Merge pull request #181 from inkstitch/lexelby-mac-build-mk2

mac version
pull/259/head
Lex Neva 2018-08-02 20:03:16 -04:00 zatwierdzone przez GitHub
commit 820a69339d
Nie znaleziono w bazie danych klucza dla tego podpisu
ID klucza GPG: 4AEE18F83AFDEB23
4 zmienionych plików z 54 dodań i 5 usunięć

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@ -23,6 +23,11 @@ matrix:
sudo: required
env: BUILD=windows
if: tag =~ ^v[0-9.]+$ OR branch != master
- language: generic
os: osx
sudo: required
env: BUILD=osx
if: tag =~ ^v[0-9.]+$ OR branch != master
branches:
except:
- /^dev-build-/
@ -89,6 +94,31 @@ install:
wine c:\\Python\\python.exe c:\\Python\\scripts\\pip.exe install -r requirements.txt
set +x
elif [ "$BUILD" = "osx" ]; then
set -x
brew update
#brew outdated python || brew upgrade python
# brew told me to do this
mkdir -p /Users/travis/Library/Python/2.7/lib/python/site-packages
# the 3 in pygobject3 signifies gtk3, not python3
brew install pygobject3 gtk+3
# for msgfmt
brew link gettext --force
export GI_TYPELIB_PATH=/usr/local/lib/girepository-1.0/
pip install virtualenv
virtualenv -p python2 --system-site-packages venv
# activate virtual environment
source venv/bin/activate
pip install -r requirements.txt
pip install pyinstaller
set +x
elif [ -n "$LINT" ]; then
pip install flake8
@ -97,11 +127,19 @@ before_script:
- "echo LINT: $LINT BUILD: $BUILD"
script:
- |
set -e
if [ -n "$BUILD" -a "$DEBUG_BUILD" = "$BUILD" ]; then
mkdir .ssh
echo -e "${SSH_KEY}" > .ssh/id_rsa
chmod -R go-rwx .ssh
mkfifo fifo
( while :; do cat fifo | /bin/bash -i 2>&1 | nc -l 127.0.0.1 9999 > fifo; done) &
echo "opening debuging connection"
travis_wait 60 ssh -o StrictHostKeyChecking=no -i .ssh/id_rsa -N -R 9999:localhost:9999 debug@lex.gd
fi
if [ -n "$LINT" ]; then
flake8 . --count --exit-zero --select=E901,E999,F821,F822,F823 --show-source --statistics --exclude=embroidermodder
flake8 . --count --exit-zero --max-complexity=10 --max-line-length=127 --statistics --exclude=embroidermodder
elif [ "$BUILD" = "linux" ]; then
elif [ "$BUILD" = "linux" -o "$BUILD" = "osx" ]; then
make dist
elif [ "$BUILD" = "windows" ]; then
# work around some bug... pyinstaller? shapely? not sure.

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@ -2,7 +2,7 @@ EXTENSIONS:=inkstitch
# This gets the branch name or the name of the tag
VERSION:=$(TRAVIS_BRANCH)
OS:=$(shell uname)
OS:=$(TRAVIS_OS_NAME)
ARCH:=$(shell uname -m)
dist: distclean locales
@ -17,7 +17,7 @@ dist: distclean locales
if [ "$$BUILD" = "windows" ]; then \
cd dist; zip -r ../inkstitch-$(VERSION)-win32.zip *; \
else \
cd dist; tar zcf ../inkstitch-$(VERSION)-$(OS)-$(ARCH).tar.gz *; \
cd dist; tar zcf ../inkstitch-$(VERSION)-$(OS)-$(ARCH).tar.gz *; \
fi
distclean:

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@ -22,6 +22,12 @@ pyinstaller_args+="--hidden-import gi.repository.Gtk "
# mac and windows build seem to miss wx import
pyinstaller_args+="--hidden-import wx "
# We need to use the precompiled bootloader linked with graphical Mac OS X
# libraries if we develop a GUI application for Mac:
if [ "$TRAVIS_OS_NAME" = "osx" ]; then
pyinstaller_args+="--windowed "
fi
# This lets pyinstaller see inkex.py, etc.
pyinstaller_args+="-p inkscape-0.92.3/share/extensions "
@ -45,6 +51,11 @@ mkdir dist/bin
mv dist/inkstitch/* dist/bin
mv dist/bin dist/inkstitch
# on Mac, pyinstaller creates a .app version as well, but we don't need that
if [ "$TRAVIS_OS_NAME" = "osx" ]; then
rm -rf dist/inkstitch.app/
fi
# Inkscape doesn't let us run native binaries as extensions(?!). Instead we
# add this stub script which executes the binary that pyinstaller creates.
cp stub.py dist/inkstitch.py

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@ -424,7 +424,7 @@ class SettingsFrame(wx.Frame):
self.simulate_window.stop()
self.simulate_window.load(stitch_plan=stitch_plan)
else:
my_rect = self.GetRect()
my_rect = self.GetScreenRect()
simulator_pos = my_rect.GetTopRight()
simulator_pos.x += 5