kopia lustrzana https://github.com/inkstitch/inkstitch
simulator timeline 0.0.1
rodzic
8116f32068
commit
bcd16c78b4
198
lib/simulator.py
198
lib/simulator.py
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@ -3,6 +3,7 @@ import numpy
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import wx
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import colorsys
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from itertools import izip
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from itertools import cycle
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from .svg import PIXELS_PER_MM, color_block_to_point_lists
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@ -23,22 +24,31 @@ class EmbroiderySimulator(wx.Frame):
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self.max_height = kwargs.pop('max_height', screen_rect[3])
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self.scale = 1
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self.min_width = 600
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self.min_width = 800
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if self.max_width < self.min_width:
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self.max_width = self.min_width
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self.load(stitch_plan)
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wx.Frame.__init__(self, *args, **kwargs)
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self.SetBackgroundColour('white')
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self.panel = wx.Panel(self, wx.ID_ANY)
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self.panel.SetBackgroundStyle(wx.BG_STYLE_PAINT)
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self.panel.SetDoubleBuffered(True)
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self.stitch_slider = wx.Slider(self, value=1, minValue=1, maxValue=len(self.lines),
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style = wx.SL_HORIZONTAL|wx.SL_LABELS)
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self.sizer = wx.BoxSizer(wx.VERTICAL)
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self.button_sizer = wx.BoxSizer(wx.HORIZONTAL)
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self.slider_sizer = wx.BoxSizer(wx.HORIZONTAL)
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self.slider_sizer.Add(self.stitch_slider, 1, wx.EXPAND)
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self.button_sizer = wx.StdDialogButtonSizer()
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self.button_label = (
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[_("Speed up"), _('Press + or arrow up to speed up'), self.animation_speed_up],
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[_("Slow down"), _('Press - or arrow down to slow down'), self.animation_slow_down],
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[_("Backwards"), _('Backwards'), self.animation_backwards],
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[_("Forwards"), _('Forwards'), self.animation_forwards],
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[_("Pause"), _("Press P to pause the animation"), self.animation_pause],
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[_("Restart"), _("Press R to restart the animation"), self.animation_restart],
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[_("Quit"), _("Press Q to close the simulation window"), self.animation_quit])
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@ -49,23 +59,26 @@ class EmbroiderySimulator(wx.Frame):
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self.buttons[i].SetToolTip(self.button_label[i][1])
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self.buttons[i].Bind(wx.EVT_BUTTON, self.button_label[i][2])
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self.sizer = wx.BoxSizer(wx.VERTICAL)
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self.sizer.Add(self.panel, 1, wx.EXPAND)
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self.sizer.Add(self.slider_sizer, 0, wx.EXPAND)
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self.sizer.Add(self.button_sizer, 0, wx.EXPAND)
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self.SetSizer(self.sizer)
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self.load(stitch_plan)
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if self.target_duration:
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self.adjust_speed(self.target_duration)
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self.buffer = wx.Bitmap(self.width * self.scale + self.margin * 2, self.height * self.scale + self.margin * 2)
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self.dc = wx.MemoryDC()
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self.dc = wx.BufferedDC()
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self.dc.SelectObject(self.buffer)
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self.canvas = wx.GraphicsContext.Create(self.dc)
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self.clear()
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self.set_stitch_counter(1)
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self.current_frame = 1
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self.set_stitch_counter(0)
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self.animation_direction = 1
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shortcut_keys = [
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(wx.ACCEL_NORMAL, ord('+'), self.animation_speed_up),
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@ -81,6 +94,10 @@ class EmbroiderySimulator(wx.Frame):
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(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_SUBTRACT, self.animation_slow_down),
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(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_DOWN, self.animation_slow_down),
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(wx.ACCEL_NORMAL, wx.WXK_DOWN, self.animation_slow_down),
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(wx.ACCEL_NORMAL, wx.WXK_RIGHT, self.animation_forwards),
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(wx.ACCEL_NORMAL, wx.WXK_LEFT, self.animation_backwards),
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(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_RIGHT, self.animation_forwards),
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(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_LEFT, self.animation_backwards),
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(wx.ACCEL_NORMAL, ord('r'), self.animation_restart),
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(wx.ACCEL_NORMAL, ord('p'), self.animation_pause),
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(wx.ACCEL_NORMAL, ord('q'), self.animation_quit)]
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@ -97,6 +114,7 @@ class EmbroiderySimulator(wx.Frame):
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self.Bind(wx.EVT_SIZE, self.on_size)
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self.Bind(wx.EVT_CLOSE, self.on_close)
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self.Bind(wx.EVT_SLIDER, self.on_slider)
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self.panel.Bind(wx.EVT_PAINT, self.on_paint)
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self.panel.SetFocus()
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@ -114,15 +132,13 @@ class EmbroiderySimulator(wx.Frame):
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def load(self, stitch_plan=None):
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if stitch_plan:
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self.mirror = False
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self.segments = self._stitch_plan_to_segments(stitch_plan)
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else:
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self.stitch_plan_to_lines(stitch_plan)
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self.move_to_top_left()
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self.calculate_dimensions()
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return
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self.trim_margins()
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self.calculate_dimensions()
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def adjust_speed(self, duration):
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self.frame_period = 1000 * float(duration) / len(self.segments)
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self.frame_period = 1000 * float(duration) / len(self.lines)
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self.stitches_per_frame = 1
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while self.frame_period < 1.0:
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@ -144,6 +160,7 @@ class EmbroiderySimulator(wx.Frame):
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self.animation_update_timer()
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def animation_restart(self, event):
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self.current_frame = 1
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self.stop()
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self.clear()
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self.go()
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@ -160,20 +177,41 @@ class EmbroiderySimulator(wx.Frame):
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def animation_update_timer(self):
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self.frame_period = max(1, self.frame_period)
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self.stitches_per_frame = max(self.stitches_per_frame, 1)
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self.set_stitch_counter(self.current_frame)
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if self.timer.IsRunning():
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self.timer.Stop()
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self.timer.Start(self.frame_period)
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def set_stitch_counter(self, current_stitch):
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def animation_backwards(self, event):
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self.animation_direction = -1
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if self.current_frame > 0:
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self.timer.Start(self.frame_period)
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def animation_forwards(self, event):
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self.animation_direction = 1
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if self.current_frame <= len(self.lines):
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self.timer.Start(self.frame_period)
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def set_stitch_counter(self, current_frame):
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if hasattr(self.panel, 'stitch_counter'):
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self.panel.stitch_counter.SetLabel(_("Stitch # ") + str(current_stitch) + ' / ' + str(len(self.segments) + 1))
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self.panel.stitch_counter.SetLabel(_("Stitch # ") + str(current_frame) + ' / ' + str(len(self.lines)))
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else:
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self.font = wx.Font(9, wx.FONTFAMILY_DEFAULT, wx.FONTSTYLE_NORMAL, wx.FONTWEIGHT_NORMAL)
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self.panel.stitch_counter = wx.StaticText(self, label=_("Stitch #") + '1 / ' + str(len(self.segments)), pos=(30, 10))
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self.panel.stitch_counter = wx.StaticText(self, label=_("Stitch #") + '1 / ' + str(len(self.lines)), pos=(30, 10))
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self.panel.stitch_counter.SetFont(self.font)
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self.panel.stitch_counter.SetForegroundColour('red')
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self.panel.stitch_counter.SetBackgroundColour('white')
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def on_slider(self, event):
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self.panel.SetFocus()
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self.draw_one_frame()
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obj = event.GetEventObject()
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self.current_frame = obj.GetValue()
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self.animation_update_timer()
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def set_stitch_slider(self, val):
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self.stitch_slider.SetValue(val)
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def _strip_quotes(self, string):
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if string.startswith('"') and string.endswith('"'):
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string = string[1:-1]
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@ -183,55 +221,46 @@ class EmbroiderySimulator(wx.Frame):
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def color_to_pen(self, color):
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return wx.Pen(color.visible_on_white.rgb)
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def _stitch_plan_to_segments(self, stitch_plan):
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segments = []
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def stitch_plan_to_lines(self, stitch_plan):
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self.pens = []
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self.lines = []
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for color_block in stitch_plan:
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pen = self.color_to_pen(color_block.color)
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for point_list in color_block_to_point_lists(color_block):
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for i, point_list in enumerate(color_block_to_point_lists(color_block)):
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if i == 0:
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# add the first stitch
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first_x, first_y = point_list[0]
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self.lines.append((first_x, first_y, first_x, first_y))
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self.pens.append(pen)
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# if there's only one point, there's nothing to do, so skip
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if len(point_list) < 2:
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continue
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for start, end in izip(point_list[:-1], point_list[1:]):
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segments.append(((start, end), pen))
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line = (start[0], start[1], end[0], end[1])
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self.lines.append(line)
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self.pens.append(pen)
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return segments
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def all_coordinates(self):
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for segment in self.segments:
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start, end = segment[0]
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yield start
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yield end
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def trim_margins(self):
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def move_to_top_left(self):
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"""remove any unnecessary whitespace around the design"""
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min_x = sys.maxint
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min_y = sys.maxint
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for x, y in self.all_coordinates():
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min_x = min(min_x, x)
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min_y = min(min_y, y)
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for x1, y1, x2, y2 in self.lines:
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min_x = min(min_x, x2)
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min_y = min(min_y, y2)
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new_segments = []
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new_lines = []
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for segment in self.segments:
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(start, end), color = segment
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for line in self.lines:
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(start, end, start1, end1) = line
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new_lines.append((start - min_x, end - min_y, start1 - min_x, end1 - min_y))
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new_segment = (
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(
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(start[0] - min_x, start[1] - min_y),
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(end[0] - min_x, end[1] - min_y),
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),
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color
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)
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new_segments.append(new_segment)
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self.segments = new_segments
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self.lines = new_lines
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def calculate_dimensions(self):
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# 0.01 avoids a division by zero below for designs with no width or
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@ -239,24 +268,34 @@ class EmbroiderySimulator(wx.Frame):
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width = 0.01
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height = 0.01
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for x, y in self.all_coordinates():
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width = max(width, x)
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height = max(height, y)
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for x1, y1, x2, y2 in self.lines:
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width = max(width, x2)
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height = max(height, y2)
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self.width = width
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self.height = height
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self.scale = min(float(self.max_width - self.margin * 2) / width, float(self.max_height - self.margin * 2 - 40) / height)
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self.scale = min(float(self.max_width - self.margin * 2) / width, float(self.max_height - self.margin * 2 - 90) / height)
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# make room for decorations and the margin
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self.scale *= 0.95
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for i, point in enumerate(self.lines):
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x1, x2, y1, y2 = point
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x1 = x1 * self.scale + self.margin
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y1 = y1 * self.scale + self.margin
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x2 = x2 * self.scale + self.margin
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y2 = y2 * self.scale + self.margin
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self.lines[i] = (x1, x2, y1, y2)
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def go(self):
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self.clear()
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self.current_stitch = 0
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self.current_frame = 1
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if not self.timer:
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self.timer = wx.PyTimer(self.draw_one_frame)
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self.timer = wx.PyTimer(self.iterate_frames)
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self.timer.Start(self.frame_period)
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@ -287,7 +326,7 @@ class EmbroiderySimulator(wx.Frame):
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client_width, client_height = self.GetClientSize()
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decorations_width = window_width - client_width
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decorations_height = window_height - client_height + 40
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decorations_height = window_height - client_height + 90
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setsize_window_width = self.width * self.scale + decorations_width + self.margin * 2
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setsize_window_height = (self.height) * self.scale + decorations_height + self.margin * 2
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@ -309,35 +348,30 @@ class EmbroiderySimulator(wx.Frame):
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e.Skip()
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def on_paint(self, e):
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dc = wx.PaintDC(self.panel)
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dc = wx.AutoBufferedPaintDC(self.panel)
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dc.Blit(0, 0, self.buffer.GetWidth(), self.buffer.GetHeight(), self.dc, 0, 0)
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if self.last_pos:
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dc.DrawLine(self.last_pos[0] - 10, self.last_pos[1], self.last_pos[0] + 10, self.last_pos[1])
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dc.DrawLine(self.last_pos[0], self.last_pos[1] - 10, self.last_pos[0], self.last_pos[1] + 10)
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self.last_pos_x, self.last_pos_y, self.last_pos_x1, self.last_pos_y1 = self.lines[0]
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if hasattr(self, 'visible_lines'):
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if len(self.visible_lines) > 0:
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self.last_pos_x1, self.last_pos_y1, self.last_pos_x, self.last_pos_y = self.visible_lines[-1]
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dc.DrawLine(self.last_pos_x - 10, self.last_pos_y, self.last_pos_x + 10, self.last_pos_y)
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dc.DrawLine(self.last_pos_x, self.last_pos_y - 10, self.last_pos_x, self.last_pos_y + 10)
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def iterate_frames(self):
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self.current_frame += 1 * self.animation_direction
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self.set_stitch_counter(self.current_frame)
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self.set_stitch_slider(self.current_frame)
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self.draw_one_frame()
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if self.current_frame >= len(self.lines) or self.current_frame <= 1:
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self.timer.Stop()
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def draw_one_frame(self):
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for i in xrange(self.stitches_per_frame):
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try:
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((x1, y1), (x2, y2)), color = self.segments[self.current_stitch]
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self.clear()
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self.visible_lines = self.lines[:self.current_frame]
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self.dc.DrawLineList(self.visible_lines, self.pens[:self.current_frame])
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if self.mirror:
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y1 = self.height - y1
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y2 = self.height - y2
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x1 = x1 * self.scale + self.margin
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y1 = y1 * self.scale + self.margin
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x2 = x2 * self.scale + self.margin
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y2 = y2 * self.scale + self.margin
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self.canvas.SetPen(color)
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self.canvas.DrawLines(((x1, y1), (x2, y2)))
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self.Refresh()
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self.current_stitch += 1
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self.last_pos = (x2, y2)
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self.set_stitch_counter(self.current_stitch + 1)
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except IndexError:
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self.timer.Stop()
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