undo aggressive line wrapping

pull/1548/head
Lex Neva 2022-05-07 16:20:15 -04:00
rodzic 469c32a497
commit b30fce85db
4 zmienionych plików z 31 dodań i 63 usunięć

Wyświetl plik

@ -166,8 +166,7 @@ class EmbroideryElement(object):
# Of course, transforms may also involve rotation, skewing, and translation.
# All except translation can affect how wide the stroke appears on the screen.
node_transform = inkex.transforms.Transform(
get_node_transform(self.node))
node_transform = inkex.transforms.Transform(get_node_transform(self.node))
# First, figure out the translation component of the transform. Using a zero
# vector completely cancels out the rotation, scale, and skew components.
@ -201,8 +200,7 @@ class EmbroideryElement(object):
@property
@param('ties',
_('Allow lock stitches'),
tooltip=_(
'Tie thread at the beginning and/or end of this object. Manual stitch will not add lock stitches.'),
tooltip=_('Tie thread at the beginning and/or end of this object. Manual stitch will not add lock stitches.'),
type='dropdown',
# Ties: 0 = Both | 1 = Before | 2 = After | 3 = Neither
# L10N options to allow lock stitch before and after objects
@ -260,8 +258,7 @@ class EmbroideryElement(object):
d = self.node.get("d", "")
if not d:
self.fatal(_("Object %(id)s has an empty 'd' attribute. Please delete this object from your document.") % dict(
id=self.node.get("id")))
self.fatal(_("Object %(id)s has an empty 'd' attribute. Please delete this object from your document.") % dict(id=self.node.get("id")))
return inkex.paths.Path(d).to_superpath()
@ -276,8 +273,7 @@ class EmbroideryElement(object):
@property
def shape(self):
raise NotImplementedError(
"INTERNAL ERROR: %s must implement shape()", self.__class__)
raise NotImplementedError("INTERNAL ERROR: %s must implement shape()", self.__class__)
@property
@cache
@ -327,8 +323,7 @@ class EmbroideryElement(object):
return self.get_boolean_param('stop_after', False)
def to_stitch_groups(self, last_patch):
raise NotImplementedError(
"%s must implement to_stitch_groups()" % self.__class__.__name__)
raise NotImplementedError("%s must implement to_stitch_groups()" % self.__class__.__name__)
def embroider(self, last_patch):
self.validate()
@ -341,10 +336,8 @@ class EmbroideryElement(object):
patch.force_lock_stitches = self.force_lock_stitches
if patches:
patches[-1].trim_after = self.has_command(
"trim") or self.trim_after
patches[-1].stop_after = self.has_command(
"stop") or self.stop_after
patches[-1].trim_after = self.has_command("trim") or self.trim_after
patches[-1].stop_after = self.has_command("stop") or self.stop_after
return patches

Wyświetl plik

@ -213,8 +213,7 @@ class FillStitch(EmbroideryElement):
# ensure path length
for i, path in enumerate(paths):
if len(path) < 3:
paths[i] = [(path[0][0], path[0][1]), (path[0][0] +
1.0, path[0][1]), (path[0][0], path[0][1]+1.0)]
paths[i] = [(path[0][0], path[0][1]), (path[0][0] + 1.0, path[0][1]), (path[0][0], path[0][1] + 1.0)]
return paths
@property

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@ -69,10 +69,8 @@ def auto_fill(shape,
if not graph_is_valid(fill_stitch_graph, shape, max_stitch_length):
return fallback(shape, running_stitch_length)
travel_graph = build_travel_graph(
fill_stitch_graph, shape, angle, underpath)
path = find_stitch_path(
fill_stitch_graph, travel_graph, starting_point, ending_point)
travel_graph = build_travel_graph(fill_stitch_graph, shape, angle, underpath)
path = find_stitch_path(fill_stitch_graph, travel_graph, starting_point, ending_point)
result = path_to_stitches(path, travel_graph, fill_stitch_graph, angle, row_spacing,
max_stitch_length, running_stitch_length, staggers, skip_last)
@ -181,8 +179,7 @@ def insert_node(graph, shape, point):
if key == "outline":
edges.append(((start, end), data))
edge, data = min(edges, key=lambda edge_data: shgeo.LineString(
edge_data[0]).distance(projected_point))
edge, data = min(edges, key=lambda edge_data: shgeo.LineString(edge_data[0]).distance(projected_point))
graph.remove_edge(*edge, key="outline")
graph.add_edge(edge[0], node, key="outline", **data)
@ -195,8 +192,7 @@ def tag_nodes_with_outline_and_projection(graph, shape, nodes):
outline_index = which_outline(shape, node)
outline_projection = project(shape, node, outline_index)
graph.add_node(node, outline=outline_index,
projection=outline_projection)
graph.add_node(node, outline=outline_index, projection=outline_projection)
def add_boundary_travel_nodes(graph, shape):
@ -215,11 +211,9 @@ def add_boundary_travel_nodes(graph, shape):
# resolution. A pixel is around a quarter of a millimeter.
for i in range(1, int(length)):
subpoint = segment.interpolate(i)
graph.add_node((subpoint.x, subpoint.y), projection=outline.project(
subpoint), outline=outline_index)
graph.add_node((subpoint.x, subpoint.y), projection=outline.project(subpoint), outline=outline_index)
graph.add_node((point.x, point.y), projection=outline.project(
point), outline=outline_index)
graph.add_node((point.x, point.y), projection=outline.project(point), outline=outline_index)
prev = point
@ -303,8 +297,7 @@ def build_travel_graph(fill_stitch_graph, shape, fill_stitch_angle, underpath):
graph.add_nodes_from(fill_stitch_graph.nodes(data=True))
if underpath:
boundary_points, travel_edges = build_travel_edges(
shape, fill_stitch_angle)
boundary_points, travel_edges = build_travel_edges(shape, fill_stitch_angle)
# This will ensure that a path traveling inside the shape can reach its
# target on the outline, which will be one of the points added above.
@ -356,8 +349,7 @@ def process_travel_edges(graph, fill_stitch_graph, shape, travel_edges):
# This makes the distance calculations below a bit faster. We're
# not looking for high precision anyway.
outline = shape.boundary.simplify(
0.5 * PIXELS_PER_MM, preserve_topology=False)
outline = shape.boundary.simplify(0.5 * PIXELS_PER_MM, preserve_topology=False)
for ls in travel_edges:
# In most cases, ls will be a simple line segment. If we're
@ -435,12 +427,9 @@ def build_travel_edges(shape, fill_angle):
else:
scale = 1.0
grating1 = travel_grating(
shape, fill_angle + math.pi / 4, scale * 2 * PIXELS_PER_MM)
grating2 = travel_grating(
shape, fill_angle - math.pi / 4, scale * 2 * PIXELS_PER_MM)
grating3 = travel_grating(
shape, fill_angle - math.pi / 2, scale * math.sqrt(2) * PIXELS_PER_MM)
grating1 = travel_grating(shape, fill_angle + math.pi / 4, scale * 2 * PIXELS_PER_MM)
grating2 = travel_grating(shape, fill_angle - math.pi / 4, scale * 2 * PIXELS_PER_MM)
grating3 = travel_grating(shape, fill_angle - math.pi / 2, scale * math.sqrt(2) * PIXELS_PER_MM)
debug.add_layer("auto-fill travel")
debug.log_line_strings(grating1, "grating1")
@ -451,12 +440,10 @@ def build_travel_edges(shape, fill_angle):
for ls in mls.geoms
for coord in ls.coords]
diagonal_edges = ensure_multi_line_string(
grating1.symmetric_difference(grating2))
diagonal_edges = ensure_multi_line_string(grating1.symmetric_difference(grating2))
# without this, floating point inaccuracies prevent the intersection points from lining up perfectly.
vertical_edges = ensure_multi_line_string(
snap(grating3.difference(grating1), diagonal_edges, 0.005))
vertical_edges = ensure_multi_line_string(snap(grating3.difference(grating1), diagonal_edges, 0.005))
return endpoints, chain(diagonal_edges.geoms, vertical_edges.geoms)
@ -518,8 +505,7 @@ def find_stitch_path(graph, travel_graph, starting_point=None, ending_point=None
last_vertex, last_key = current_vertex, current_key
vertex_stack.pop()
else:
ignore, next_vertex, next_key = pick_edge(
graph.edges(current_vertex, keys=True))
ignore, next_vertex, next_key = pick_edge(graph.edges(current_vertex, keys=True))
vertex_stack.append((next_vertex, next_key))
graph.remove_edge(current_vertex, next_vertex, next_key)
@ -548,8 +534,7 @@ def find_stitch_path(graph, travel_graph, starting_point=None, ending_point=None
# relevant in the case that the user specifies an underlay with an inset
# value, because the starting point (and possibly ending point) can be
# inside the shape.
outline_nodes = [node for node, outline in travel_graph.nodes(
data="outline") if outline is not None]
outline_nodes = [node for node, outline in travel_graph.nodes(data="outline") if outline is not None]
real_end = nearest_node(outline_nodes, ending_point)
path.append(PathEdge((ending_node, real_end), key="outline"))
@ -639,7 +624,6 @@ def path_to_stitches(path, travel_graph, fill_stitch_graph, angle, row_spacing,
stitch_row(stitches, edge[0], edge[1], angle, row_spacing, max_stitch_length, staggers, skip_last)
travel_graph.remove_edges_from(fill_stitch_graph[edge[0]][edge[1]]['segment'].get('underpath_edges', []))
else:
stitches.extend(
travel(travel_graph, edge[0], edge[1], running_stitch_length, skip_last))
stitches.extend(travel(travel_graph, edge[0], edge[1], running_stitch_length, skip_last))
return stitches

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@ -14,8 +14,7 @@ from ..utils import cache
def legacy_fill(shape, angle, row_spacing, end_row_spacing, max_stitch_length, flip, staggers, skip_last):
rows_of_segments = intersect_region_with_grating(
shape, angle, row_spacing, end_row_spacing, flip)
rows_of_segments = intersect_region_with_grating(shape, angle, row_spacing, end_row_spacing, flip)
groups_of_segments = pull_runs(rows_of_segments, shape, row_spacing)
return [section_to_stitches(group, angle, row_spacing, max_stitch_length, staggers, skip_last)
@ -75,8 +74,7 @@ def stitch_row(stitches, beg, end, angle, row_spacing, max_stitch_length, stagge
stitches.append(beg)
first_stitch = adjust_stagger(
beg, angle, row_spacing, max_stitch_length, staggers)
first_stitch = adjust_stagger(beg, angle, row_spacing, max_stitch_length, staggers)
# we might have chosen our first stitch just outside this row, so move back in
if (first_stitch - beg) * row_direction < 0:
@ -85,8 +83,7 @@ def stitch_row(stitches, beg, end, angle, row_spacing, max_stitch_length, stagge
offset = (first_stitch - beg).length()
while offset < segment_length:
stitches.append(
Stitch(beg + offset * row_direction, tags=('fill_row')))
stitches.append(Stitch(beg + offset * row_direction, tags=('fill_row')))
offset += max_stitch_length
if (end - stitches[-1]).length() > 0.1 * PIXELS_PER_MM and not skip_last:
@ -119,8 +116,7 @@ def intersect_region_with_grating(shape, angle, row_spacing, end_row_spacing=Non
# angle degrees clockwise and ask for the new bounding box. The max
# and min y tell me how far to go.
_, start, _, end = shapely.affinity.rotate(
shape, angle, origin='center', use_radians=True).bounds
_, start, _, end = shapely.affinity.rotate(shape, angle, origin='center', use_radians=True).bounds
# convert start and end to be relative to center (simplifies things later)
start -= center.y
@ -155,8 +151,7 @@ def intersect_region_with_grating(shape, angle, row_spacing, end_row_spacing=Non
runs = [res.coords]
if runs:
runs.sort(key=lambda seg: (
InkstitchPoint(*seg[0]) - upper_left).length())
runs.sort(key=lambda seg: (InkstitchPoint(*seg[0]) - upper_left).length())
if flip:
runs.reverse()
@ -165,9 +160,7 @@ def intersect_region_with_grating(shape, angle, row_spacing, end_row_spacing=Non
yield runs
if end_row_spacing:
current_row_y += row_spacing + \
(end_row_spacing - row_spacing) * \
((current_row_y - start) / height)
current_row_y += row_spacing + (end_row_spacing - row_spacing) * ((current_row_y - start) / height)
else:
current_row_y += row_spacing
@ -182,8 +175,7 @@ def section_to_stitches(group_of_segments, angle, row_spacing, max_stitch_length
if (swap):
(beg, end) = (end, beg)
stitch_row(stitches, beg, end, angle, row_spacing,
max_stitch_length, staggers, skip_last)
stitch_row(stitches, beg, end, angle, row_spacing, max_stitch_length, staggers, skip_last)
swap = not swap