
node_keys = {
}

function init_function()
end

function exit_function()
end

function node_function(node)
end

function way_function(way)
	-- something has to be written
	-- local boundary = way:Find("boundary")
	-- if boundary ~= nil and boundary == "administrative" then
	-- 	local admin_level = way:Find("admin_level")
	-- 	if admin_level ~= nil and admin_level ~= ""	then
	-- 		layer = "unused"
	-- 		way:Layer(layer, false)
	-- 	end -- admin level
	-- end
end
