esp32_loraprs/kiss_processor.cpp

234 wiersze
5.4 KiB
C++

#include "kiss_processor.h"
namespace Kiss {
CircularBuffer<uint8_t, Processor::CfgSerialToRigQueueSize> Processor::serialToRigQueue_;
CircularBuffer<uint8_t, Processor::CfgRigToSerialQueueSize> Processor::rigToSerialQueue_;
CircularBuffer<uint8_t, Processor::CfgRigToSerialQueueSize> Processor::rigToSerialQueueIndex_;
Processor::Processor()
: state_(State::GetStart)
{
}
void Processor::serialSend(Cmd cmd, const byte *packet, int packetLength) {
onSerialTx((byte)Marker::Fend);
onSerialTx((byte)cmd);
for (int i = 0; i < packetLength; i++) {
byte rxByte = packet[i];
if (rxByte == Marker::Fend) {
onSerialTx((byte)Marker::Fesc);
onSerialTx((byte)Marker::Tfend);
}
else if (rxByte == Marker::Fesc) {
onSerialTx((byte)Marker::Fesc);
onSerialTx((byte)Marker::Tfesc);
}
else {
onSerialTx(rxByte);
}
}
onSerialTx((byte)Marker::Fend);
}
void ICACHE_RAM_ATTR Processor::serialQueueIsr(Cmd cmd, const byte *packet, int packetLength) {
if (!rigToSerialQueueIndex_.unshift(packetLength)) {
Serial.println("Rig to serial queue is full!");
return;
}
for (int i = 0; i < packetLength; i++) {
if (!rigToSerialQueue_.unshift(packet[i])) {
Serial.println("Rig to serial queue is full!");
return;
}
}
}
void Processor::rigQueue(Cmd cmd, const byte *packet, int packetLength) {
bool result = 1;
result &= serialToRigQueue_.unshift(Marker::Fend);
result &= serialToRigQueue_.unshift(cmd);
for (int i = 0; i < packetLength; i++) {
byte rxByte = packet[i];
if (rxByte == Marker::Fend) {
result &= serialToRigQueue_.unshift(Marker::Fesc);
result &= serialToRigQueue_.unshift(Marker::Tfend);
}
else if (rxByte == Marker::Fesc) {
result &= serialToRigQueue_.unshift(Marker::Fesc);
result &= serialToRigQueue_.unshift(Marker::Tfesc);
}
else {
result &= serialToRigQueue_.unshift(rxByte);
}
}
result &= serialToRigQueue_.unshift(Marker::Fend);
if (!result) {
Serial.println("Serial to rig queue overflow!");
}
}
bool Processor::processRigToSerial()
{
bool isProcessed = false;
if (rigToSerialQueueIndex_.isEmpty()) {
return isProcessed;
}
while (!rigToSerialQueueIndex_.isEmpty()) {
int rxPacketSize = rigToSerialQueueIndex_.pop();
byte buf[rxPacketSize];
for (int i = 0; i < rxPacketSize; i++) {
buf[i] = rigToSerialQueue_.pop();
}
serialSend(Cmd::Data, buf, rxPacketSize);
onRigPacket(&buf, rxPacketSize);
isProcessed = true;
yield();
}
return isProcessed;
}
bool Processor::processSerialToRig()
{
bool isProcessed = false;
while (onSerialRxHasData() || !serialToRigQueue_.isEmpty()) {
byte rxByte;
if (onSerialRxHasData()) {
if (onSerialRx(&rxByte)) {
if (!serialToRigQueue_.unshift(rxByte)) {
Serial.println("Serial to rig buffer is full!");
}
}
}
if (!serialToRigQueue_.isEmpty()) {
rxByte = serialToRigQueue_.pop();
if (receiveByte(rxByte)) {
isProcessed = true;
} else {
serialToRigQueue_.push(rxByte);
}
}
yield();
}
return isProcessed;
}
bool Processor::processCommand(byte rxByte) {
switch (rxByte) {
case Cmd::Data:
if (!onRigTxBegin()) {
return false;
}
state_ = State::GetData;
dataType_ = DataType::Raw;
break;
case Cmd::SetHardware:
state_ = State::GetData;
dataType_ = DataType::Control;
cmdBuffer_.clear();
break;
case Cmd::P:
state_ = State::GetP;
break;
case Cmd::SlotTime:
state_ = State::GetSlotTime;
break;
case Marker::Fend:
break;
default:
// unknown command
state_ = State::GetEnd;
return true;
}
return true;
}
void Processor::processData(byte rxByte) {
switch (rxByte) {
case Marker::Fesc:
state_ = State::Escape;
break;
case Marker::Fend:
if (dataType_ == DataType::Raw) {
onRigTxEnd();
} else if (dataType_ == DataType::Control) {
onRadioControlCommand(cmdBuffer_);
}
state_ = State::GetStart;
break;
default:
if (dataType_ == DataType::Raw) {
onRigTx(rxByte);
} else if (dataType_ == DataType::Control) {
cmdBuffer_.push_back(rxByte);
}
break;
}
}
bool Processor::receiveByte(byte rxByte) {
switch (state_) {
case State::GetStart:
if (rxByte == Marker::Fend) {
state_ = State::GetCmd;
}
break;
case State::GetEnd:
if (rxByte == Marker::Fend) {
state_ = State::GetStart;
}
break;
case State::GetCmd:
if (!processCommand(rxByte)) {
return false;
}
break;
case State::GetP:
onControlCommand(Cmd::P, rxByte);
state_ = State::GetEnd;
break;
case State::GetSlotTime:
onControlCommand(Cmd::SlotTime, rxByte);
state_ = State::GetEnd;
break;
case State::GetData:
processData(rxByte);
break;
case State::Escape:
if (rxByte == Marker::Tfend) {
onRigTx((byte)Marker::Fend);
state_ = State::GetData;
}
else if (rxByte == Marker::Tfesc) {
onRigTx((byte)Marker::Fesc);
state_ = State::GetData;
}
else if (rxByte != Marker::Fend) {
state_ = State::GetEnd;
}
break;
default:
// unknown state
state_ = State::GetStart;
break;
}
return true;
}
} // kiss