add font description to font selector dropdown

pull/399/head
Lex Neva 2019-04-02 22:36:54 -04:00
rodzic 5550536949
commit a9cf553066
3 zmienionych plików z 109 dodań i 8 usunięć

Wyświetl plik

@ -10,7 +10,7 @@ import inkex
import wx
from ..elements import nodes_to_elements
from ..gui import PresetsPanel, SimulatorPreview, info_dialog
from ..gui import PresetsPanel, SimulatorPreview, info_dialog, SubtitleComboBox
from ..i18n import _
from ..lettering import Font, FontError
from ..svg import get_correction_transform
@ -49,8 +49,10 @@ class LetteringFrame(wx.Frame):
# text editor
self.text_editor_box = wx.StaticBox(self, wx.ID_ANY, label=_("Text"))
self.font_chooser = wx.ComboBox(self, wx.ID_ANY, style=wx.CB_READONLY)
self.update_font_list()
self.font_chooser = SubtitleComboBox(self, wx.ID_ANY, choices=self.get_font_names(),
subtitles=self.get_font_descriptions(), style=wx.CB_READONLY)
self.font_chooser.Bind(wx.EVT_COMBOBOX, self.update_preview)
self.set_initial_font(self.settings.font)
self.text_editor = wx.TextCtrl(self, style=wx.TE_MULTILINE | wx.TE_DONTWRAP, value=self.settings.text)
@ -115,12 +117,19 @@ class LetteringFrame(wx.Frame):
except FontError:
pass
self.font_chooser.SetItems(sorted(self.fonts))
if len(self.fonts) == 0:
info_dialog(self, _("Unable to find any fonts! Please try reinstalling Ink/Stitch."))
self.cancel()
def get_font_names(self):
font_names = [font.name for font in self.fonts.itervalues()]
font_names.sort()
return font_names
def get_font_descriptions(self):
return {font.name: font.description for font in self.fonts.itervalues()}
def set_initial_font(self, font_id):
if font_id is not None:
if font_id not in self.fonts_by_id:
@ -128,9 +137,9 @@ class LetteringFrame(wx.Frame):
'''This text was created using the font "%s", but Ink/Stitch can't find that font. A default font will be substituted.''') % font_id)
try:
self.font_chooser.SetValue(self.fonts_by_id[font_id].name)
self.font_chooser.SetValueByUser(self.fonts_by_id[font_id].name)
except KeyError:
self.font_chooser.SetValue(self.default_font.name)
self.font_chooser.SetValueByUser(self.default_font.name)
@property
@cache
@ -144,8 +153,11 @@ class LetteringFrame(wx.Frame):
self.settings[attribute] = event.GetEventObject().GetValue()
self.preview.update()
def update_preview(self, event=None):
self.preview.update()
def update_lettering(self):
font = self.fonts_by_id.get(self.settings.font, self.default_font)
font = self.fonts.get(self.font_chooser.GetValue(), self.default_font)
del self.group[:]
font.render_text(self.settings.text, self.group, back_and_forth=self.settings.back_and_forth, trim=self.settings.trim)
@ -209,8 +221,11 @@ class LetteringFrame(wx.Frame):
options_sizer.Add(self.trim_checkbox, 1, wx.EXPAND | wx.LEFT | wx.TOP | wx.RIGHT | wx.BOTTOM, 5)
outer_sizer.Add(options_sizer, 0, wx.EXPAND | wx.LEFT | wx.TOP | wx.RIGHT, 10)
font_chooser_sizer = wx.BoxSizer(wx.VERTICAL)
font_chooser_sizer.Add(self.font_chooser, 0, wx.ALL | wx.EXPAND, 10)
text_editor_sizer = wx.StaticBoxSizer(self.text_editor_box, wx.VERTICAL)
text_editor_sizer.Add(self.font_chooser, 0, wx.ALL, 10)
text_editor_sizer.Add(font_chooser_sizer, 0, wx.RIGHT | wx.EXPAND, 100)
text_editor_sizer.Add(self.text_editor, 1, wx.EXPAND | wx.LEFT | wx.RIGHT | wx.BOTTOM, 10)
outer_sizer.Add(text_editor_sizer, 1, wx.EXPAND | wx.LEFT | wx.TOP | wx.RIGHT, 10)

Wyświetl plik

@ -1,3 +1,4 @@
from dialogs import info_dialog, confirm_dialog
from presets import PresetsPanel
from simulator import EmbroiderySimulator, SimulatorPreview, show_simulator
from subtitle_combo_box import SubtitleComboBox

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@ -0,0 +1,85 @@
import wx
import wx.adv
from wx.lib.wordwrap import wordwrap
class SubtitleComboBox(wx.adv.OwnerDrawnComboBox):
TITLE_FONT_SIZE = 12
SUBTITLE_FONT_SIZE = 10
# I'd love to make this 12 too, but if I do it seems to get drawn as 10
# initially no matter what I do.
CONTROL_FONT_SIZE = 12
MARGIN = 5
def __init__(self, *args, **kwargs):
self.titles = kwargs.get('choices', [])
subtitles = kwargs.pop('subtitles', {})
self.subtitles = [subtitles.get(title, '') for title in self.titles]
wx.adv.OwnerDrawnComboBox.__init__(self, *args, **kwargs)
self.control_font = wx.Font(pointSize=self.CONTROL_FONT_SIZE, family=wx.DEFAULT, style=wx.NORMAL, weight=wx.NORMAL)
self.title_font = wx.Font(pointSize=self.TITLE_FONT_SIZE, family=wx.DEFAULT, style=wx.NORMAL, weight=wx.NORMAL)
self.subtitle_font = wx.Font(pointSize=self.SUBTITLE_FONT_SIZE, family=wx.DEFAULT, style=wx.NORMAL, weight=wx.NORMAL)
def OnMeasureItemWidth(self, item):
# This _should_ allow us to set the width of the combobox to match the
# width of the widest title. In reality, this method is never called
# and I can't figure out why. We just use self.GetSize().GetWidth()
# instead and rely on the parent window to size us appropriately. Ugh.
title = self.titles[item]
# technique from https://stackoverflow.com/a/23529463/4249120
dc = wx.ScreenDC()
dc.SetFont(self.title_font)
return dc.GetTextExtent(title).GetWidth() + 2 * self.MARGIN
def OnMeasureItem(self, item):
title = self.titles[item]
subtitle = self.subtitles[item]
dc = wx.ScreenDC()
dc.SetFont(self.subtitle_font)
wrapped = wordwrap(subtitle, self.GetSize().GetWidth(), dc)
subtitle_height = dc.GetTextExtent(wrapped).GetHeight()
dc = wx.ScreenDC()
dc.SetFont(self.title_font)
title_height = dc.GetTextExtent(title).GetHeight()
return subtitle_height + title_height + 3 * self.MARGIN
def OnDrawBackground(self, dc, rect, item, flags):
if flags & wx.adv.ODCB_PAINTING_SELECTED:
# let the parent class draw the selected item so we don't
# hae to figure out the highlight color
wx.adv.OwnerDrawnComboBox.OnDrawBackground(self, dc, rect, item, flags)
else:
# alternate white and grey for the dropdown items, and draw the
# combo box itself as white
if flags & wx.adv.ODCB_PAINTING_CONTROL or item % 2 == 0:
background_color = wx.Colour(255, 255, 255)
else:
background_color = wx.Colour(240, 240, 240)
dc.SetBrush(wx.Brush(background_color))
dc.SetPen(wx.Pen(background_color))
dc.DrawRectangle(rect)
def OnDrawItem(self, dc, rect, item, flags):
if flags & wx.adv.ODCB_PAINTING_CONTROL:
# painting the selected item in the box
dc.SetFont(self.control_font)
dc.DrawText(self.titles[item], rect.x + self.MARGIN, rect.y + self.MARGIN)
else:
# painting the items in the popup
dc.SetFont(self.title_font)
title_height = dc.GetCharHeight()
dc.DrawText(self.titles[item], rect.x + self.MARGIN, rect.y + self.MARGIN)
dc.SetFont(self.subtitle_font)
subtitle = wordwrap(self.subtitles[item], self.GetSize().GetWidth(), dc)
dc.DrawText(subtitle, rect.x + self.MARGIN, rect.y + title_height + self.MARGIN * 2)