kopia lustrzana https://github.com/gnea/grbl
256 wiersze
11 KiB
C
256 wiersze
11 KiB
C
/*
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limits.c - code pertaining to limit-switches and performing the homing cycle
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Part of Grbl
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Copyright (c) 2009-2011 Simen Svale Skogsrud
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Copyright (c) 2012 Sungeun K. Jeon
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Grbl is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Grbl is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Grbl. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <util/delay.h>
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#include <avr/io.h>
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#include <avr/interrupt.h>
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#include "stepper.h"
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#include "settings.h"
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#include "nuts_bolts.h"
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#include "config.h"
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#include "spindle_control.h"
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#include "motion_control.h"
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#include "planner.h"
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#include "protocol.h"
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#include "limits.h"
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#include "report.h"
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#define MICROSECONDS_PER_ACCELERATION_TICK (1000000/ACCELERATION_TICKS_PER_SECOND)
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void limits_init()
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{
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LIMIT_DDR &= ~(LIMIT_MASK); // Set as input pins
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#ifndef LIMIT_SWITCHES_ACTIVE_HIGH
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LIMIT_PORT |= (LIMIT_MASK); // Enable internal pull-up resistors. Normal high operation.
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#else // LIMIT_SWITCHES_ACTIVE_HIGH
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LIMIT_PORT &= ~(LIMIT_MASK); // Normal low operation. Requires external pull-down.
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#endif // !LIMIT_SWITCHES_ACTIVE_HIGH
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if (bit_istrue(settings.flags,BITFLAG_HARD_LIMIT_ENABLE)) {
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LIMIT_PCMSK |= LIMIT_MASK; // Enable specific pins of the Pin Change Interrupt
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PCICR |= (1 << LIMIT_INT); // Enable Pin Change Interrupt
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} else {
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LIMIT_PCMSK &= ~LIMIT_MASK; // Disable
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PCICR &= ~(1 << LIMIT_INT);
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}
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}
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// This is the Limit Pin Change Interrupt, which handles the hard limit feature. A bouncing
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// limit switch can cause a lot of problems, like false readings and multiple interrupt calls.
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// If a switch is triggered at all, something bad has happened and treat it as such, regardless
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// if a limit switch is being disengaged. It's impossible to reliably tell the state of a
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// bouncing pin without a debouncing method.
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// NOTE: Do not attach an e-stop to the limit pins, because this interrupt is disabled during
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// homing cycles and will not respond correctly. Upon user request or need, there may be a
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// special pinout for an e-stop, but it is generally recommended to just directly connect
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// your e-stop switch to the Arduino reset pin, since it is the most correct way to do this.
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ISR(LIMIT_INT_vect)
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{
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// TODO: This interrupt may be used to manage the homing cycle directly with the main stepper
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// interrupt without adding too much to it. All it would need is some way to stop one axis
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// when its limit is triggered and continue the others. This may reduce some of the code, but
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// would make Grbl a little harder to read and understand down road. Holding off on this until
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// we move on to new hardware or flash space becomes an issue. If it ain't broke, don't fix it.
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// Ignore limit switches if already in an alarm state or in-process of executing an alarm.
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// When in the alarm state, Grbl should have been reset or will force a reset, so any pending
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// moves in the planner and serial buffers are all cleared and newly sent blocks will be
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// locked out until a homing cycle or a kill lock command. Allows the user to disable the hard
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// limit setting if their limits are constantly triggering after a reset and move their axes.
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if (sys.state != STATE_ALARM) {
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if (bit_isfalse(sys.execute,EXEC_ALARM)) {
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mc_reset(); // Initiate system kill.
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sys.execute |= EXEC_CRIT_EVENT; // Indicate hard limit critical event
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}
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}
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}
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// Moves all specified axes in same specified direction (positive=true, negative=false)
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// and at the homing rate. Homing is a special motion case, where there is only an
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// acceleration followed by abrupt asynchronous stops by each axes reaching their limit
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// switch independently. Instead of shoehorning homing cycles into the main stepper
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// algorithm and overcomplicate things, a stripped-down, lite version of the stepper
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// algorithm is written here. This also lets users hack and tune this code freely for
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// their own particular needs without affecting the rest of Grbl.
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// NOTE: Only the abort runtime command can interrupt this process.
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static void homing_cycle(uint8_t cycle_mask, int8_t pos_dir, bool invert_pin, float homing_rate)
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{
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#ifdef LIMIT_SWITCHES_ACTIVE_HIGH
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// When in an active-high switch configuration, invert_pin needs to be adjusted.
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invert_pin = !invert_pin;
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#endif
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// Determine governing axes with finest step resolution per distance for the Bresenham
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// algorithm. This solves the issue when homing multiple axes that have different
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// resolutions without exceeding system acceleration setting. It doesn't have to be
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// perfect since homing locates machine zero, but should create for a more consistent
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// and speedy homing routine.
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// NOTE: For each axes enabled, the following calculations assume they physically move
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// an equal distance over each time step until they hit a limit switch, aka dogleg.
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uint32_t steps[3];
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uint8_t dist = 0;
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clear_vector(steps);
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if (cycle_mask & (1<<X_AXIS)) {
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dist++;
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steps[X_AXIS] = lround(settings.steps_per_mm[X_AXIS]);
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}
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if (cycle_mask & (1<<Y_AXIS)) {
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dist++;
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steps[Y_AXIS] = lround(settings.steps_per_mm[Y_AXIS]);
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}
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if (cycle_mask & (1<<Z_AXIS)) {
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dist++;
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steps[Z_AXIS] = lround(settings.steps_per_mm[Z_AXIS]);
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}
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uint32_t step_event_count = max(steps[X_AXIS], max(steps[Y_AXIS], steps[Z_AXIS]));
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// To ensure global acceleration is not exceeded, reduce the governing axes nominal rate
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// by adjusting the actual axes distance traveled per step. This is the same procedure
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// used in the main planner to account for distance traveled when moving multiple axes.
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// NOTE: When axis acceleration independence is installed, this will be updated to move
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// all axes at their maximum acceleration and rate.
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float ds = step_event_count/sqrt(dist);
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// Compute the adjusted step rate change with each acceleration tick. (in step/min/acceleration_tick)
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uint32_t delta_rate = ceil( ds*settings.acceleration/(60*ACCELERATION_TICKS_PER_SECOND));
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#ifdef HOMING_RATE_ADJUST
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// Adjust homing rate so a multiple axes moves all at the homing rate independently.
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homing_rate *= sqrt(dist); // Eq. only works if axes values are 1 or 0.
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#endif
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// Nominal and initial time increment per step. Nominal should always be greater then 3
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// usec, since they are based on the same parameters as the main stepper routine. Initial
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// is based on the MINIMUM_STEPS_PER_MINUTE config. Since homing feed can be very slow,
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// disable acceleration when rates are below MINIMUM_STEPS_PER_MINUTE.
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uint32_t dt_min = lround(1000000*60/(ds*homing_rate)); // Cruising (usec/step)
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uint32_t dt = 1000000*60/MINIMUM_STEPS_PER_MINUTE; // Initial (usec/step)
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if (dt > dt_min) { dt = dt_min; } // Disable acceleration for very slow rates.
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// Set default out_bits.
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uint8_t out_bits0 = settings.invert_mask;
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out_bits0 ^= (settings.homing_dir_mask & DIRECTION_MASK); // Apply homing direction settings
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if (!pos_dir) { out_bits0 ^= DIRECTION_MASK; } // Invert bits, if negative dir.
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// Initialize stepping variables
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int32_t counter_x = -(step_event_count >> 1); // Bresenham counters
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int32_t counter_y = counter_x;
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int32_t counter_z = counter_x;
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uint32_t step_delay = dt-settings.pulse_microseconds; // Step delay after pulse
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uint32_t step_rate = 0; // Tracks step rate. Initialized from 0 rate. (in step/min)
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uint32_t trap_counter = MICROSECONDS_PER_ACCELERATION_TICK/2; // Acceleration trapezoid counter
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uint8_t out_bits;
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uint8_t limit_state;
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for(;;) {
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// Reset out bits. Both direction and step pins appropriately inverted and set.
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out_bits = out_bits0;
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// Get limit pin state.
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limit_state = LIMIT_PIN;
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if (invert_pin) { limit_state ^= LIMIT_MASK; } // If leaving switch, invert to move.
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// Set step pins by Bresenham line algorithm. If limit switch reached, disable and
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// flag for completion.
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if (cycle_mask & (1<<X_AXIS)) {
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counter_x += steps[X_AXIS];
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if (counter_x > 0) {
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if (limit_state & (1<<X_LIMIT_BIT)) { out_bits ^= (1<<X_STEP_BIT); }
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else { cycle_mask &= ~(1<<X_AXIS); }
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counter_x -= step_event_count;
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}
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}
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if (cycle_mask & (1<<Y_AXIS)) {
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counter_y += steps[Y_AXIS];
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if (counter_y > 0) {
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if (limit_state & (1<<Y_LIMIT_BIT)) { out_bits ^= (1<<Y_STEP_BIT); }
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else { cycle_mask &= ~(1<<Y_AXIS); }
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counter_y -= step_event_count;
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}
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}
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if (cycle_mask & (1<<Z_AXIS)) {
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counter_z += steps[Z_AXIS];
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if (counter_z > 0) {
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if (limit_state & (1<<Z_LIMIT_BIT)) { out_bits ^= (1<<Z_STEP_BIT); }
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else { cycle_mask &= ~(1<<Z_AXIS); }
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counter_z -= step_event_count;
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}
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}
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// Check if we are done or for system abort
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if (!(cycle_mask) || (sys.execute & EXEC_RESET)) { return; }
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// Perform step.
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STEPPING_PORT = (STEPPING_PORT & ~STEP_MASK) | (out_bits & STEP_MASK);
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delay_us(settings.pulse_microseconds);
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STEPPING_PORT = out_bits0;
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delay_us(step_delay);
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// Track and set the next step delay, if required. This routine uses another Bresenham
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// line algorithm to follow the constant acceleration line in the velocity and time
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// domain. This is a lite version of the same routine used in the main stepper program.
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if (dt > dt_min) { // Unless cruising, check for time update.
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trap_counter += dt; // Track time passed since last update.
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if (trap_counter > MICROSECONDS_PER_ACCELERATION_TICK) {
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trap_counter -= MICROSECONDS_PER_ACCELERATION_TICK;
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step_rate += delta_rate; // Increment velocity
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dt = (1000000*60)/step_rate; // Compute new time increment
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if (dt < dt_min) {dt = dt_min;} // If target rate reached, cruise.
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step_delay = dt-settings.pulse_microseconds;
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}
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}
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}
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}
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void limits_go_home()
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{
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// Enable only the steppers, not the cycle. Cycle should be inactive/complete.
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st_wake_up();
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// Search to engage all axes limit switches at faster homing seek rate.
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homing_cycle(HOMING_SEARCH_CYCLE_0, true, false, settings.homing_seek_rate); // Search cycle 0
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#ifdef HOMING_SEARCH_CYCLE_1
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homing_cycle(HOMING_SEARCH_CYCLE_1, true, false, settings.homing_seek_rate); // Search cycle 1
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#endif
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#ifdef HOMING_SEARCH_CYCLE_2
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homing_cycle(HOMING_SEARCH_CYCLE_2, true, false, settings.homing_seek_rate); // Search cycle 2
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#endif
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delay_ms(settings.homing_debounce_delay); // Delay to debounce signal
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// Now in proximity of all limits. Carefully leave and approach switches in multiple cycles
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// to precisely hone in on the machine zero location. Moves at slower homing feed rate.
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int8_t n_cycle = N_HOMING_LOCATE_CYCLE;
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while (n_cycle--) {
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// Leave all switches to release them. After cycles complete, this is machine zero.
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homing_cycle(HOMING_LOCATE_CYCLE, false, true, settings.homing_feed_rate);
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delay_ms(settings.homing_debounce_delay);
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if (n_cycle > 0) {
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// Re-approach all switches to re-engage them.
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homing_cycle(HOMING_LOCATE_CYCLE, true, false, settings.homing_feed_rate);
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delay_ms(settings.homing_debounce_delay);
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}
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}
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st_go_idle(); // Call main stepper shutdown routine.
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}
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