meander fill: initial version

pull/1803/head
Lex Neva 2023-01-16 14:27:06 -05:00
rodzic b76146aa91
commit ba835b4f5e
5 zmienionych plików z 200 dodań i 37 usunięć

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@ -17,8 +17,10 @@ from ..i18n import _
from ..marker import get_marker_elements
from ..stitch_plan import StitchGroup
from ..stitches import auto_fill, contour_fill, guided_fill, legacy_fill
from ..stitches.meander_fill import meander_fill
from ..svg import PIXELS_PER_MM
from ..svg.tags import INKSCAPE_LABEL
from .. import tiles
from ..utils import cache, version
from .element import EmbroideryElement, param
from .validation import ValidationError, ValidationWarning
@ -107,7 +109,7 @@ class FillStitch(EmbroideryElement):
@property
@param('fill_method', _('Fill method'), type='dropdown', default=0,
options=[_("Auto Fill"), _("Contour Fill"), _("Guided Fill"), _("Legacy Fill")], sort_index=2)
options=[_("Auto Fill"), _("Contour Fill"), _("Guided Fill"), _("Legacy Fill"), _("Meander Fill")], sort_index=2)
def fill_method(self):
return self.get_int_param('fill_method', 0)
@ -146,7 +148,7 @@ class FillStitch(EmbroideryElement):
type='integer',
unit='mm',
default=0,
select_items=[('fill_method', 1)],
select_items=[('fill_method', 1), ('fill_method', 4)],
sort_index=5)
def smoothness(self):
return self.get_float_param('smoothness_mm', 0)
@ -156,6 +158,12 @@ class FillStitch(EmbroideryElement):
def clockwise(self):
return self.get_boolean_param('clockwise', True)
@property
@param('meander_pattern', _('Meander Pattern'), type='dropdown', default=0,
options=[tile.name for tile in tiles.all_tiles()], select_items=[('fill_method', 4)], sort_index=3)
def meander_pattern(self):
return self.get_param('meander_pattern', None)
@property
@param('angle',
_('Angle of lines of stitches'),
@ -592,6 +600,8 @@ class FillStitch(EmbroideryElement):
stitch_groups.extend(self.do_contour_fill(fill_shape, previous_stitch_group, start))
elif self.fill_method == 2:
stitch_groups.extend(self.do_guided_fill(fill_shape, previous_stitch_group, start, end))
elif self.fill_method == 4:
stitch_groups.extend(self.do_meander_fill(fill_shape, start, end))
except ExitThread:
raise
except Exception:
@ -723,6 +733,13 @@ class FillStitch(EmbroideryElement):
))
return [stitch_group]
def do_meander_fill(self, shape, starting_point, ending_point):
stitch_group = StitchGroup(
color=self.color,
tags=("meander_fill", "meander_fill_top"),
stitches=meander_fill(self, shape, starting_point, ending_point))
return [stitch_group]
@cache
def _get_guide_lines(self, multiple=False):
guide_lines = get_marker_elements(self.node, "guide-line", False, True)

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@ -0,0 +1,104 @@
from shapely.geometry import MultiPoint, Point
from shapely.ops import nearest_points
import networkx as nx
from .. import tiles
from ..debug import debug
from ..utils.list import poprandom
def meander_fill(fill, shape, starting_point, ending_point):
tile = get_tile(fill.meander_pattern)
if not tile:
return []
graph = tile.to_graph(shape)
start, end = find_starting_and_ending_nodes(graph, starting_point, ending_point)
return generate_meander_path(graph, start, end)
def get_tile(tile_name):
all_tiles = {tile.name: tile for tile in tiles.all_tiles()}
try:
return all_tiles.get(tile_name, all_tiles.popitem()[1])
except KeyError:
return None
def find_starting_and_ending_nodes(graph, starting_point, ending_point):
all_points = MultiPoint(list(graph))
starting_node = nearest_points(starting_point, all_points)[1].coords[0]
ending_node = nearest_points(ending_point, all_points)[1].coords[0]
if starting_node == ending_node:
# We need a path to start with, so pick a new ending node
all_points = all_points.difference(Point(starting_node))
ending_node = nearest_points(ending_point, all_points)[1].coords[0]
return starting_node, ending_node
def find_initial_path(graph, start, end):
# We need some path to start with. We could use
# nx.all_simple_paths(graph, start, end) and choose the first one.
# However, that tends to pick a really "orderly" path. Shortest
# path looks more random.
return nx.shortest_path(graph, start, end)
def generate_meander_path(graph, start, end):
path = find_initial_path(graph, start, end)
path_edges = list(zip(path[:-1], path[1:]))
graph.remove_edges_from(path_edges)
graph_nodes = set(graph) - set(path)
edges_to_consider = list(path_edges)
meander_path = path_edges
while edges_to_consider:
while edges_to_consider:
edge = poprandom(edges_to_consider)
edges_to_consider.extend(replace_edge(meander_path, edge, graph, graph_nodes))
edge_pairs = list(zip(path[:-1], path[1:]))
while edge_pairs:
edge1, edge2 = poprandom(edge_pairs)
edges_to_consider.extend(replace_edge_pair(meander_path, edge1, edge2, graph, graph_nodes))
return meander_path
def replace_edge(path, edge, graph, graph_nodes):
subgraph = graph.subgraph(graph_nodes | set(edge))
new_path = None
for new_path in nx.all_simple_edge_paths(subgraph, edge[0], edge[1], 7):
if len(new_path) > 1:
break
if new_path is None or len(new_path) == 1:
return []
i = path.index(edge)
path[i:i + 1] = new_path
graph.remove_edges_from(new_path)
graph_nodes.difference_update(start for start, end in new_path)
debug.log(f"found new path of length {len(new_path)} at position {i}")
return new_path
def replace_edge_pair(path, edge1, edge2, graph, graph_nodes):
subgraph = graph.subgraph(graph_nodes | {edge1[0], edge2[1]})
new_path = None
for new_path in nx.all_simple_edge_paths(subgraph, edge1[0], edge2[1], 10):
if len(new_path) > 2:
break
if new_path is None or len(new_path) <= 2:
return []
i = path.index(edge1)
path[i:i + 2] = new_path
graph.remove_edges_from(new_path)
graph_nodes.difference_update(start for start, end in new_path)
debug.log(f"found new pair path of length {len(new_path)} at position {i}")
return new_path

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@ -69,6 +69,7 @@ inkstitch_attribs = [
'smoothness_mm',
'clockwise',
'reverse',
'meander_pattern',
'expand_mm',
'fill_underlay',
'fill_underlay_angle',

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@ -5,8 +5,10 @@ import os
from shapely.geometry import LineString
from shapely.prepared import prep
from .debug import debug
from .svg import apply_transforms
from .utils import get_bundled_dir, guess_inkscape_config_path, Point
from .svg.tags import SODIPODI_NAMEDVIEW
from .utils import cache, get_bundled_dir, guess_inkscape_config_path, Point
from random import random
@ -15,51 +17,68 @@ class Tile:
self._load_tile(path)
def _load_tile(self, tile_path):
tile_svg = inkex.load_svg(tile_path)
self.name = self._get_name(tile_path)
self._load_paths(tile_svg)
self._load_dimensions(tile_svg)
self._load_buffer_size(tile_svg)
self._load_parallelogram(tile_svg)
self.tile_svg = inkex.load_svg(tile_path)
self.tile_path = tile_path
self.name = self._get_name(self.tile_svg, tile_path)
self.tile = None
self.width = None
self.height = None
self.buffer_size = None
self.shift0 = None
self.shift1 = None
def __repr__(self):
return f"Tile({self.name}, {self.shift0}, {self.shift1})"
__str__ = __repr__
def _get_name(self, tile_path):
return os.path.splitext(os.path.basename(tile_path))[0]
def _get_name(self, tile_svg, tile_path):
name = tile_svg.get(SODIPODI_NAMEDVIEW)
if name:
return name
else:
return os.path.splitext(os.path.basename(tile_path))[0]
def _load(self):
self._load_paths(self.tile_svg)
self._load_dimensions(self.tile_svg)
self._load_buffer_size(self.tile_svg)
self._load_parallelogram(self.tile_svg)
def _load_paths(self, tile_svg):
path_elements = tile_svg.findall('.//svg:path', namespaces=inkex.NSS)
self.tile = self._path_elements_to_line_strings(path_elements)
# self.center, ignore, ignore = self._get_center_and_dimensions(self.tile)
if self.tile is None:
path_elements = tile_svg.findall('.//svg:path', namespaces=inkex.NSS)
self.tile = self._path_elements_to_line_strings(path_elements)
# self.center, ignore, ignore = self._get_center_and_dimensions(self.tile)
def _load_dimensions(self, tile_svg):
svg_element = tile_svg.getroot()
self.width = svg_element.viewport_width
self.height = svg_element.viewport_height
if self.width is None:
svg_element = tile_svg.getroot()
self.width = svg_element.viewport_width
self.height = svg_element.viewport_height
def _load_buffer_size(self, tile_svg):
circle_elements = tile_svg.findall('.//svg:circle', namespaces=inkex.NSS)
if circle_elements:
self.buffer_size = circle_elements[0].radius
else:
self.buffer_size = 0
if self.buffer_size is None:
circle_elements = tile_svg.findall('.//svg:circle', namespaces=inkex.NSS)
if circle_elements:
self.buffer_size = circle_elements[0].radius
else:
self.buffer_size = 0
def _load_parallelogram(self, tile_svg):
parallelogram_elements = tile_svg.findall(".//svg:*[@class='para']", namespaces=inkex.NSS)
if parallelogram_elements:
path_element = parallelogram_elements[0]
path = apply_transforms(path_element.get_path(), path_element)
subpaths = path.to_superpath()
subpath = subpaths[0]
points = [Point.from_tuple(p[1]) for p in subpath]
self.shift0 = points[1] - points[0]
self.shift1 = points[2] - points[1]
else:
self.shift0 = Point(self.width, 0)
self.shift1 = Point(0, self.height)
if self.shift0 is None:
parallelogram_elements = tile_svg.findall(".//svg:*[@class='para']", namespaces=inkex.NSS)
if parallelogram_elements:
path_element = parallelogram_elements[0]
path = apply_transforms(path_element.get_path(), path_element)
subpaths = path.to_superpath()
subpath = subpaths[0]
points = [Point.from_tuple(p[1]) for p in subpath]
self.shift0 = points[1] - points[0]
self.shift1 = points[2] - points[1]
else:
self.shift0 = Point(self.width, 0)
self.shift1 = Point(0, self.height)
def _path_elements_to_line_strings(self, path_elements):
lines = []
@ -80,7 +99,7 @@ class Tile:
return center, width, height
def translate_tile(self, shift):
def _translate_tile(self, shift):
translated_tile = []
for start, end in self.tile:
@ -90,6 +109,7 @@ class Tile:
return translated_tile
@debug.time
def to_graph(self, shape, only_inside=True, pad=True):
"""Apply this tile to a shape, repeating as necessary.
@ -98,6 +118,8 @@ class Tile:
Each edge has an attribute 'line_string' with the LineString
representation of this edge.
"""
self._load()
shape_center, shape_width, shape_height = self._get_center_and_dimensions(shape)
shape_diagonal = (shape_width ** 2 + shape_height ** 2) ** 0.5
graph = Graph()
@ -113,7 +135,7 @@ class Tile:
for repeat1 in range(floor(-tiles1 / 2), ceil(tiles1 / 2)):
shift0 = repeat0 * self.shift0 + shape_center
shift1 = repeat1 * self.shift1 + shape_center
this_tile = self.translate_tile(shift0 + shift1)
this_tile = self._translate_tile(shift0 + shift1)
for line in this_tile:
line_string = LineString(line)
if not only_inside or prepared_shape.contains(line_string):
@ -127,10 +149,14 @@ def all_tile_paths():
get_bundled_dir('tiles')]
@cache
def all_tiles():
tiles = []
for tile_dir in all_tile_paths():
try:
for tile_file in sorted(os.listdir(tile_dir)):
yield Tile(os.path.join(tile_dir, tile_file))
tiles.append(Tile(os.path.join(tile_dir, tile_file)))
except FileNotFoundError:
pass
return tiles

15
lib/utils/list.py 100644
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@ -0,0 +1,15 @@
from random import randrange
def poprandom(sequence):
index = randrange(len(sequence))
item = sequence[index]
# It's O(1) to pop the last item, and O(n) to pop any other item. So we'll
# always pop the last item and put it in the slot vacated by the item we're
# popping.
last_item = sequence.pop()
if index < len(sequence):
sequence[index] = last_item
return item