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.gitignore vendored 100644
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build/
.vscode/
.idea/
.settings/

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CMakeLists.txt 100644
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idf_component_register(SRCS "lvgl_driver_video.c" "video.c" "diag.c"
INCLUDE_DIRS "include" )

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Kconfig 100644
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menu "Composite Video Configuration"
config VIDEO_PAL_OFFSET_Y
int "Const top offset for PAL"
default 11
help
The value is added to computed vertical position.
In scanlines. It can be negative.
config VIDEO_NTSC_OFFSET_Y
int "Const top offset for NTSC"
default 7
help
The value is added to computed vertical position.
In scanlines. It can be negative.
config VIDEO_ENABLE_LVGL_SUPPORT
bool "Enable support for LVGL graphics library"
default y
help
LVGL is an open-source graphics library providing GUI
graphical elements and visual effects.
Website https://lvgl.io/
if VIDEO_ENABLE_LVGL_SUPPORT
config LVGL_STATS
bool "Enable LVGL buffer write stats"
default false
help
Displays stats every second.
config LVGL_VSYNC
bool "Synchronize content updates with VSYNC"
default true
help
Smooth animations but update rate may decrease.
Does not work for direct frame buffer access.
config VIDEO_LVGL_INCLUDE_PATH
string "Path to lvgl.h header"
default "../../lvgl/lvgl.h"
help
Relative or absolute path to lvgl.h file from LVGL component
endif
config VIDEO_ENABLE_DIAG_PIN
bool "Enable diagnostic pin"
default n
help
When enabled specified pin is set high at the begining of the scan line or the field.
Use as extranal trigger source for osciloscope or logic analyzer.
It can be also used to measure timings.
if VIDEO_ENABLE_DIAG_PIN
config VIDEO_DIAG_PIN_NUMBER
int "Diagnostic GPIO pin number"
default 4
help
GPIO pin number. You can use any output pin.
choice VIDEO_TRIGGER_MODE
prompt "Trigger mode"
default VIDEO_TRIGGER_MODE_FIELD
help
When diagnostic pin is high and low.
config VIDEO_TRIGGER_MODE_LINE
bool "Line"
config VIDEO_TRIGGER_MODE_FIELD
bool "Field"
config VIDEO_TRIGGER_MODE_ISR
bool "ISR"
config VIDEO_TRIGGER_MODE_CUSTOM
bool "Custom"
endchoice
endif
config VIDEO_DIAG_ENABLE_INTERRUPT_STATS
bool "Enable interrupt time stats"
default n
help
Periodically write interrupt timing stats on the log.
config VIDEO_DIAG_DISPLAY_TEST_FUNC
bool "Enable display_test_image() function"
default n
help
Compiles function to display test patterns including Philips PM5544
endmenu

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LICENSE 100644
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GNU GENERAL PUBLIC LICENSE
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DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.

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![Demo Slides](doc/esp32_composite_video_demo.gif)
# Introduction
*ESP32 Composite Video Library* is a library that provides functions to generate
composite video signal without any external hardware on ESP32 chips.
For now, color is not supported.
## Features
* No external components required
* Supports **PAL**, **SECAM** and **NTSC**
* Multiple resolutions
* 6 pixel clocks:
* 14.75 MHz and 7.357 MHz – PAL square pixels
* 12.273 MHz and 8.136 MHz – NTSC square pixels
* 13.5 MHz and 6.75 MHz – PAL and NTSC BT.601 DV/DVD formats
* Different framebuffer formats:
* RGB565
* RGB332
* Grey 8 bits/pixel
* Grey 4 bits/pixel
* Monochrome 1 bit/pixel
* LVGL monochrome 1 byte/pixel
* Supports [LVGL](https://lvgl.io) graphics library
## Applications
* infotainment systems
* emulators
* 8 bit style game consoles
* video diagnostic
## License
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
# Requirements
The library should work on any ESP32 board with Tensilica core and free GPIO25 pin. The test environment was as follows:
| Name | Value |
|------|--------|
|Chip |ESP32 |
|Cores |2 |
|RAM |520 KiB |
|FLASH |4 MiB |
|Clock |240 MHz |
No external elements are required. Composite signal is generated on **GPIO25** pin, and it can be directly connected to composite input.
It requires ESP32-IDF development environment. Version 4.4 was used.
>:information_source: Compiler optimization level must be set to **performance** (`-O2`).
# Composite video
Composite video is an analog video signal. It was commonly used before the digital era.
There are three variants of composite video: NTSC, PAL, and SECAM. NTSC generates 30 frames per second using 525 lines. PAL and SECAM generates 25 frames per seconds in 625 lines.
## Connection
Connect **GPIO25** to composite video input and board **GND** to input GND.
If you use a CINCH (RCA) cable, the video signal goes to the pin in the middle, and GND to the outside metal part.
![CINCH connection](doc/esp32_board_cinch.png)
## Modes
The library can generate any resolution in non-interlaced mode.
Here is a list of predefined commonly used resolutions:
|Resolution | System | Pixel clock | Description |
------------|---------|-------------|------------------------------------------|
384×288 |PAL/SECAM|7.357 MHz |Overscan non-interlaced
320×256 |PAL/SECAM|7.357 MHz |Amiga PAL low res non-interlaced
320×200 |PAL/SECAM|7.357 MHz |Commodore 64 hi res mode
320×192 |PAL/SECAM|7.357 MHz |Atari 8 bit "Graphics 8"
256×192 |PAL/SECAM|7.357 MHz |ZX Spectrum, MSX
640×200 |PAL/SECAM|14.75 MHz |Amstrad CPC hi res
640×256 |PAL/SECAM|14.75 MHz |Amiga PAL hi res non-interlaced
512×192 |PAL/SECAM|14.75 MHz |Timex, Sinclair QL, MSX2
768×288 |PAL/SECAM|7.357 MHz |Overscan hi res non-interlaced
360×288 |PAL/SECAM|6.75 MHz |BT.601 DV/DVD non-interlaced
720×288 |PAL/SECAM|13.5 MHz |BT.601 DV/DVD hi res non-interlaced
256×192 |NTSC |6.136 MHz |ZX Spectrum, MSX
320×192 |NTSC |6.136 MHz |Atari 8 bit "Graphics 8"
320×200 |NTSC |6.136 MHz |Commodore 64 hi res mode
640×200 |NTSC |13.5 MHz |Amiga NTSC hi res non-interlaced
320×240 |NTSC |6.136 MHz |NTSC Overscan square pixels
640×240 |NTSC |13.5 MHz |NTSC Overscan, non-interlaced
360×240 |NTSC |13.5 MHz |BT.601 DV/DVD hi-res non-interlaced
720×240 |NTSC |13.5 MHz |BT.601 DV/DVD hi-res non-interlaced
# How to use
Add the library as a new component to your project.
```bash
git submodule add https://github.com/aquaticus/esp32_composite_video_lib.git components/esp32_composite_video_lib
```
The above command will clone the library into the `components` directory.
You can optionally launch the configuration menu with `idf.py menuconfig` on your project root directory. Go to Component config and then `Composite Video Configuration`.
To use LVGL library along composite video library add one more submodule:
```bash
git clone add https://github.com/lvgl/lvgl.git components/lvgl
```
# Sample program
To see something on your screen, create the simplest program.
```C
#include "video.h"
void app_main(void)
{
video_test_pal(VIDEO_TEST_PM5544);
}
```
The above program will display Philips PM5544 pattern in PAL 384x288 resolution. For NTSC, replace function to `video_test_ntsc()`.
## Demo
Demo program is available on separate repository: https://github.com/aquaticus/esp32_composite_video_demo
Clone the repository:
```bash
git clone --recurse-submodules https://github.com/aquaticus/esp32_composite_video_demo
```
Build
```bash
cd esp32_composite_video_demo
idf.py build
```
and upload to the board
```bash
idf.py flash
```
# API
The library provides functions to setup image generation but not functions to draw lines or other graphics primitives.
To create graphical elements and visual effects, see the next chapter about integration with LVGL library.
#### `void video_graphics(GRAPHICS_MODE mode, FRAME_BUFFER_FORMAT fb_format)`
This is the top level function to start generating graphics. You can use one of the predefined resolutions and clock modes.
The second argument is framebuffer format. It basically defines the number of available colors or gray shadows on the screen.
#### `void video_init(uint16_t width, uint16_t height, FRAME_BUFFER_FORMAT fb_format, VIDEO_MODE mode, bool hires_pixel_width)`
This is more advanced function than `video_graphics()`. It allows using custom resolutions.
#### `uint8_t* video_get_frame_buffer_address(void)`
Gets the address of the framebuffer.
#### `uint8_t* video_get_frame_buffer_size(void)`
Gets the size of framebuffer.
#### `uint16_t video_get_width(void)`
Gets horizontal resolution.
#### `uint16_t video_get_height(void)`
Gets vertical resolution.
#### `void video_wait_frame(void)`
Waits for one frame to be displayed. Use this function to synchronize graphics with frame refresh.
#### `void video_get_mode_description(char* buffer, size_t buffer_size)`
Returns text description of the current video mode and resolution, e.g. `PAL 320x200`.
#### `void video_stop(void)`
Stops video generation and free resources.
#### `void video_show_stats(void)`
Writes statistics to the log. Available only if defined `CONFIG_VIDEO_DIAG_ENABLE_INTERRUPT_STATS`.
# LVGL
The library provides integration with LVGL graphics library. **Version 8.3** was tested.
To initialize library with LVGL include `lvgl_driver_video.h` file and call `lv_video_disp_init()` or `lv_video_disp_init_buf()`.
## Color depth
This is LVGL configuration setting. It defines the number of colors on the screen. Use `idf.py menuconfig` to set.
There are 3 color depths supported:
* **1 byte per pixel** – monochromatic mode
* **RGB232** – color mode 1 byte per pixel
* **RGB565** – color mode 2 bytes per pixel
*ARGB8888* mode is not supported.
## Framebuffer access mode
The library provides two methods of framebuffer update.
### Direct framebuffer access
In this mode, LVGL access directly framebuffer. No additional buffer is allocated.
You may notice parts of the screen are blinking if redrawing takes a couple of milliseconds (even if VSYNC is enabled).
Use this mode as a default one, especially if there are no time-consuming effects on the screen.
Use`lv_video_disp_init()`.
### Buffered framebuffer access
In this mode, additional buffer is used. This force LVGL to update the screen in pieces.
This results in smoother animations but consumes additional amount of memory.
The size of the buffer is an argument for `lv_video_disp_init()`. It is the number of pixels to reserve.
For example, to define 320×100 pixels buffer pass 320×100=**32000**.
Note that defining small buffer and enabling synchronization with VSYNC will result in low animation frame rate.
Use`lv_video_disp_init_buf()` and specify pointer to pixel buffer.
For `1 byte per pixel` color depth, the library uses more memory effective framebuffer mode. It stores 8 pixels in one byte.
For monochrome mode it is better to use buffered access as it saves memory. Unfortunately, additional buffer still uses 1 pixel per byte, so keep it as small as possible.
### Animations
To see smooth animations, you should enable synchronization with VSYNC. This allows the rendering to update at the same time as when your monitor updates during vertical refresh. However, you may notice tearing effect when LVGL redraw takes more time than one frame (>15–20ms) in direct framebuffer access mode. That happens for complicated content or visual effects.
To eliminate tearing effect, you may use buffered mode. But this may decrease frame rate in specific situations.
If the buffer is small and update area is big, LVGL updates the image several times one piece in a time. If update is synchronized with
VSYNC, one operation is every 20ms for PAL or 16ms for NTSC. For example, for 5 updates it always takes 100ms (PAL)
regardless of actual update time. This in effect gives maximum 10 frames per second.

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/*
ESP32 Composite Video Library
Copyright (C) 2022 aquaticus
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "sdkconfig.h"
#if CONFIG_VIDEO_DIAG_DISPLAY_TEST_FUNC
#include <esp_log.h>
#include "esp_system.h"
#include <assert.h>
#include <string.h>
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "video.h"
static const char* TAG = "VIDEO";
#define HEADER_PIXEL(data,pixel) {\
pixel[0] = (((data[0] - 33) << 2) | ((data[1] - 33) >> 4)); \
pixel[1] = ((((data[1] - 33) & 0xF) << 4) | ((data[2] - 33) >> 2)); \
pixel[2] = ((((data[2] - 33) & 0x3) << 6) | ((data[3] - 33))); \
data += 4; \
}
#include "Philips_PM5544_384x288.h"
#include "Philips_PM5544_320x240.h"
static void display_pm554(bool pal_resolution)
{
uint8_t pixel[3];
uint8_t grey1,grey2;
uint8_t mask;
const char* p= pal_resolution ? pm5544_384x288_data : pm5544_320x240_data;
const size_t ratio = 8/g_video_signal.bits_per_pixel;
for(unsigned int y=0; y<g_video_signal.height_pixels; y++)
{
for(unsigned int x=0;x<g_video_signal.width_pixels/ratio; x++)
{
HEADER_PIXEL(p, pixel);
grey1 = 0.30*pixel[0] + 0.59*pixel[1] + 0.11*pixel[2];
if( g_video_signal.bits_per_pixel == 4 )
{
HEADER_PIXEL(p, pixel);
grey2 = 0.30*pixel[0] + 0.59*pixel[1] + 0.11*pixel[2];
g_video_signal.frame_buffer[y*g_video_signal.width_pixels/ratio+x] = (grey2/16) << 4 | (grey1/16);
}
else if(g_video_signal.bits_per_pixel == 8)
{
g_video_signal.frame_buffer[y*g_video_signal.width_pixels+x] = grey1;
}
else if(g_video_signal.bits_per_pixel == 1)
{
const uint8_t WHITE_LEVEL = 128;
mask = 0;
int i=8;
while(i--)
{
// 8 pixels
HEADER_PIXEL(p, pixel);
grey1 = 0.30*pixel[0] + 0.59*pixel[1] + 0.11*pixel[2];
if( grey1 >= WHITE_LEVEL )
{
mask |= 1U<<i;
}
}
g_video_signal.frame_buffer[y*g_video_signal.width_pixels/ratio+x] = mask;
}
else
{
assert(false);
}
}
}
}
static void display_test_image_checkers(void)
{
memset(g_video_signal.frame_buffer, 0, g_video_signal.frame_buffer_size_bytes);
for (uint8_t* it = g_video_signal.frame_buffer; it < g_video_signal.frame_buffer + g_video_signal.frame_buffer_size_bytes; it += 20)
{
memset(it, 0xFF, 20);
if (((it - g_video_signal.frame_buffer) + 40) % (20 * 400) == 0)
{
it += 40;
}
else if (((it - g_video_signal.frame_buffer) + 20) % (20 * 400) != 0)
{
it += 20;
}
}
}
static void display_test_image_white(void)
{
memset(g_video_signal.frame_buffer, 0xFF, g_video_signal.frame_buffer_size_bytes);
}
#if CONFIG_VIDEO_DIAG_ENABLE_INTERRUPT_STATS
static void stat_loop(void)
{
ESP_LOGI(TAG, "Stats Loop");
int n = 5;
while(n--)
{
vTaskDelay(5*1000/portTICK_PERIOD_MS); //5s
video_show_stats();
}
}
#endif
void video_test_pal(VIDEO_TEST_TYPE test)
{
switch (test)
{
case VIDEO_TEST_CHECKERS:
ESP_LOGI(TAG, "PAL Display test checkers");
video_init(320, 200, FB_FORMAT_GREY_8BPP, VIDEO_MODE_PAL, false);
display_test_image_checkers();
break;
case VIDEO_TEST_PM5544:
ESP_LOGI(TAG, "PAL Display test PM5544");
video_init(384, 288, FB_FORMAT_GREY_8BPP, VIDEO_MODE_PAL, false);
display_pm554(true);
break;
default:
case VIDEO_TEST_WHITE:
ESP_LOGI(TAG, "PAL Display test white");
video_init(384, 288, FB_FORMAT_GREY_8BPP, VIDEO_MODE_PAL, false);
display_test_image_white();
break;
}
#if CONFIG_VIDEO_DIAG_ENABLE_INTERRUPT_STATS
stat_loop();
#endif
}
void video_test_ntsc(VIDEO_TEST_TYPE test)
{
switch (test)
{
case VIDEO_TEST_CHECKERS:
ESP_LOGI(TAG, "NTSC Display test checkers");
video_init(320, 240, FB_FORMAT_GREY_8BPP, VIDEO_MODE_NTSC, false);
display_test_image_checkers();
break;
case VIDEO_TEST_PM5544:
ESP_LOGI(TAG, "NTSC Display test PM5544");
video_init(320, 240, FB_FORMAT_GREY_8BPP, VIDEO_MODE_PAL, false);
display_pm554(false);
break;
case VIDEO_TEST_WHITE:
ESP_LOGI(TAG, "NTSC Display test white");
video_init(320, 240, FB_FORMAT_GREY_8BPP, VIDEO_MODE_NTSC, false);
display_test_image_white();
break;
}
#if CONFIG_VIDEO_DIAG_ENABLE_INTERRUPT_STATS
stat_loop();
#endif
}
#endif

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version: "1.0.0"
description: ESP32 Composite Video library. Display images on TV or monitor with composite input.
url: https://github.com/aquaticus/esp32_composite_video_lib

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/*
ESP32 Composite Video Library
Copyright (C) 2022 aquaticus
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if CONFIG_VIDEO_ENABLE_LVGL_SUPPORT
#pragma once
#include "video.h"
#include CONFIG_VIDEO_LVGL_INCLUDE_PATH
void lv_video_disp_init(GRAPHICS_MODE mode);
void lv_video_disp_init_buf(GRAPHICS_MODE mode, lv_color_t* pixel_buffer, uint32_t buffer_pixel_count);
#endif

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/*
ESP32 Composite Video Library
Copyright (C) 2022 aquaticus
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "sdkconfig.h"
#include <stdint.h>
#include <stdbool.h>
#include <stddef.h>
#define COMPOSITE_EVENT_FRAME_END_BIT (1<<0)
#define COMPOSITE_EVENT_FRAME_VISIBLE_END_BIT (1<<1)
#define COMPOSITE_EVENT_LINE_STARTS_BIT (1<<2)
/**
* @brief Video modes.
*
*/
typedef enum _VIDEO_MODE
{
VIDEO_MODE_PAL, ///< PAL, typically Europe 50 frames/second, max 625 scan lines. 14.75MHz or 7.375 MHz.
VIDEO_MODE_NTSC, ///< NTSC, typically USA and Japan, 60 frames/second, max 525 scan lines. 12.273 or or 6.136 MHz.
VIDEO_MODE_PAL_BT601, ///< As \c VIDEO_MODE_PAL but using 13.5 or 6.75 MHz.
VIDEO_MODE_NTSC_BT601, ///< As \c VIDEO_MODE_NTSC but using 13.5 or 6.75 MHz.
} VIDEO_MODE;
/**
* @brief Predefined video_graphics modes.
*
* The list includes modes for PAL and NTSC.
*
*/
typedef enum _GRAPHICS_MODE
{
PAL_384x288, ///< PAL Overscan low res
PAL_320x256, ///< PAL Amiga low res non-interlaced
PAL_320x200, ///< PAL Commodore 64 and others
PAL_320x192, ///< PAL Atari 8 bit "Graphics 8"
PAL_256x192, ///< PAL ZX Spectrum, MSX
PAL_640x200, ///< PAL Hi res video_graphics, e.g. Amstrad CPC
PAL_640x256, ///< PAL Amiga hi res non-interlaced
PAL_512x192, ///< Timex, Sinclair QL, MSX2
PAL_768x288, ///< PAL Overscan hi res;
PAL_360x288, ///< PAL Overscan DV/BT.601 (6.75 MHz)
PAL_720x288, ///< PAL Overscan DV/BT.601 (13.5 MHz), non-interlaced
NTSC_256x192, ///< NTSC ZX Spectrum, MSX
NTSC_320x192, ///< NTSC Atari 8 bit "Graphics 8"
NTSC_320x200, ///< NTSC Commodore 64 and others
NTSC_640x200, ///< NTSC Hi res video_graphics, e.g. Amstrad CPC
NTSC_320x240, ///< NTSC Overscan square pixels
NTSC_640x240, ///< NTSC Overscan, non-interlaced
NTSC_360x240, ///< NTSC Overscan DV/BT.601 (6.75 MHz)
NTSC_720x240, ///< NTSC Overscan DV/BT.601 (13.5 MHz), non-interlaced
} GRAPHICS_MODE;
typedef enum _VSYNC_PULSE_LENGTH
{
VSYNC_PULSE_SHORT,
VSYNC_PULSE_LONG
} VSYNC_PULSE_LENGTH;
typedef enum _DAC_FREQUENCY
{
DAC_FREQ_PAL_14_75MHz=14750004, // 14.75 MHz PAL square pixels 640 horizontal
DAC_FREQ_PAL_7_357MHz=7375002, // 7.375 MHz PAL square pixels 320 horizontal
DAC_FREQ_NTSC_12_273MHz=12272720, //12.273 MHz NTSC 640 pixels
DAC_FREQ_NTSC_6_136MHz=6136360, // 6.136 MHz NTSC 320 pixels
DAC_FREQ_PAL_NTSC_13_5MHz=13500001, // 13.5 MHz BT.601 640 pixels
DAC_FREQ_PAL_NTSC_6_75MHz=6750000 // 6.75 MHz BT.601 320 pixels
} DAC_FREQUENCY;
/**
* @brief Frame buffer format.
*
* This directly affects the number of colors on the screen.
*
*/
typedef enum _FRAME_BUFFER_FORMAT
{
FB_FORMAT_GREY_1BPP, ///< black and white only
FB_FORMAT_GREY_4BPP, ///< 16 shadows
FB_FORMAT_GREY_8BPP, ///< in theory 256 shadows, in practice 77-23=54 when no voltage divider used for DAC output, or 180 with voltage divider.
FB_FORMAT_RGB_8BPP, ///< 3-3-2 color
FB_FORMAT_RGB_16BPP, ///< 5-6-5 color
#if CONFIG_VIDEO_ENABLE_LVGL_SUPPORT
FB_FORMAT_LVGL_1BPP, //< 1 bit color, pixel stored in one byte. LVGL video_graphics library compatible.
#endif
} FRAME_BUFFER_FORMAT;
typedef void (*p_pixel_render_func)(void);
typedef struct _VIDEO_SIGNAL_PARAMS
{
VIDEO_MODE video_mode;
uint16_t width_pixels;
uint16_t height_pixels;
uint16_t offset_x_samples;
uint16_t offset_y_lines;
uint16_t hsync_samples;
uint16_t vsync_long_samples;
uint16_t vsync_short_samples;
uint16_t samples_per_line;
uint16_t front_porch_samples;
uint16_t back_porch_samples;
uint16_t line_duration_us; ///< One scanline duration in microseconds
uint16_t number_of_lines; ///< number of scanlines; different for PAL and NTSC
uint32_t dac_frequency; ///< DAC frequency in Hz
uint8_t* frame_buffer;
uint8_t bits_per_pixel;
uint32_t frame_buffer_size_bytes;
void (*pixel_render_func)(void);
} VIDEO_SIGNAL_PARAMS;
#if CONFIG_VIDEO_DIAG_DISPLAY_TEST_FUNC
typedef enum _TEST_VIDEO_TYPE
{
VIDEO_TEST_WHITE,
VIDEO_TEST_CHECKERS,
VIDEO_TEST_PM5544
} VIDEO_TEST_TYPE;
void video_test_pal(VIDEO_TEST_TYPE test);
void video_test_ntsc(VIDEO_TEST_TYPE test);
#endif
extern volatile VIDEO_SIGNAL_PARAMS g_video_signal;
void video_init(uint16_t width, uint16_t height, FRAME_BUFFER_FORMAT fb_format, VIDEO_MODE mode, bool hires_pixel_width);
uint8_t* video_get_frame_buffer_address(void);
uint8_t* video_get_frame_buffer_size(void);
uint16_t video_get_width(void);
uint16_t video_get_height(void);
void video_graphics(GRAPHICS_MODE mode, FRAME_BUFFER_FORMAT fb_format);
void video_wait_frame(void);
void video_get_mode_description(char* buffer, size_t buffer_size);
void video_stop(void);
#if CONFIG_VIDEO_DIAG_ENABLE_INTERRUPT_STATS
void video_show_stats(void);
#endif

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/*
ESP32 Composite Video Library
Copyright (C) 2022 aquaticus
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/// @file
#include "sdkconfig.h"
#if CONFIG_VIDEO_ENABLE_LVGL_SUPPORT
#include "esp_log.h"
#include "lvgl_driver_video.h"
#include "video.h"
#include "esp_timer.h"
#include "esp_heap_caps.h"
#define LV_TICK_PERIOD_MS 1
static const char* TAG="VIDEO";
static lv_disp_draw_buf_t disp_buf;
static lv_disp_drv_t disp_drv;
static lv_color_t* g_lvgl_aux_buf=NULL;
/**
* @brief Rounds to 32 bit boundary.
*
* \a composite_buffer_flush_cb() is more effective operating on 32 bits.
*/
void composite_rounder_cb(lv_disp_drv_t * disp_drv, lv_area_t * area)
{
#if LV_COLOR_DEPTH==1
if(NULL == g_lvgl_aux_buf)
{
// 4 pixels/32 bits
area->x1 &= ~0b11;
area->x2 |= 0b11;
}
else
{
// 32 pixels/32 bits
area->x1 &= ~0b11111;
area->x2 |= 0b11111;
}
#elif LV_COLOR_DEPTH==8
// 4 pixels/32 bits
area->x1 &= ~0b11;
area->x2 |= 0b11;
#elif LV_COLOR_DEPTH==16
// 2 pixels/32 bits
area->x1 &= ~1;
area->x2 |= 1;
#else
#pragma GCC error "Not supported LVGL color depth"
#endif
}
static void composite_dummy_flush_cb(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p)
{
ESP_LOGD(TAG, "LVGL Updating area (%u,%u)-(%u,%u)", area->x1, area->y1, area->x2, area->y2 );
#if CONFIG_LVGL_VSYNC
video_wait_frame();
#endif
lv_disp_flush_ready(disp_drv);
}
static void composite_buffer_flush_cb(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p)
{
ESP_LOGD(TAG, "LVGL Updating area (%u,%u)-(%u,%u)", area->x1, area->y1, area->x2, area->y2 );
#if CONFIG_LVGL_VSYNC
video_wait_frame();
#endif
register uint32_t pixel_data;
for(int y=area->y1; y<=area->y2; y++)
{
#if LV_COLOR_DEPTH==1
if(NULL==g_lvgl_aux_buf)
{
// Framebuffer is compatible with LVGL
// 4 pixels/uint32_t
uint32_t* dest = (uint32_t*)(video_get_frame_buffer_address()+y*video_get_width()+area->x1);
for(int x = area->x1; x <= area->x2; x+=4)
{
pixel_data = *((uint8_t*)color_p);
color_p++;
pixel_data |= *((uint8_t*)color_p) << 8;
color_p++;
pixel_data |= *((uint8_t*)color_p) << 16;
color_p++;
pixel_data |= *((uint8_t*)color_p) << 24;
color_p++;
*dest = pixel_data;
dest++;
}
}
else
{
// framebuffer 1 pixel/bit
uint32_t* dest = (uint32_t*)(video_get_frame_buffer_address()+y*video_get_width()/8+area->x1/8);
for(int x = area->x1; x <= area->x2; x+=32)
{
pixel_data=0;
for(int p=31;p>=0;p--)
{
if( color_p->full )
{
pixel_data |= (1<<p);
}
color_p++;
}
*dest = pixel_data;
dest++;
}
}
#elif LV_COLOR_DEPTH==8
// 4 pixels/uint32_t
uint32_t* dest = (uint32_t*)(video_get_frame_buffer_address()+y*video_get_width()+area->x1);
for(int x = area->x1; x <= area->x2; x+=4)
{
pixel_data = *((uint8_t*)color_p);
color_p++;
pixel_data |= *((uint8_t*)color_p) << 8;
color_p++;
pixel_data |= *((uint8_t*)color_p) << 16;
color_p++;
pixel_data |= *((uint8_t*)color_p) << 24;
color_p++;
*dest = pixel_data;
dest++;
}
#elif LV_COLOR_DEPTH==16
uint32_t* dest = (uint32_t*)(video_get_frame_buffer_address()+y*video_get_width()*2+area->x1*2);
for(int x = area->x1; x <= area->x2; x+=2)
{
pixel_data = *((uint16_t*)color_p);
color_p++;
pixel_data |= *((uint16_t*)color_p) << 16;
color_p++;
*dest = pixel_data;
dest++;
}
#endif
}
lv_disp_flush_ready(disp_drv);
}
#if CONFIG_LVGL_STATS
void composite_monitor_cb(lv_disp_drv_t * disp_drv, uint32_t time, uint32_t px)
{
static uint32_t min=0xFFFFFFFF, max, count, avg;
if( time < min ) min = time;
if( time > max ) max = time;
avg += time;
count++;
const int64_t period = 1000*1000; //us
static int64_t prev = 0;
int64_t now = esp_timer_get_time();
if( now - prev > period )
{
prev = now;
ESP_LOGD(TAG, "LVGL AVG: %u, MIN: %u, MAX: %u [ms]", avg/count, min, max);
count = avg = max = 0;
min = 0xFFFFFFFF;
}
}
#endif
static void lv_tick_task(void* arg)
{
lv_tick_inc(LV_TICK_PERIOD_MS);
}
/**
* @brief Initializes LVGL to work directly with framebuffer.
* This mode does not use an extra memory for buffer but may degrade animations.
* Tearing effect may be visible.
*
* @param mode graphics mode, resolution and TV system PAL or NTSC.
*
* @note This function calls \a lv_video_disp_init_buf()
*
* @sa lv_video_disp_init_buf()
*/
void lv_video_disp_init(GRAPHICS_MODE mode)
{
lv_video_disp_init_buf(mode, NULL, 0);
}
/**
* @brief Initialize LVGL to use auxilary buffer.
* Using additional buffer improves quality of animations.
* If \a pixel_buffer is NULL LVGL will access framebuffer directly.
*
* @param mode graphics mode, resolution and TV system PAL or NTSC.
* @param pixel_buffer pointer to auxilary buffer. LVGL uses it to refresh a screen. If set to NULL LVGL access directly framebuffer.
* @param buffer_pixel_count size of \a pixel_buffer for in pixels.
*
* @sa lv_video_disp_init()
*/
void lv_video_disp_init_buf(GRAPHICS_MODE mode, lv_color_t* pixel_buffer, uint32_t buffer_pixel_count)
{
ESP_LOGI(TAG, "LVGL Init. Color depth %d", LV_COLOR_DEPTH);
FRAME_BUFFER_FORMAT fb_format;
#if LV_COLOR_DEPTH==1
if( NULL == g_lvgl_aux_buf )
{
// Framebuffer compatible with LVGL 1 pixel/byte
fb_format = FB_FORMAT_LVGL_1BPP;
}
else
{
// More memory efficient format 8 pixels/byte but needs buffers
fb_format = FB_FORMAT_GREY_1BPP;
}
#elif LV_COLOR_DEPTH==8
fb_format = FB_FORMAT_RGB_8BPP;
#elif LV_COLOR_DEPTH==16
fb_format = FB_FORMAT_RGB_16BPP;
#else
#pragma GCC error "Not supported LVGL color depth"
#endif
video_graphics(mode, fb_format);
lv_init();
lv_disp_drv_init(&disp_drv);
if( NULL == pixel_buffer)
{
ESP_LOGD(TAG, "LVGL updates framebuffer directly");
lv_disp_draw_buf_init(&disp_buf, video_get_frame_buffer_address(), NULL, video_get_width()*video_get_height());
disp_drv.direct_mode = 1; // Draw directly to framebuffer
disp_drv.flush_cb = composite_dummy_flush_cb;
g_lvgl_aux_buf = NULL;
}
else
{
ESP_LOGD(TAG, "LVGL updates using buffer");
lv_disp_draw_buf_init(&disp_buf, pixel_buffer, NULL, buffer_pixel_count);
disp_drv.flush_cb = composite_buffer_flush_cb;
disp_drv.rounder_cb = composite_rounder_cb;
g_lvgl_aux_buf = pixel_buffer;
}
disp_drv.draw_buf = &disp_buf;
assert(disp_drv.draw_buf);
disp_drv.draw_buf = &disp_buf;
disp_drv.hor_res = video_get_width();
disp_drv.ver_res = video_get_height();
#if CONFIG_LVGL_STATS
disp_drv.monitor_cb = composite_monitor_cb;
#endif
lv_disp_drv_register(&disp_drv);
const esp_timer_create_args_t periodic_timer_args =
{
.callback = &lv_tick_task,
.name = "lvgl_gui"
};
esp_timer_handle_t periodic_timer;
ESP_ERROR_CHECK(esp_timer_create(&periodic_timer_args, &periodic_timer));
ESP_ERROR_CHECK(esp_timer_start_periodic(periodic_timer, LV_TICK_PERIOD_MS * 1000));
}
#endif

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