funkwhale/front/src/composables/audio/queue.ts

94 wiersze
3.0 KiB
TypeScript
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import type { Track } from '~/types'
import { isPlaying, looping, LoopingMode } from '~/composables/audio/player'
import { currentSound } from '~/composables/audio/tracks'
import { toReactive, useStorage } from '@vueuse/core'
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import { shuffle as shuffleArray } from 'lodash-es'
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import { useClamp } from '@vueuse/math'
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import { computed } from 'vue'
// import useWebWorker from '~/composables/useWebWorker'
// const { post, onMessageReceived } = useWebWorker('queue')
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// Queue
export const tracks = toReactive(useStorage('queue:tracks', [] as Track[]))
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export const queue = computed(() => {
if (isShuffled.value) {
const tracksById = tracks.reduce((acc, track) => {
acc[track.id] = track
return acc
}, {} as Record<number, Track>)
return shuffledIds.value.map(id => tracksById[id])
}
return tracks
})
export const enqueue = (...newTracks: Track[]) => {
tracks.push(...newTracks)
// Shuffle new tracks
if (isShuffled.value) {
shuffledIds.value.push(...shuffleIds(newTracks))
}
}
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// Current Index
export const currentIndex = useClamp(useStorage('queue:index', 0), 0, () => tracks.length)
export const currentTrack = computed(() => tracks[currentIndex.value])
// Play track
export const playTrack = async (trackIndex: number, force = false) => {
if (isPlaying.value) currentSound.value?.pause()
if (force && currentIndex.value === trackIndex) {
currentSound.value?.seekTo(0)
if (isPlaying.value) currentSound.value?.play()
return
}
currentIndex.value = trackIndex
if (isPlaying.value) currentSound.value?.play()
}
// Previous track
export const hasPrevious = computed(() => looping.value === LoopingMode.LoopQueue || currentIndex.value !== 0)
export const playPrevious = async () => {
// Loop entire queue / change track to the next one
if (looping.value === LoopingMode.LoopQueue && currentIndex.value === 0) {
// Loop track programmatically if it is the only track in the queue
if (tracks.length === 1) return playTrack(currentIndex.value, true)
return playTrack(tracks.length - 1)
}
return playTrack(currentIndex.value - 1)
}
// Next track
export const hasNext = computed(() => looping.value === LoopingMode.LoopQueue || currentIndex.value !== tracks.length - 1)
export const playNext = async () => {
// Loop entire queue / change track to the next one
if (looping.value === LoopingMode.LoopQueue && currentIndex.value === tracks.length - 1) {
// Loop track programmatically if it is the only track in the queue
if (tracks.length === 1) return playTrack(currentIndex.value, true)
return playTrack(0)
}
return playTrack(currentIndex.value + 1)
}
// Shuffle
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const shuffleIds = (tracks: Track[]) => shuffleArray(tracks.map(track => track.id))
const shuffledIds = useStorage('queue:shuffled-ids', [] as number[])
export const isShuffled = computed(() => shuffledIds.value.length !== 0)
export const shuffle = () => {
if (isShuffled.value) {
shuffledIds.value.length = 0
return
}
shuffledIds.value = shuffleIds(tracks)
}