kopia lustrzana https://github.com/inkstitch/inkstitch
add 10px margin around simulator
rodzic
99c6b5f072
commit
3a3a0a13c7
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@ -18,6 +18,8 @@ class EmbroiderySimulator(wx.Frame):
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self.stitches_per_frame = kwargs.pop('stitches_per_frame', 1)
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self.target_duration = kwargs.pop('target_duration', None)
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self.margin = 10
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screen_rect = wx.Display(0).ClientArea
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self.max_width = kwargs.pop('max_width', screen_rect.GetWidth())
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self.max_height = kwargs.pop('max_height', screen_rect.GetHeight())
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@ -33,7 +35,7 @@ class EmbroiderySimulator(wx.Frame):
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if self.target_duration:
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self.adjust_speed(self.target_duration)
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self.buffer = wx.Bitmap(self.width * self.scale, self.height * self.scale)
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self.buffer = wx.Bitmap(self.width * self.scale + self.margin * 2, self.height * self.scale + self.margin * 2)
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self.dc = wx.MemoryDC()
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self.dc.SelectObject(self.buffer)
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self.canvas = wx.GraphicsContext.Create(self.dc)
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@ -197,8 +199,10 @@ class EmbroiderySimulator(wx.Frame):
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self.segments = new_segments
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def calculate_dimensions(self):
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width = 0
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height = 0
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# 0.01 avoids a division by zero below for designs with no width or
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# height (e.g. a straight vertical or horizontal line)
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width = 0.01
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height = 0.01
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for x, y in self.all_coordinates():
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width = max(width, x)
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@ -208,7 +212,7 @@ class EmbroiderySimulator(wx.Frame):
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self.height = height
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self.scale = min(float(self.max_width) / width, float(self.max_height) / height)
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# make room for decorations and a bit of a margin
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# make room for decorations and the margin
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self.scale *= 0.95
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def go(self):
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@ -247,7 +251,8 @@ class EmbroiderySimulator(wx.Frame):
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decorations_width = window_width - client_width
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decorations_height = window_height - client_height
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self.SetSize((self.width * self.scale + decorations_width, self.height * self.scale + decorations_height))
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self.SetSize((self.width * self.scale + decorations_width + self.margin * 2,
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self.height * self.scale + decorations_height + self.margin * 2))
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e.Skip()
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@ -259,10 +264,6 @@ class EmbroiderySimulator(wx.Frame):
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dc.DrawLine(self.last_pos[0] - 10, self.last_pos[1], self.last_pos[0] + 10, self.last_pos[1])
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dc.DrawLine(self.last_pos[0], self.last_pos[1] - 10, self.last_pos[0], self.last_pos[1] + 10)
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def redraw(self):
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dc = wx.ClientDC(self)
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dc.DrawBitmap(self.buffer, 0, 0)
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def draw_one_frame(self):
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for i in xrange(self.stitches_per_frame):
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try:
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@ -272,10 +273,10 @@ class EmbroiderySimulator(wx.Frame):
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y1 = self.height - y1
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y2 = self.height - y2
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x1 = x1 * self.scale
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y1 = y1 * self.scale
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x2 = x2 * self.scale
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y2 = y2 * self.scale
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x1 = x1 * self.scale + self.margin
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y1 = y1 * self.scale + self.margin
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x2 = x2 * self.scale + self.margin
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y2 = y2 * self.scale + self.margin
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self.canvas.SetPen(color)
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self.canvas.DrawLines(((x1, y1), (x2, y2)))
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