From 6defc29587c763b1ee3cd4d0adb96e1c76bd13f4 Mon Sep 17 00:00:00 2001 From: Momo Date: Tue, 21 Aug 2018 19:21:53 +0200 Subject: [PATCH] StartOnce and unicode control symbols --- lib/simulator.py | 53 ++++++++++++++++++++++++++++-------------------- 1 file changed, 31 insertions(+), 22 deletions(-) diff --git a/lib/simulator.py b/lib/simulator.py index 67a261c6a..ad8ead8d1 100644 --- a/lib/simulator.py +++ b/lib/simulator.py @@ -24,7 +24,7 @@ class EmbroiderySimulator(wx.Frame): self.max_height = kwargs.pop('max_height', screen_rect[3]) self.scale = 1 - self.min_width = 800 + self.min_width = 600 if self.max_width < self.min_width: self.max_width = self.min_width @@ -42,13 +42,14 @@ class EmbroiderySimulator(wx.Frame): self.button_sizer = wx.StdDialogButtonSizer() self.button_label = ( - [_("Speed up"), _('Press + or arrow up to speed up'), self.animation_speed_up], - [_("Slow down"), _('Press - or arrow down to slow down'), self.animation_slow_down], - [_("Backwards"), _('Backwards'), self.animation_backwards], - [_("Forwards"), _('Forwards'), self.animation_forwards], - [_("Pause"), _("Press P to pause the animation"), self.animation_pause], - [_("Restart"), _("Press R to restart the animation"), self.animation_restart], - [_("Quit"), _("Press Q to close the simulation window"), self.animation_quit]) + [u"\u2BC7", _('Play backwards (arrow left)'), self.animation_backwards], + [u"\u2BC8", _('Play forwards (arrow right)'), self.animation_forwards], + [u"\u2BC5", _('Speed up (arrow up)'), self.animation_speed_up], + [u"\u2BC6", _('Slow down (arrow down)'), self.animation_slow_down], + [u"\u23F8", _("Pause (P)"), self.animation_pause], + [u"\u2B8C", _("Restart (R)"), self.animation_restart], + [u"\u2BBF", _("Close (Q)"), self.animation_quit]) + self.buttons = [] for i in range(0, len(self.button_label)): self.buttons.append(wx.Button(self, -1, self.button_label[i][0])) @@ -73,7 +74,7 @@ class EmbroiderySimulator(wx.Frame): self.clear() - self.current_frame = 1 + self.current_frame = 0 self.set_stitch_counter(0) self.animation_direction = 1 @@ -171,7 +172,7 @@ class EmbroiderySimulator(wx.Frame): if self.timer.IsRunning(): self.timer.Stop() else: - self.timer.Start(self.frame_period) + self.timer.StartOnce(self.frame_period) def animation_quit(self, event): self.Close() @@ -182,17 +183,17 @@ class EmbroiderySimulator(wx.Frame): self.set_stitch_counter(self.current_frame) if self.timer.IsRunning(): self.timer.Stop() - self.timer.Start(self.frame_period) + self.timer.StartOnce(self.frame_period) def animation_backwards(self, event): self.animation_direction = -1 - if self.current_frame > 0: - self.timer.Start(self.frame_period) + if self.current_frame > 1: + self.timer.StartOnce(self.frame_period) def animation_forwards(self, event): self.animation_direction = 1 - if self.current_frame <= len(self.lines): - self.timer.Start(self.frame_period) + if self.current_frame < len(self.lines): + self.timer.StartOnce(self.frame_period) def set_stitch_counter(self, current_frame): if hasattr(self.panel, 'stitch_counter'): @@ -294,12 +295,12 @@ class EmbroiderySimulator(wx.Frame): def go(self): self.clear() - self.current_frame = 1 + self.current_frame = 0 if not self.timer: self.timer = wx.PyTimer(self.iterate_frames) - self.timer.Start(self.frame_period) + self.timer.StartOnce(self.frame_period) def on_close(self, event): self.stop() @@ -364,14 +365,22 @@ class EmbroiderySimulator(wx.Frame): def iterate_frames(self): self.current_frame += self.stitches_per_frame * self.animation_direction + + if self.current_frame <= len(self.lines) and self.current_frame >= 1: + self.draw_one_frame() + self.timer.StartOnce(self.frame_period) + elif self.current_frame > len(self.lines): + self.current_frame = len(self.lines) + self.draw_one_frame() + elif self.current_frame < 1: + self.current_frame = 1 + self.draw_one_frame() + else: + self.timer.Stop() + self.set_stitch_counter(self.current_frame) self.set_stitch_slider(self.current_frame) - self.draw_one_frame() - - if self.current_frame >= len(self.lines) or self.current_frame <= 1: - self.timer.Stop() - def draw_one_frame(self): self.clear() self.visible_lines = self.lines[:self.current_frame]