Lex Neva
6bbfbf6ef3
update TODO
2016-11-07 20:58:10 -05:00
Lex Neva
a180cd7b16
don't do auto-fill for regions with holes
2016-11-07 20:55:12 -05:00
Lex Neva
45336a18dc
fix fill underlay params
2016-11-06 20:00:28 -05:00
Lex Neva
78abc90459
fix bug in get_param
2016-11-06 19:47:01 -05:00
Lex Neva
50493add9e
pep8
2016-11-06 19:30:49 -05:00
Lex Neva
6cdf990c76
add fill underlay settings to embroider_params and embroider_update extensions
2016-11-06 19:28:17 -05:00
Lex Neva
a28dbd2c2d
default to auto-fill
2016-11-06 19:19:41 -05:00
Lex Neva
247855cb57
start auto-fill at end of previous patch
2016-11-06 19:19:22 -05:00
Lex Neva
7e685222af
add underlay option to auto-fill
2016-11-06 17:04:31 -05:00
Lex Neva
e48a0f6556
pick closest starting point
2016-11-06 14:07:48 -05:00
Lex Neva
b16f7de2fc
WIP
2016-11-04 20:31:13 -04:00
Lex Neva
318da3bb18
WIP
2016-11-03 22:49:59 -04:00
Lex Neva
2d34bed8ad
split out fill algorithm into a function
2016-11-03 21:21:55 -04:00
Lex Neva
9805398644
add embroider_update extension to convert old-style param names to new
2016-11-02 23:20:31 -04:00
Lex Neva
841e9196ba
major refactor
...
Split into classes for Fill, Stroke, and SatinColumn. Renamed params to be
the same across XML attributes and OptionParser. Added distinct stitch length
params for satin underlay. Renamed "satin underlay" to "contour underlay" and
split out "center walk underlay" and "zigzag underlay".
The code is ten times more readable, parameters make more sense, and everything
is specified by the user in millimeters. Basically, everything is way better.
2016-11-02 23:20:31 -04:00
Lex Neva
9249a3ae77
pep8 fixes
2016-10-29 13:28:37 -04:00
Lex Neva
579ef18b56
remove obselete stitch order option
2016-10-28 22:12:03 -04:00
Lex Neva
14ec80d012
switch to millimeters and make pixels_per_millimeter an option
2016-10-28 22:10:54 -04:00
Lex Neva
b63abea797
remove unnecessary imports
2016-10-28 21:52:48 -04:00
Lex Neva
46482bfd5e
tidy
2016-10-27 22:35:47 -04:00
Lex Neva
ae49143c3a
studly caps to underscores (pep8)
2016-10-27 22:32:49 -04:00
Lex Neva
f2bb136c75
inline reverseTuple
2016-10-27 22:31:59 -04:00
Lex Neva
752b34b4ea
get rid of shapelyLineSegmentToPyTuple
2016-10-27 22:29:44 -04:00
Lex Neva
65cb5bf875
simplify polygon sorting
2016-10-27 22:09:59 -04:00
Lex Neva
696e3802ba
remove hatching option
2016-10-27 21:59:46 -04:00
Lex Neva
dbda3ed3e3
remove trailing spaces
2016-10-27 12:49:05 -04:00
Lex Neva
fde8267ed0
tabs to spaces
2016-10-27 12:48:12 -04:00
Lex Neva
90e4cc2c8c
big refactor to untangle embroidery from stitch generation
2016-10-26 15:04:15 -04:00
Lex Neva
7cb1b27a67
remove PatchList class and use a simple List
2016-10-26 13:40:00 -04:00
Lex Neva
a1cd95b2c8
remove sortorder bits
2016-10-26 13:20:27 -04:00
Lex Neva
a7ef582025
be sure to visit selected nodes in the right order
2016-10-26 13:13:27 -04:00
Lex Neva
f81a70766f
get rid of traveling salesman stuff
...
The algorithm was terrible. In general, it seems to work a lot better to just
have the human choose what order things are stitched in than to try to
do it automatically.
2016-10-24 21:55:01 -04:00
Lex Neva
35d5077ca7
remove unused row_spacing_px option from EmbroideryObject
2016-10-24 21:28:19 -04:00
Lex Neva
b06783a557
get rid of preamble code and feature
...
The code was poorly implemented and unclear. I haven't ever had a need for
preamble. I think my machine (brother SE400) might do it automatically.
2016-10-24 21:25:12 -04:00
Lex Neva
80c874ab3a
remove unused functions
2016-10-24 21:07:24 -04:00
Lex Neva
c40ae3cec3
tidy up Patch
2016-10-24 20:54:21 -04:00
Lex Neva
afcd2d020a
refactor satin a bit
2016-10-24 20:51:43 -04:00
Lex Neva
de2cd9a30d
proper zigzag underlay
2016-10-20 22:27:48 -04:00
Lex Neva
36085676c8
add center walk and zigzag underlay for satin
...
the code's a total hack, but it gets the job done
2016-10-19 21:43:23 -04:00
Lex Neva
b70e0e7fa8
stuff
2016-10-19 20:47:30 -04:00
Lex Neva
6a23fe868b
protect from foot-shooting by printing to stdout
2016-05-16 22:16:36 -04:00
Lex Neva
9f59051c97
add satin underlay and offset params
2016-05-16 22:09:04 -04:00
Lex Neva
4f5a719899
bugfixes
2016-05-16 22:08:50 -04:00
Lex Neva
0e18512947
add pull compensation for satin columns
2016-05-14 15:19:50 -04:00
Lex Neva
75cd530302
align rows properly even for rotated regions, also fix float inaccuracy
2016-04-28 12:07:19 -04:00
Lex Neva
55166bdedd
a bunch of features and fixes
...
* added "flip" option for fills to start stitching in upper left rather than right
* line up rows in abutting fills properly
* handle intersect_with_grating intersection result that is a line or single point (skip row)
* skip endpoint marker tags in SVG files (subtags look like paths)
* dashed stroke indicates running stitch (<=0.5 width still works but is deprecated)
* in running stitches, add a stitch at apex of sharp corners
2016-04-27 23:21:17 -04:00
Lex Neva
b115c7831a
add TODO
...
Eventually I hope to have a solid embroidery digitizing platform that matches the functionality of basic commercial applications.
2016-02-28 14:15:16 -05:00
Lex Neva
ffea1d2bc1
fix: stitches appearing outside fill in case of very short rows
2016-02-28 14:02:57 -05:00
Lex Neva
43b16936be
don't embroider stuff set to invisible (layers, groups, paths, etc)
2016-02-25 17:23:16 -05:00
Lex Neva
3c3591c78b
embroider everything if nothing is selected
2016-02-25 17:17:41 -05:00