kopia lustrzana https://github.com/lynn/hello-wordl
Add ?seed= support
rodzic
09c259447b
commit
84880b2551
12
src/Game.tsx
12
src/Game.tsx
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@ -4,7 +4,7 @@ import dictionary from "./dictionary.json";
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import { Clue, clue } from "./clue";
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import { Keyboard } from "./Keyboard";
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import common from "./common.json";
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import { dictionarySet, pick } from "./util";
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import { dictionarySet, pick, resetRng } from "./util";
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import { names } from "./names";
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enum GameState {
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@ -33,7 +33,7 @@ function Game(props: GameProps) {
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const [currentGuess, setCurrentGuess] = useState<string>("");
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const [wordLength, setWordLength] = useState(5);
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const [hint, setHint] = useState<string>(`Make your first guess!`);
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const [target, setTarget] = useState(randomTarget(wordLength));
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const [target, setTarget] = useState(() => randomTarget(wordLength));
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const reset = () => {
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setTarget(randomTarget(wordLength));
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@ -129,13 +129,19 @@ function Game(props: GameProps) {
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min="4"
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max="11"
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id="wordLength"
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disabled={guesses.length > 0 || currentGuess !== ""}
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disabled={
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gameState === GameState.Playing &&
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(guesses.length > 0 || currentGuess !== "")
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}
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value={wordLength}
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onChange={(e) => {
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const length = Number(e.target.value);
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resetRng();
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setGuesses([]);
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setTarget(randomTarget(length));
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setWordLength(length);
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setHint(`${length} letters`);
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(document.activeElement as HTMLElement)?.blur();
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}}
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></input>
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<button
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@ -13277,7 +13277,6 @@
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"deleted",
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"ignition",
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"rehearsal",
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"ness",
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"pediatric",
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"helmet",
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"anthology",
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21
src/util.ts
21
src/util.ts
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@ -2,6 +2,23 @@ import dictionary from "./dictionary.json";
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export const dictionarySet: Set<string> = new Set(dictionary);
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export function pick<T>(array: Array<T>): T {
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return array[Math.floor(array.length * Math.random())];
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function mulberry32(a: number) {
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return function () {
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var t = (a += 0x6d2b79f5);
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t = Math.imul(t ^ (t >>> 15), t | 1);
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t ^= t + Math.imul(t ^ (t >>> 7), t | 61);
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return ((t ^ (t >>> 14)) >>> 0) / 4294967296;
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};
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}
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const seed = Number(new URLSearchParams(window.location.search).get("seed"));
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const makeRandom = () => (seed ? mulberry32(seed) : () => Math.random());
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let random = makeRandom();
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export function resetRng(): void {
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random = makeRandom();
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}
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export function pick<T>(array: Array<T>): T {
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return array[Math.floor(array.length * random())];
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}
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