#pragma once #include "cache.h" #include "maps.h" #include #include class Heat { private: const Map* mp; public: explicit Heat(const Map* m); void generate(const std::string& filename, const pCaches& points, int stamp_size, const std::string& theme = "soft"); void generate_path(const std::string& filename, const Date_Caches& sorted); void generate_anim(const std::string& filename, const Date_Caches& sorted, int dot_size); };