import inkex import simpletransform from .units import get_viewbox_transform def apply_transforms(path, node): transform = get_node_transform(node) # apply the combined transform to this node's path simpletransform.applyTransformToPath(transform, path) return path def compose_parent_transforms(node, mat): # This is adapted from Inkscape's simpletransform.py's composeParents() # function. That one can't handle nodes that are detached from a DOM. trans = node.get('transform') if trans: mat = simpletransform.composeTransform(simpletransform.parseTransform(trans), mat) if node.getparent() is not None: if node.getparent().tag == inkex.addNS('g', 'svg'): mat = compose_parent_transforms(node.getparent(), mat) return mat def get_node_transform(node): # start with the identity transform transform = [[1.0, 0.0, 0.0], [0.0, 1.0, 0.0]] # this if is because sometimes inkscape likes to create paths outside of a layer?! if node.getparent() is not None: # combine this node's transform with all parent groups' transforms transform = compose_parent_transforms(node, transform) # add in the transform implied by the viewBox viewbox_transform = get_viewbox_transform(node.getroottree().getroot()) transform = simpletransform.composeTransform(viewbox_transform, transform) return transform def get_correction_transform(node, child=False): """Get a transform to apply to new siblings or children of this SVG node""" # if we want to place our new nodes in the same group/layer as this node, # then we'll need to factor in the effects of any transforms set on # the parents of this node. if child: transform = get_node_transform(node) else: # we can ignore the transform on the node itself since it won't apply # to the objects we add transform = get_node_transform(node.getparent()) # now invert it, so that we can position our objects in absolute # coordinates transform = simpletransform.invertTransform(transform) return simpletransform.formatTransform(transform) def line_strings_to_csp(line_strings): return point_lists_to_csp(ls.coords for ls in line_strings) def point_lists_to_csp(point_lists): csp = [] for point_list in point_lists: subpath = [] for point in point_list: # cubicsuperpath is very particular that these must be lists, not tuples point = list(point) # create a straight line as a degenerate bezier subpath.append([point, point, point]) csp.append(subpath) return csp