kopia lustrzana https://github.com/inkstitch/inkstitch
170 wiersze
6.4 KiB
Python
170 wiersze
6.4 KiB
Python
from shapely.geometry import LineString, MultiPolygon
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from shapely.geometry import Point as ShapelyPoint
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from shapely.ops import nearest_points
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from shapely.prepared import prep
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from .geometry import (Point, ensure_geometry_collection,
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ensure_multi_line_string)
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def path_to_segments(path):
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"""Convert a path of Points into a list of segments as LineStrings"""
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for start, end in zip(path[:-1], path[1:]):
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yield LineString((start, end))
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def segments_to_path(segments):
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"""Convert a list of contiguous LineStrings into a list of Points."""
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if not segments:
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return []
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coords = [segments[0].coords[0]]
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for segment in segments:
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coords.extend(segment.coords[1:])
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return [Point(x, y) for x, y in coords]
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def fix_starting_point(border_pieces):
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"""Reconnect the starting point of a polygon border's pieces.
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When splitting a polygon border with two lines, we want to get two
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pieces. However, that's not quite how Shapely works. The outline
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of the polygon is a LinearRing that starts and ends at the same place,
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but Shapely still knows where that starting point is and splits there
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too.
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We don't want that third piece, so we'll reconnect the segments that
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touch the starting point.
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"""
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if len(border_pieces) == 3:
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# Fortunately, Shapely keeps the starting point of the LinearRing
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# as the starting point of the first segment. That means it's also
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# the ending point of the last segment. Reconnecting is super simple:
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return [border_pieces[1],
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LineString(border_pieces[2].coords[:] + border_pieces[0].coords[1:])]
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else:
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# We probably cut exactly at the starting point.
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return border_pieces
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def adjust_line_end(line, end):
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"""Reverse line if necessary to ensure that it ends near end."""
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line_start = ShapelyPoint(*line.coords[0])
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line_end = ShapelyPoint(*line.coords[-1])
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if line_end.distance(end) < line_start.distance(end):
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return line
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else:
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return LineString(line.coords[::-1])
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def find_border(polygon, point):
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"""Finds subpath of polygon which intersects with the point.
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Ignores small border fragments"""
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for border in polygon.interiors:
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if border.length > 0.1 and border.intersects(point):
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return border
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else:
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return polygon.exterior
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def clamp_fully_external_path(path, polygon):
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"""Clamp a path that lies entirely outside a polygon."""
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start = ShapelyPoint(path[0])
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end = ShapelyPoint(path[-1])
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start_on_outline = nearest_points(start, polygon.exterior)[1].buffer(0.01, resolution=1)
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end_on_outline = nearest_points(end, polygon.exterior)[1].buffer(0.01, resolution=1)
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border_pieces = ensure_multi_line_string(polygon.exterior.difference(MultiPolygon((start_on_outline, end_on_outline)))).geoms
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border_pieces = fix_starting_point(border_pieces)
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shorter = min(border_pieces, key=lambda piece: piece.length)
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return adjust_line_end(shorter, start)
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def clamp_path_to_polygon(path, polygon):
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"""Constrain a path to a Polygon.
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The path is expected to have at least some part inside the Polygon.
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Description: https://gis.stackexchange.com/questions/428848/clamp-linestring-to-polygon
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"""
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start = path[0]
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end = path[-1]
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# This splits the path at the points where it intersects with the polygon
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# border and returns the pieces in the same order as the original path.
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try:
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split_path = ensure_geometry_collection(LineString(path).difference(polygon.boundary))
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except FloatingPointError:
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return path
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if len(split_path.geoms) == 1:
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# The path never intersects with the polygon, so it's entirely inside.
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return path
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# Add the start and end points to avoid losing part of the path if the
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# start or end coincides with the polygon boundary
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split_path = [ShapelyPoint(start), *split_path.geoms, ShapelyPoint(end)]
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# contains() checks can fail without the buffer.
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buffered_polygon = prep(polygon.buffer(1e-9))
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last_point_inside = None
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was_inside = False
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result = []
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for segment in split_path:
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if buffered_polygon.contains(segment):
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start = ShapelyPoint(segment.coords[0])
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# The first part of this or condition checks whether we traveled
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# outside the shape for a while.
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#
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# The second part of this or condition checks whether part of the
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# path was removed by difference() above, because it coincided
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# with part of the shape border.
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if not was_inside or last_point_inside.distance(start) > 0.01:
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if last_point_inside is not None:
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# We traveled outside or on the border of the shape for
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# a while. In either case, we need to add a path along the
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# border between the exiting and entering points.
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# First, find the two points. Buffer them just a bit to
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# ensure intersection with the border.
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exit_point = last_point_inside.buffer(0.01, resolution=1)
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entry_point = ShapelyPoint(segment.coords[0]).buffer(0.01, resolution=1)
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if not exit_point.intersects(entry_point):
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# Now break the border into pieces using those points.
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border = find_border(polygon, exit_point)
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border_pieces = ensure_multi_line_string(border.difference(MultiPolygon((entry_point, exit_point)))).geoms
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border_pieces = fix_starting_point(border_pieces)
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# Pick the shortest way to get from the exiting to the
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# entering point along the border.
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shorter = min(border_pieces, key=lambda piece: piece.length)
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# We don't know which direction the polygon border
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# piece should be. adjust_line_end() will figure
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# that out.
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result.append(adjust_line_end(shorter, entry_point))
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result.append(segment)
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was_inside = True
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last_point_inside = ShapelyPoint(segment.coords[-1])
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else:
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was_inside = False
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if not result:
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return clamp_fully_external_path(path, polygon)
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return segments_to_path(result)
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