|
|
|
# Switch direction button (currently not in use - would this be better?)
|
|
def animation_switch_direction(self, event):
|
|
direction_button = event.GetEventObject()
|
|
lbl = direction_button.GetLabel()
|
|
if self.animation_direction == 1:
|
|
self.animation_reverse('backward')
|
|
direction_button.SetLabel('<<')
|
|
else:
|
|
self.animation_forward('forward')
|
|
direction_button.SetLabel('>>')
|
|
|
|
def animation_forward(self, event):
|
|
self.animation_direction = 1
|
|
if not self.timer.IsRunning():
|
|
self.timer.StartOnce(self.frame_period)
|
|
|
|
def animation_reverse(self, event):
|
|
self.animation_direction = -1
|
|
if not self.timer.IsRunning():
|
|
self.timer.StartOnce(self.frame_period)
|
|
|
|
def animation_one_frame_forward(self, event):
|
|
if self.current_frame < len(self.lines):
|
|
self.timer.Stop()
|
|
self.current_frame = self.current_frame + 1
|
|
self.draw_one_frame()
|
|
self.set_stitch_counter(self.current_frame)
|
|
self.set_stitch_slider(self.current_frame)
|
|
|
|
def animation_one_frame_back(self, event):
|
|
if self.current_frame > 1:
|
|
self.timer.Stop()
|
|
self.current_frame = self.current_frame - 1
|
|
self.draw_one_frame()
|
|
self.set_stitch_counter(self.current_frame)
|
|
self.set_stitch_slider(self.current_frame)
|
|
|
|
def animation_speed_up(self, event):
|
|
if self.stitches_per_frame <= 1280:
|
|
if self.frame_period == 1:
|
|
self.stitches_per_frame *= 2
|
|
else:
|
|
self.frame_period = self.frame_period / 2
|
|
self.animation_update_timer()
|
|
|
|
def animation_slow_down(self, event):
|
|
if self.frame_period <= 1280:
|
|
if self.stitches_per_frame == 1:
|
|
self.frame_period *= 2
|
|
else:
|
|
self.stitches_per_frame /= 2
|
|
self.animation_update_timer()
|
|
|
|
def animation_restart(self, event):
|
|
self.current_frame = 1
|
|
self.stop()
|
|
self.clear()
|
|
self.go()
|
|
|
|
def animation_pause(self, event):
|
|
if self.timer.IsRunning():
|
|
self.timer.Stop()
|
|
else:
|
|
self.timer.StartOnce(self.frame_period)
|
|
|
|
def animation_quit(self, event):
|
|
self.Close()
|
|
|
|
def animation_update_timer(self):
|
|
self.frame_period = max(1, self.frame_period)
|
|
self.stitches_per_frame = max(self.stitches_per_frame, 1)
|
|
self.set_stitch_counter(self.current_frame)
|
|
if self.timer.IsRunning():
|
|
self.timer.Stop()
|
|
self.timer.StartOnce(self.frame_period)
|
|
|
|
def set_stitch_counter(self, current_frame):
|
|
self.dc.SetTextForeground('red')
|
|
stitch_counter_text = _("Stitch # ") + \
|
|
str(current_frame) + ' / ' + str(len(self.lines))
|
|
self.dc.DrawText(stitch_counter_text, 30, 5)
|
|
|
|
def on_slider(self, event):
|
|
self.panel.SetFocus()
|
|
self.draw_one_frame()
|
|
obj = event.GetEventObject()
|
|
self.current_frame = obj.GetValue()
|
|
self.animation_update_timer()
|
|
|
|
def set_slider(self):
|
|
self.stitch_slider = wx.Slider(
|
|
self, value=1, minValue=1, maxValue=len(
|
|
self.lines), style=wx.SL_HORIZONTAL | wx.SL_LABELS)
|
|
self.slider_sizer.Add(self.stitch_slider, 1, wx.EXPAND)
|
|
|
|
def set_stitch_slider(self, val):
|
|
self.stitch_slider.SetValue(val)
|
|
|
|
def _strip_quotes(self, string):
|
|
if string.startswith('"') and string.endswith('"'):
|
|
string = string[1:-1]
|
|
|
|
return string
|
|
|
|
def color_to_pen(self, color):
|
|
return wx.Pen(color.visible_on_white.rgb)
|
|
|
|
def stitch_plan_to_lines(self, stitch_plan):
|
|
self.pens = []
|
|
self.lines = []
|
|
|
|
for color_block in stitch_plan:
|
|
pen = self.color_to_pen(color_block.color)
|
|
|
|
for i, point_list in enumerate(
|
|
color_block_to_point_lists(color_block)):
|
|
if i == 0:
|
|
# add the first stitch
|
|
first_x, first_y = point_list[0]
|
|
self.lines.append((first_x, first_y, first_x, first_y))
|
|
self.pens.append(pen)
|
|
|
|
# if there's only one point, there's nothing to do, so skip
|
|
if len(point_list) < 2:
|
|
continue
|
|
|
|
for start, end in izip(point_list[:-1], point_list[1:]):
|
|
line = (start[0], start[1], end[0], end[1])
|
|
self.lines.append(line)
|
|
self.pens.append(pen)
|
|
|
|
def move_to_top_left(self):
|
|
"""remove any unnecessary whitespace around the design"""
|
|
|
|
min_x = sys.maxsize
|
|
min_y = sys.maxsize
|
|
|
|
for x1, y1, x2, y2 in self.lines:
|
|
min_x = min(min_x, x2)
|
|
min_y = min(min_y, y2)
|
|
|
|
new_lines = []
|
|
|
|
for line in self.lines:
|
|
(start, end, start1, end1) = line
|
|
new_lines.append(
|
|
(start - min_x,
|
|
end - min_y,
|
|
start1 - min_x,
|
|
end1 - min_y))
|
|
|
|
self.lines = new_lines
|
|
|
|
def calculate_dimensions(self):
|
|
# 0.01 avoids a division by zero below for designs with no width or
|
|
# height (e.g. a straight vertical or horizontal line)
|
|
width = 0.01
|
|
height = 0.01
|
|
|
|
for x1, y1, x2, y2 in self.lines:
|
|
width = max(width, x2)
|
|
height = max(height, y2)
|
|
|
|
self.width = width
|
|
self.height = height
|
|
|
|
button_width, button_height = self.buttons[0].GetSize()
|
|
slider_width, slider_height = self.stitch_slider.GetSize()
|
|
self.controls_height = button_height + slider_height
|
|
|
|
self.scale = min(
|
|
float(
|
|
self.max_width -
|
|
self.margin *
|
|
2) /
|
|
width,
|
|
float(
|
|
self.max_height -
|
|
self.margin *
|
|
2 -
|
|
self.controls_height) /
|
|
height)
|
|
|
|
# make room for decorations and the margin
|
|
self.scale *= 0.95
|
|
|
|
for i, point in enumerate(self.lines):
|
|
x1, x2, y1, y2 = point
|
|
x1 = x1 * self.scale + self.margin
|
|
y1 = y1 * self.scale + self.margin
|
|
x2 = x2 * self.scale + self.margin
|
|
y2 = y2 * self.scale + self.margin
|
|
|
|
self.lines[i] = (x1, x2, y1, y2)
|
|
|
|
def go(self):
|
|
self.clear()
|
|
|
|
self.current_frame = 0
|
|
|
|
if not self.timer:
|
|
self.timer = wx.PyTimer(self.iterate_frames)
|
|
|
|
self.timer.StartOnce(self.frame_period)
|
|
|
|
def on_close(self, event):
|
|
self.stop()
|
|
|
|
if self.on_close_hook:
|
|
self.on_close_hook()
|
|
|
|
# If we keep a reference here, wx crashes when the process exits.
|
|
self.canvas = None
|
|
|
|
self.Destroy()
|
|
|
|
def stop(self):
|
|
if self.timer:
|
|
self.timer.Stop()
|
|
|
|
def clear(self):
|
|
self.dc.SetBackground(wx.Brush('white'))
|
|
self.dc.Clear()
|
|
self.last_pos = None
|
|
self.Refresh()
|
|
|
|
def on_size(self, e):
|
|
# ensure that the whole canvas is visible
|
|
window_width, window_height = self.GetSize()
|
|
client_width, client_height = self.GetClientSize()
|
|
|
|
decorations_width = window_width - client_width
|
|
decorations_height = window_height - client_height
|
|
|
|
setsize_window_width = self.width * self.scale + \
|
|
decorations_width + self.margin * 2
|
|
setsize_window_height = self.height * self.scale + \
|
|
decorations_height + self.controls_height + self.margin * 2
|
|
|
|
# set minimum width (force space for control buttons)
|
|
if setsize_window_width < self.min_width:
|
|
setsize_window_width = self.min_width
|
|
|
|
self.SetSize((setsize_window_width, setsize_window_height))
|
|
|
|
# center the simulation on screen if not called by params
|
|
# else center vertically
|
|
if self.x_position is None:
|
|
self.Centre()
|
|
else:
|
|
display_rect = self.get_current_screen_rect()
|
|
self.SetPosition(
|
|
(self.x_position,
|
|
display_rect[3] /
|
|
2 -
|
|
setsize_window_height /
|
|
2))
|
|
|
|
e.Skip()
|
|
|
|
def on_paint(self, e):
|
|
dc = wx.AutoBufferedPaintDC(self.panel)
|
|
dc.Blit(
|
|
0,
|
|
0,
|
|
self.buffer.GetWidth(),
|
|
self.buffer.GetHeight(),
|
|
self.dc,
|
|
0,
|
|
0)
|
|
|
|
self.last_pos_x, self.last_pos_y, self.last_pos_x1, self.last_pos_y1 = self.lines[0]
|
|
|
|
if hasattr(self, 'visible_lines'):
|
|
if len(self.visible_lines) > 0:
|
|
self.last_pos_x1, self.last_pos_y1, self.last_pos_x, self.last_pos_y = self.visible_lines[-1]
|
|
|
|
dc.DrawLine(
|
|
self.last_pos_x - 10,
|
|
self.last_pos_y,
|
|
self.last_pos_x + 10,
|
|
self.last_pos_y)
|
|
dc.DrawLine(
|
|
self.last_pos_x,
|
|
self.last_pos_y - 10,
|
|
self.last_pos_x,
|
|
self.last_pos_y + 10)
|
|
|
|
def iterate_frames(self):
|
|
self.current_frame += self.stitches_per_frame * self.animation_direction
|
|
|
|
if self.current_frame <= len(self.lines) and self.current_frame >= 1:
|
|
# calculate time_to_next_frame
|
|
start = time.time()
|
|
self.draw_one_frame()
|
|
duration = time.time() - start
|
|
duration_ms = int(duration * 1000)
|
|
time_to_next_frame = self.frame_period - duration_ms
|
|
time_to_next_frame = max(1, time_to_next_frame)
|
|
self.timer.StartOnce(time_to_next_frame)
|
|
elif self.current_frame > len(self.lines):
|
|
self.current_frame = len(self.lines)
|
|
self.draw_one_frame()
|
|
elif self.current_frame < 1:
|
|
self.current_frame = 1
|
|
self.draw_one_frame()
|
|
else:
|
|
self.timer.Stop()
|
|
|
|
self.set_stitch_counter(self.current_frame)
|
|
self.set_stitch_slider(self.current_frame)
|
|
|
|
def draw_one_frame(self):
|
|
self.clear()
|
|
self.visible_lines = self.lines[:self.current_frame]
|
|
self.dc.DrawLineList(self.visible_lines,
|
|
self.pens[:self.current_frame])
|