simulator timeline 0.0.1

pull/284/head
Momo 2018-08-19 20:39:37 +02:00
rodzic 8116f32068
commit bcd16c78b4
1 zmienionych plików z 116 dodań i 82 usunięć

Wyświetl plik

@ -3,6 +3,7 @@ import numpy
import wx
import colorsys
from itertools import izip
from itertools import cycle
from .svg import PIXELS_PER_MM, color_block_to_point_lists
@ -23,22 +24,31 @@ class EmbroiderySimulator(wx.Frame):
self.max_height = kwargs.pop('max_height', screen_rect[3])
self.scale = 1
self.min_width = 600
self.min_width = 800
if self.max_width < self.min_width:
self.max_width = self.min_width
self.load(stitch_plan)
wx.Frame.__init__(self, *args, **kwargs)
self.SetBackgroundColour('white')
self.panel = wx.Panel(self, wx.ID_ANY)
self.panel.SetBackgroundStyle(wx.BG_STYLE_PAINT)
self.panel.SetDoubleBuffered(True)
self.stitch_slider = wx.Slider(self, value=1, minValue=1, maxValue=len(self.lines),
style = wx.SL_HORIZONTAL|wx.SL_LABELS)
self.sizer = wx.BoxSizer(wx.VERTICAL)
self.button_sizer = wx.BoxSizer(wx.HORIZONTAL)
self.slider_sizer = wx.BoxSizer(wx.HORIZONTAL)
self.slider_sizer.Add(self.stitch_slider, 1, wx.EXPAND)
self.button_sizer = wx.StdDialogButtonSizer()
self.button_label = (
[_("Speed up"), _('Press + or arrow up to speed up'), self.animation_speed_up],
[_("Slow down"), _('Press - or arrow down to slow down'), self.animation_slow_down],
[_("Backwards"), _('Backwards'), self.animation_backwards],
[_("Forwards"), _('Forwards'), self.animation_forwards],
[_("Pause"), _("Press P to pause the animation"), self.animation_pause],
[_("Restart"), _("Press R to restart the animation"), self.animation_restart],
[_("Quit"), _("Press Q to close the simulation window"), self.animation_quit])
@ -49,23 +59,26 @@ class EmbroiderySimulator(wx.Frame):
self.buttons[i].SetToolTip(self.button_label[i][1])
self.buttons[i].Bind(wx.EVT_BUTTON, self.button_label[i][2])
self.sizer = wx.BoxSizer(wx.VERTICAL)
self.sizer.Add(self.panel, 1, wx.EXPAND)
self.sizer.Add(self.slider_sizer, 0, wx.EXPAND)
self.sizer.Add(self.button_sizer, 0, wx.EXPAND)
self.SetSizer(self.sizer)
self.load(stitch_plan)
if self.target_duration:
self.adjust_speed(self.target_duration)
self.buffer = wx.Bitmap(self.width * self.scale + self.margin * 2, self.height * self.scale + self.margin * 2)
self.dc = wx.MemoryDC()
self.dc = wx.BufferedDC()
self.dc.SelectObject(self.buffer)
self.canvas = wx.GraphicsContext.Create(self.dc)
self.clear()
self.set_stitch_counter(1)
self.current_frame = 1
self.set_stitch_counter(0)
self.animation_direction = 1
shortcut_keys = [
(wx.ACCEL_NORMAL, ord('+'), self.animation_speed_up),
@ -81,6 +94,10 @@ class EmbroiderySimulator(wx.Frame):
(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_SUBTRACT, self.animation_slow_down),
(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_DOWN, self.animation_slow_down),
(wx.ACCEL_NORMAL, wx.WXK_DOWN, self.animation_slow_down),
(wx.ACCEL_NORMAL, wx.WXK_RIGHT, self.animation_forwards),
(wx.ACCEL_NORMAL, wx.WXK_LEFT, self.animation_backwards),
(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_RIGHT, self.animation_forwards),
(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_LEFT, self.animation_backwards),
(wx.ACCEL_NORMAL, ord('r'), self.animation_restart),
(wx.ACCEL_NORMAL, ord('p'), self.animation_pause),
(wx.ACCEL_NORMAL, ord('q'), self.animation_quit)]
@ -97,6 +114,7 @@ class EmbroiderySimulator(wx.Frame):
self.Bind(wx.EVT_SIZE, self.on_size)
self.Bind(wx.EVT_CLOSE, self.on_close)
self.Bind(wx.EVT_SLIDER, self.on_slider)
self.panel.Bind(wx.EVT_PAINT, self.on_paint)
self.panel.SetFocus()
@ -114,15 +132,13 @@ class EmbroiderySimulator(wx.Frame):
def load(self, stitch_plan=None):
if stitch_plan:
self.mirror = False
self.segments = self._stitch_plan_to_segments(stitch_plan)
else:
self.stitch_plan_to_lines(stitch_plan)
self.move_to_top_left()
self.calculate_dimensions()
return
self.trim_margins()
self.calculate_dimensions()
def adjust_speed(self, duration):
self.frame_period = 1000 * float(duration) / len(self.segments)
self.frame_period = 1000 * float(duration) / len(self.lines)
self.stitches_per_frame = 1
while self.frame_period < 1.0:
@ -144,6 +160,7 @@ class EmbroiderySimulator(wx.Frame):
self.animation_update_timer()
def animation_restart(self, event):
self.current_frame = 1
self.stop()
self.clear()
self.go()
@ -160,20 +177,41 @@ class EmbroiderySimulator(wx.Frame):
def animation_update_timer(self):
self.frame_period = max(1, self.frame_period)
self.stitches_per_frame = max(self.stitches_per_frame, 1)
self.set_stitch_counter(self.current_frame)
if self.timer.IsRunning():
self.timer.Stop()
self.timer.Start(self.frame_period)
def set_stitch_counter(self, current_stitch):
def animation_backwards(self, event):
self.animation_direction = -1
if self.current_frame > 0:
self.timer.Start(self.frame_period)
def animation_forwards(self, event):
self.animation_direction = 1
if self.current_frame <= len(self.lines):
self.timer.Start(self.frame_period)
def set_stitch_counter(self, current_frame):
if hasattr(self.panel, 'stitch_counter'):
self.panel.stitch_counter.SetLabel(_("Stitch # ") + str(current_stitch) + ' / ' + str(len(self.segments) + 1))
self.panel.stitch_counter.SetLabel(_("Stitch # ") + str(current_frame) + ' / ' + str(len(self.lines)))
else:
self.font = wx.Font(9, wx.FONTFAMILY_DEFAULT, wx.FONTSTYLE_NORMAL, wx.FONTWEIGHT_NORMAL)
self.panel.stitch_counter = wx.StaticText(self, label=_("Stitch #") + '1 / ' + str(len(self.segments)), pos=(30, 10))
self.panel.stitch_counter = wx.StaticText(self, label=_("Stitch #") + '1 / ' + str(len(self.lines)), pos=(30, 10))
self.panel.stitch_counter.SetFont(self.font)
self.panel.stitch_counter.SetForegroundColour('red')
self.panel.stitch_counter.SetBackgroundColour('white')
def on_slider(self, event):
self.panel.SetFocus()
self.draw_one_frame()
obj = event.GetEventObject()
self.current_frame = obj.GetValue()
self.animation_update_timer()
def set_stitch_slider(self, val):
self.stitch_slider.SetValue(val)
def _strip_quotes(self, string):
if string.startswith('"') and string.endswith('"'):
string = string[1:-1]
@ -183,55 +221,46 @@ class EmbroiderySimulator(wx.Frame):
def color_to_pen(self, color):
return wx.Pen(color.visible_on_white.rgb)
def _stitch_plan_to_segments(self, stitch_plan):
segments = []
def stitch_plan_to_lines(self, stitch_plan):
self.pens = []
self.lines = []
for color_block in stitch_plan:
pen = self.color_to_pen(color_block.color)
for point_list in color_block_to_point_lists(color_block):
for i, point_list in enumerate(color_block_to_point_lists(color_block)):
if i == 0:
# add the first stitch
first_x, first_y = point_list[0]
self.lines.append((first_x, first_y, first_x, first_y))
self.pens.append(pen)
# if there's only one point, there's nothing to do, so skip
if len(point_list) < 2:
continue
for start, end in izip(point_list[:-1], point_list[1:]):
segments.append(((start, end), pen))
line = (start[0], start[1], end[0], end[1])
self.lines.append(line)
self.pens.append(pen)
return segments
def all_coordinates(self):
for segment in self.segments:
start, end = segment[0]
yield start
yield end
def trim_margins(self):
def move_to_top_left(self):
"""remove any unnecessary whitespace around the design"""
min_x = sys.maxint
min_y = sys.maxint
for x, y in self.all_coordinates():
min_x = min(min_x, x)
min_y = min(min_y, y)
for x1, y1, x2, y2 in self.lines:
min_x = min(min_x, x2)
min_y = min(min_y, y2)
new_segments = []
new_lines = []
for segment in self.segments:
(start, end), color = segment
for line in self.lines:
(start, end, start1, end1) = line
new_lines.append((start - min_x, end - min_y, start1 - min_x, end1 - min_y))
new_segment = (
(
(start[0] - min_x, start[1] - min_y),
(end[0] - min_x, end[1] - min_y),
),
color
)
new_segments.append(new_segment)
self.segments = new_segments
self.lines = new_lines
def calculate_dimensions(self):
# 0.01 avoids a division by zero below for designs with no width or
@ -239,24 +268,34 @@ class EmbroiderySimulator(wx.Frame):
width = 0.01
height = 0.01
for x, y in self.all_coordinates():
width = max(width, x)
height = max(height, y)
for x1, y1, x2, y2 in self.lines:
width = max(width, x2)
height = max(height, y2)
self.width = width
self.height = height
self.scale = min(float(self.max_width - self.margin * 2) / width, float(self.max_height - self.margin * 2 - 40) / height)
self.scale = min(float(self.max_width - self.margin * 2) / width, float(self.max_height - self.margin * 2 - 90) / height)
# make room for decorations and the margin
self.scale *= 0.95
for i, point in enumerate(self.lines):
x1, x2, y1, y2 = point
x1 = x1 * self.scale + self.margin
y1 = y1 * self.scale + self.margin
x2 = x2 * self.scale + self.margin
y2 = y2 * self.scale + self.margin
self.lines[i] = (x1, x2, y1, y2)
def go(self):
self.clear()
self.current_stitch = 0
self.current_frame = 1
if not self.timer:
self.timer = wx.PyTimer(self.draw_one_frame)
self.timer = wx.PyTimer(self.iterate_frames)
self.timer.Start(self.frame_period)
@ -287,7 +326,7 @@ class EmbroiderySimulator(wx.Frame):
client_width, client_height = self.GetClientSize()
decorations_width = window_width - client_width
decorations_height = window_height - client_height + 40
decorations_height = window_height - client_height + 90
setsize_window_width = self.width * self.scale + decorations_width + self.margin * 2
setsize_window_height = (self.height) * self.scale + decorations_height + self.margin * 2
@ -309,35 +348,30 @@ class EmbroiderySimulator(wx.Frame):
e.Skip()
def on_paint(self, e):
dc = wx.PaintDC(self.panel)
dc = wx.AutoBufferedPaintDC(self.panel)
dc.Blit(0, 0, self.buffer.GetWidth(), self.buffer.GetHeight(), self.dc, 0, 0)
if self.last_pos:
dc.DrawLine(self.last_pos[0] - 10, self.last_pos[1], self.last_pos[0] + 10, self.last_pos[1])
dc.DrawLine(self.last_pos[0], self.last_pos[1] - 10, self.last_pos[0], self.last_pos[1] + 10)
self.last_pos_x, self.last_pos_y, self.last_pos_x1, self.last_pos_y1 = self.lines[0]
if hasattr(self, 'visible_lines'):
if len(self.visible_lines) > 0:
self.last_pos_x1, self.last_pos_y1, self.last_pos_x, self.last_pos_y = self.visible_lines[-1]
dc.DrawLine(self.last_pos_x - 10, self.last_pos_y, self.last_pos_x + 10, self.last_pos_y)
dc.DrawLine(self.last_pos_x, self.last_pos_y - 10, self.last_pos_x, self.last_pos_y + 10)
def iterate_frames(self):
self.current_frame += 1 * self.animation_direction
self.set_stitch_counter(self.current_frame)
self.set_stitch_slider(self.current_frame)
self.draw_one_frame()
if self.current_frame >= len(self.lines) or self.current_frame <= 1:
self.timer.Stop()
def draw_one_frame(self):
for i in xrange(self.stitches_per_frame):
try:
((x1, y1), (x2, y2)), color = self.segments[self.current_stitch]
self.clear()
self.visible_lines = self.lines[:self.current_frame]
self.dc.DrawLineList(self.visible_lines, self.pens[:self.current_frame])
if self.mirror:
y1 = self.height - y1
y2 = self.height - y2
x1 = x1 * self.scale + self.margin
y1 = y1 * self.scale + self.margin
x2 = x2 * self.scale + self.margin
y2 = y2 * self.scale + self.margin
self.canvas.SetPen(color)
self.canvas.DrawLines(((x1, y1), (x2, y2)))
self.Refresh()
self.current_stitch += 1
self.last_pos = (x2, y2)
self.set_stitch_counter(self.current_stitch + 1)
except IndexError:
self.timer.Stop()