import simpletransform import cubicsuperpath from .units import get_viewbox_transform def apply_transforms(path, node): transform = get_node_transform(node) # apply the combined transform to this node's path simpletransform.applyTransformToPath(transform, path) return path def get_node_transform(node): # start with the identity transform transform = [[1.0, 0.0, 0.0], [0.0, 1.0, 0.0]] # this if is because sometimes inkscape likes to create paths outside of a layer?! if node.getparent() is not None: # combine this node's transform with all parent groups' transforms transform = simpletransform.composeParents(node, transform) # add in the transform implied by the viewBox viewbox_transform = get_viewbox_transform(node.getroottree().getroot()) transform = simpletransform.composeTransform(viewbox_transform, transform) return transform def get_correction_transform(node, child=False): """Get a transform to apply to new siblings or children of this SVG node""" # if we want to place our new nodes in the same group/layer as this node, # then we'll need to factor in the effects of any transforms set on # the parents of this node. if child: transform = get_node_transform(node) else: # we can ignore the transform on the node itself since it won't apply # to the objects we add transform = get_node_transform(node.getparent()) # now invert it, so that we can position our objects in absolute # coordinates transform = simpletransform.invertTransform(transform) return simpletransform.formatTransform(transform)