Add simulator controls (#246)

pull/259/head
Kaalleen 2018-08-01 16:58:48 +02:00 zatwierdzone przez GitHub
rodzic 6b553f3b99
commit eb98e851cd
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ID klucza GPG: 4AEE18F83AFDEB23
2 zmienionych plików z 40 dodań i 11 usunięć

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@ -10,7 +10,7 @@ Want to learn more?
* Check out our list of [features](https://inkstitch.org/features/)
* [Quick Install](https://inkstitch.org/docs/install/) on Linux and Windows (Mac support in the works!)
* See some [photos](https://inkstitch.org/tutorials/inspiration/lexelby/) showing what Ink/Stitch can do
* See some [photos](https://inkstitch.org/tutorials/inspiration/) showing what Ink/Stitch can do
* Watch some [videos](https://inkstitch.org/tutorials/video/) of Ink/Stitch in action
* ...and lots more on our [website](https://inkstitch.org)

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@ -27,6 +27,26 @@ class EmbroiderySimulator(wx.Frame):
self.panel = wx.Panel(self, wx.ID_ANY)
self.panel.SetFocus()
self.sizer = wx.BoxSizer(wx.VERTICAL)
self.button_sizer = wx.BoxSizer(wx.HORIZONTAL)
self.button_label = (
[_("Speed up"),_('Press + or arrow up to speed up')],
[_("Slow down"),_('Press - or arrow down to slow down')],
[_("Pause"),_("Press P to pause the animation")],
[_("Restart"),_("Press R to restart the animation")],
[_("Quit"),_("Press Q to close the simulation window")])
self.buttons = []
for i in range(0, len(self.button_label)):
self.buttons.append(wx.Button(self, -1, self.button_label[i][0]))
self.button_sizer.Add(self.buttons[i], 1, wx.EXPAND)
self.buttons[i].Bind(wx.EVT_BUTTON, self.on_key_down)
self.buttons[i].SetToolTip(self.button_label[i][1])
self.sizer.Add(self.panel, 1, wx.EXPAND)
self.sizer.Add(self.button_sizer, 0, wx.EXPAND)
self.SetSizer(self.sizer)
self.load(stitch_plan)
if self.target_duration:
@ -68,26 +88,30 @@ class EmbroiderySimulator(wx.Frame):
self.stitches_per_frame *= 2
def on_key_down(self, event):
if hasattr(event, 'GetKeyCode'):
keycode = event.GetKeyCode()
else:
keycode = event.GetEventObject().GetLabelText()
self.panel.SetFocus()
if keycode == ord("+") or keycode == ord("=") or keycode == wx.WXK_UP:
if keycode == ord("+") or keycode == ord("=") or keycode == wx.WXK_UP or keycode == "Speed up":
if self.frame_period == 1:
self.stitches_per_frame *= 2
else:
self.frame_period = self.frame_period / 2
elif keycode == ord("-") or keycode == ord("_") or keycode == wx.WXK_DOWN:
elif keycode == ord("-") or keycode == ord("_") or keycode == wx.WXK_DOWN or keycode == "Slow down":
if self.stitches_per_frame == 1:
self.frame_period *= 2
else:
self.stitches_per_frame /= 2
elif keycode == ord("Q"):
elif keycode == ord("Q") or keycode == "Quit":
self.Close()
elif keycode == ord('P'):
elif keycode == ord("P") or keycode == "Pause":
if self.timer.IsRunning():
self.timer.Stop()
else:
self.timer.Start(self.frame_period)
elif keycode == ord("R"):
elif keycode == ord("R") or keycode == "Restart":
self.stop()
self.clear()
self.go()
@ -170,7 +194,7 @@ class EmbroiderySimulator(wx.Frame):
self.width = width
self.height = height
self.scale = min(float(self.max_width) / width, float(self.max_height) / height)
self.scale = min(float(self.max_width) / width, float(self.max_height - 60) / height)
# make room for decorations and the margin
self.scale *= 0.95
@ -212,10 +236,15 @@ class EmbroiderySimulator(wx.Frame):
client_width, client_height = self.GetClientSize()
decorations_width = window_width - client_width
decorations_height = window_height - client_height
decorations_height = window_height - client_height + 40
self.SetSize((self.width * self.scale + decorations_width + self.margin * 2,
self.height * self.scale + decorations_height + self.margin * 2))
setsize_window_width = self.width * self.scale + decorations_width + self.margin * 2
setsize_window_height = (self.height) * self.scale + decorations_height + self.margin * 2
if setsize_window_width < 600:
setsize_window_width = 600
self.SetSize(( setsize_window_width, setsize_window_height))
e.Skip()