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# SimplifyPolygon

Del.» function SimplifyPolygon(const Poly: TPath; FillType: TPolyFillType = pftEvenOdd): TPaths;

C++ » void SimplifyPolygon(const Path &in_poly, Paths &out_polys,
PolyFillType fillType = pftEvenOdd);

C# » public static Paths SimplifyPolygon(Path poly,
PolyFillType fillType = PolyFillType.pftEvenOdd);

Removes self-intersections from the supplied polygon (by performing a boolean union operation using the nominated PolyFillType).
Polygons with non-contiguous duplicate vertices (ie 'touching') will be split into two polygons.
Note: There's currently no guarantee that polygons will be strictly simple since 'simplifying' is still a work in progress.

## See Also

Clipper.StrictlySimple, CleanPolygon, Path, PolyFillType

Copyright ©2010-2014 Angus Johnson - Clipper 6.2.1 - Help file built on 1-November-2014