handle case of travelling along shape border (#2593)

pull/2594/head
Lex Neva 2023-11-10 10:42:46 -05:00 zatwierdzone przez GitHub
rodzic 7edebd60f9
commit f0262a5709
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1 zmienionych plików z 17 dodań i 11 usunięć

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@ -89,24 +89,30 @@ def clamp_path_to_polygon(path, polygon):
# contains() checks can fail without the buffer.
buffered_polygon = prep(polygon.buffer(1e-9))
last_segment_inside = None
last_point_inside = None
was_inside = False
result = []
for segment in split_path:
if buffered_polygon.contains(segment):
if not was_inside:
if last_segment_inside is not None:
# The path crossed out of the polygon, and now it's crossed
# back in. We need to add a path along the border between
# the exiting and entering points.
start = ShapelyPoint(segment.coords[0])
# The first part of this or condition checks whether we traveled
# outside the shape for a while.
#
# The second part of this or condition checks whether part of the
# path was removed by difference() above, because it coincided
# with part of the shape border.
if not was_inside or last_point_inside.distance(start) > 0.01:
if last_point_inside is not None:
# We traveled outside or on the border of the shape for
# a while. In either case, we need to add a path along the
# border between the exiting and entering points.
# First, find the two points. Buffer them just a bit to
# ensure intersection with the border.
x, y = last_segment_inside.coords[-1]
exit_point = ShapelyPoint(x, y).buffer(0.01, resolution=1)
x, y = segment.coords[0]
entry_point = ShapelyPoint(x, y).buffer(0.01, resolution=1)
exit_point = last_point_inside.buffer(0.01, resolution=1)
entry_point = ShapelyPoint(segment.coords[0]).buffer(0.01, resolution=1)
if not exit_point.intersects(entry_point):
# Now break the border into pieces using those points.
@ -125,7 +131,7 @@ def clamp_path_to_polygon(path, polygon):
result.append(segment)
was_inside = True
last_segment_inside = segment
last_point_inside = ShapelyPoint(segment.coords[-1])
else:
was_inside = False