node_keys = { } function init_function() end function exit_function() end function node_function(node) end function way_function(way) -- something has to be written -- local boundary = way:Find("boundary") -- if boundary ~= nil and boundary == "administrative" then -- local admin_level = way:Find("admin_level") -- if admin_level ~= nil and admin_level ~= "" then -- layer = "unused" -- way:Layer(layer, false) -- end -- admin level -- end end