# Authors: see git history # # Copyright (c) 2010 Authors # Licensed under the GNU GPL version 3.0 or later. See the file LICENSE for details. import json import os from copy import deepcopy from inkex import styles from lxml import etree from ..elements import nodes_to_elements from ..exceptions import InkstitchException from ..i18n import _, get_languages from ..stitches.auto_satin import auto_satin from ..svg.tags import INKSCAPE_LABEL, SVG_GROUP_TAG, SVG_PATH_TAG from ..utils import Point from .font_variant import FontVariant class FontError(InkstitchException): pass def font_metadata(name, default=None, multiplier=None): def getter(self): value = self.metadata.get(name, default) if multiplier is not None: value *= multiplier return value return property(getter) def localized_font_metadata(name, default=None): def getter(self): # If the font contains a localized version of the attribute, use it. for language in get_languages(): attr = "%s_%s" % (name, language) if attr in self.metadata: return self.metadata.get(attr) if name in self.metadata: # This may be a font packaged with Ink/Stitch, in which case the # text will have been sent to CrowdIn for community translation. # Try to fetch the translated version. original_metadata = self.metadata.get(name) localized_metadata = "" if original_metadata != "": localized_metadata = _(original_metadata) return localized_metadata else: return default return property(getter) class Font(object): """Represents a font with multiple variants. Each font may have multiple FontVariants for left-to-right, right-to-left, etc. Each variant has a set of Glyphs, one per character. Properties: path -- the path to the directory containing this font metadata -- A dict of information about the font. name -- Shortcut property for metadata["name"] license -- contents of the font's LICENSE file, or None if no LICENSE file exists. variants -- A dict of FontVariants, with keys in FontVariant.VARIANT_TYPES. """ def __init__(self, font_path): self.path = font_path self.metadata = {} self.license = None self.variants = {} self._load_metadata() self._load_license() def _load_metadata(self): try: with open(os.path.join(self.path, "font.json"), encoding="utf-8") as metadata_file: self.metadata = json.load(metadata_file) except IOError: pass def _load_license(self): try: with open(os.path.join(self.path, "LICENSE"), encoding="utf-8") as license_file: self.license = license_file.read() except IOError: pass def _load_variants(self): if not self.variants: for variant in FontVariant.VARIANT_TYPES: try: self.variants[variant] = FontVariant(self.path, variant, self.default_glyph) except IOError: # we'll deal with missing variants when we apply lettering pass name = localized_font_metadata('name', '') description = localized_font_metadata('description', '') letter_case = font_metadata('letter_case', '') default_glyph = font_metadata('defalt_glyph', "�") leading = font_metadata('leading', 100) kerning_pairs = font_metadata('kerning_pairs', {}) auto_satin = font_metadata('auto_satin', True) min_scale = font_metadata('min_scale', 1.0) max_scale = font_metadata('max_scale', 1.0) # use values from SVG Font, exemple: # ... .... /> # Example font.json : "horiz_adv_x": {"A":49}, horiz_adv_x = font_metadata('horiz_adv_x', {}) # Example font.json : "horiz_adv_x_default" : 45, horiz_adv_x_default = font_metadata('horiz_adv_x_default') # Define by , Example font.json : "horiz_adv_x_space":22, word_spacing = font_metadata('horiz_adv_x_space', 20) reversible = font_metadata('reversible', True) @property def id(self): return os.path.basename(self.path) @property def default_variant(self): # Set default variant to any existing variant if default font file is missing default_variant = font_metadata('default_variant', FontVariant.LEFT_TO_RIGHT) font_variants = self.has_variants() if default_variant not in font_variants and len(font_variants) > 0: default_variant = font_variants[0] return default_variant @property def preview_image(self): preview_image_path = os.path.join(self.path, "preview.png") if os.path.isfile(preview_image_path): return preview_image_path return None def has_variants(self): # returns available variants font_variants = [] for variant in FontVariant.VARIANT_TYPES: if os.path.isfile(os.path.join(self.path, "%s.svg" % variant)): font_variants.append(variant) if not font_variants: raise FontError(_("The font '%s' has no variants.") % self.name) return font_variants def render_text(self, text, destination_group, variant=None, back_and_forth=True, trim=False): """Render text into an SVG group element.""" self._load_variants() if variant is None: variant = self.default_variant if back_and_forth and self.reversible: glyph_sets = [self.get_variant(variant), self.get_variant(FontVariant.reversed_variant(variant))] else: glyph_sets = [self.get_variant(variant)] * 2 position = Point(0, 0) for i, line in enumerate(text.splitlines()): glyph_set = glyph_sets[i % 2] line = line.strip() letter_group = self._render_line(line, position, glyph_set) if back_and_forth and self.reversible and i % 2 == 1: letter_group[:] = reversed(letter_group) destination_group.append(letter_group) position.x = 0 position.y += self.leading if self.auto_satin and len(destination_group) > 0: self._apply_auto_satin(destination_group, trim) # make sure font stroke styles have always a similar look for element in destination_group.iterdescendants(SVG_PATH_TAG): dash_array = "" stroke_width = "" style = styles.Style(element.get('style')) if style.get('fill') == 'none': stroke_width = ";stroke-width:1px" if style.get('stroke-width'): style.pop('stroke-width') if style.get('stroke-dasharray') and style.get('stroke-dasharray') != 'none': stroke_width = ";stroke-width:0.5px" dash_array = ";stroke-dasharray:3, 1" element.set('style', '%s%s%s' % (style.to_str(), stroke_width, dash_array)) return destination_group def get_variant(self, variant): return self.variants.get(variant, self.variants[self.default_variant]) def _render_line(self, line, position, glyph_set): """Render a line of text. An SVG XML node tree will be returned, with an svg:g at its root. If the font metadata requests it, Auto-Satin will be applied. Parameters: line -- the line of text to render. position -- Current position. Will be updated to point to the spot immediately after the last character. glyph_set -- a FontVariant instance. Returns: An svg:g element containing the rendered text. """ group = etree.Element(SVG_GROUP_TAG, { INKSCAPE_LABEL: line }) last_character = None for character in line: if self.letter_case == "upper": character = character.upper() elif self.letter_case == "lower": character = character.lower() if character == " ": position.x += self.word_spacing last_character = None else: glyph = glyph_set[character] or glyph_set[self.default_glyph] if glyph is not None: node = self._render_glyph(glyph, position, character, last_character) group.append(node) last_character = character return group def _render_glyph(self, glyph, position, character, last_character): """Render a single glyph. An SVG XML node tree will be returned, with an svg:g at its root. Parameters: glyph -- a Glyph instance position -- Current position. Will be updated based on the width of this character and the letter spacing. character -- the current Unicode character. last_character -- the previous character in the line, or None if we're at the start of the line or a word. """ # Concerning min_x: I add it before moving the letter because it is to # take into account the margin in the drawing of the letter. With respect # to point 0 the letter can start at 5 or -5. The letters have a defined # place in the drawing that's important. # Then to calculate the position of x for the next letter I have to remove # the min_x margin because the horizontal adv is calculated from point 0 of the drawing. node = deepcopy(glyph.node) if last_character is not None: position.x += glyph.min_x - self.kerning_pairs.get(last_character + character, 0) transform = "translate(%s, %s)" % position.as_tuple() node.set('transform', transform) horiz_adv_x_default = self.horiz_adv_x_default if horiz_adv_x_default is None: horiz_adv_x_default = glyph.width + glyph.min_x position.x += self.horiz_adv_x.get(character, horiz_adv_x_default) - glyph.min_x return node def _apply_auto_satin(self, group, trim): """Apply Auto-Satin to an SVG XML node tree with an svg:g at its root. The group's contents will be replaced with the results of the auto- satin operation. Any nested svg:g elements will be removed. """ elements = nodes_to_elements(group.iterdescendants(SVG_PATH_TAG)) auto_satin(elements, preserve_order=True, trim=trim)