kopia lustrzana https://github.com/espressif/esp-idf
1307 wiersze
40 KiB
C
1307 wiersze
40 KiB
C
/* =========================================================================
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Unity Project - A Test Framework for C
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Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
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[Released under MIT License. Please refer to license.txt for details]
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============================================================================ */
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#include "unity.h"
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#include <stddef.h>
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/* If omitted from header, declare overrideable prototypes here so they're ready for use */
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#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
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int UNITY_OUTPUT_CHAR(int);
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#endif
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#ifdef UNITY_OMIT_OUTPUT_FLUSH_HEADER_DECLARATION
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int UNITY_OUTPUT_FLUSH(void);
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#endif
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/* Helpful macros for us to use here */
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#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; longjmp(Unity.AbortFrame, 1); }
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#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; longjmp(Unity.AbortFrame, 1); }
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/* return prematurely if we are already in failure or ignore state */
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#define UNITY_SKIP_EXECUTION { if ((Unity.CurrentTestFailed != 0) || (Unity.CurrentTestIgnored != 0)) {return;} }
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struct _Unity Unity;
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static const char UnityStrOk[] = "OK";
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static const char UnityStrPass[] = "PASS";
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static const char UnityStrFail[] = "FAIL";
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static const char UnityStrIgnore[] = "IGNORE";
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static const char UnityStrNull[] = "NULL";
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static const char UnityStrSpacer[] = ". ";
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static const char UnityStrExpected[] = " Expected ";
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static const char UnityStrWas[] = " Was ";
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static const char UnityStrElement[] = " Element ";
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static const char UnityStrByte[] = " Byte ";
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static const char UnityStrMemory[] = " Memory Mismatch.";
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static const char UnityStrDelta[] = " Values Not Within Delta ";
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static const char UnityStrPointless[] = " You Asked Me To Compare Nothing, Which Was Pointless.";
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static const char UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
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static const char UnityStrNullPointerForActual[] = " Actual pointer was NULL";
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static const char UnityStrNot[] = "Not ";
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static const char UnityStrInf[] = "Infinity";
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static const char UnityStrNegInf[] = "Negative Infinity";
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static const char UnityStrNaN[] = "NaN";
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static const char UnityStrDet[] = "Determinate";
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static const char UnityStrInvalidFloatTrait[] = "Invalid Float Trait";
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const char UnityStrErrFloat[] = "Unity Floating Point Disabled";
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const char UnityStrErrDouble[] = "Unity Double Precision Disabled";
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const char UnityStrErr64[] = "Unity 64-bit Support Disabled";
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static const char UnityStrBreaker[] = "-----------------------";
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static const char UnityStrResultsTests[] = " Tests ";
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static const char UnityStrResultsFailures[] = " Failures ";
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static const char UnityStrResultsIgnored[] = " Ignored ";
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static const char UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " ";
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static const char UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " ";
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#ifdef UNITY_FLOAT_NEEDS_ZERO
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/* Dividing by these constants produces +/- infinity.
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* The rationale is given in UnityAssertFloatIsInf's body. */
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static const _UF f_zero = 0.0f;
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#endif
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/* compiler-generic print formatting masks */
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static const _U_UINT UnitySizeMask[] =
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{
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255u, /* 0xFF */
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65535u, /* 0xFFFF */
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65535u,
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4294967295u, /* 0xFFFFFFFF */
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4294967295u,
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4294967295u,
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4294967295u
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#ifdef UNITY_SUPPORT_64
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,0xFFFFFFFFFFFFFFFF
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#endif
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};
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/*-----------------------------------------------
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* Pretty Printers & Test Result Output Handlers
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*-----------------------------------------------*/
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void UnityPrint(const char* string)
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{
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const char* pch = string;
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if (pch != NULL)
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{
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while (*pch)
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{
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/* printable characters plus CR & LF are printed */
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if ((*pch <= 126) && (*pch >= 32))
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{
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UNITY_OUTPUT_CHAR(*pch);
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}
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/* write escaped carriage returns */
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else if (*pch == 13)
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{
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UNITY_OUTPUT_CHAR('\\');
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UNITY_OUTPUT_CHAR('r');
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}
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/* write escaped line feeds */
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else if (*pch == 10)
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{
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UNITY_OUTPUT_CHAR('\\');
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UNITY_OUTPUT_CHAR('n');
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}
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/* unprintable characters are shown as codes */
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else
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{
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UNITY_OUTPUT_CHAR('\\');
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UnityPrintNumberHex((_U_UINT)*pch, 2);
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}
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pch++;
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}
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}
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}
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void UnityPrintLen(const char* string, const _UU32 length);
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void UnityPrintLen(const char* string, const _UU32 length)
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{
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const char* pch = string;
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if (pch != NULL)
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{
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while (*pch && (_UU32)(pch - string) < length)
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{
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/* printable characters plus CR & LF are printed */
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if ((*pch <= 126) && (*pch >= 32))
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{
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UNITY_OUTPUT_CHAR(*pch);
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}
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/* write escaped carriage returns */
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else if (*pch == 13)
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{
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UNITY_OUTPUT_CHAR('\\');
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UNITY_OUTPUT_CHAR('r');
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}
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/* write escaped line feeds */
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else if (*pch == 10)
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{
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UNITY_OUTPUT_CHAR('\\');
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UNITY_OUTPUT_CHAR('n');
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}
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/* unprintable characters are shown as codes */
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else
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{
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UNITY_OUTPUT_CHAR('\\');
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UnityPrintNumberHex((_U_UINT)*pch, 2);
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}
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pch++;
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}
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}
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}
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/*-----------------------------------------------*/
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void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style)
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{
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if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
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{
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UnityPrintNumber(number);
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}
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else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
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{
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UnityPrintNumberUnsigned( (_U_UINT)number & UnitySizeMask[((_U_UINT)style & (_U_UINT)0x0F) - 1] );
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}
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else
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{
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UnityPrintNumberHex((_U_UINT)number, (char)((style & 0x000F) << 1));
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}
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}
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/*-----------------------------------------------*/
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void UnityPrintNumber(const _U_SINT number_to_print)
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{
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_U_UINT number = (_U_UINT)number_to_print;
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if (number_to_print < 0)
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{
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/* A negative number, including MIN negative */
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UNITY_OUTPUT_CHAR('-');
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number = (_U_UINT)(-number_to_print);
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}
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UnityPrintNumberUnsigned(number);
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}
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/*-----------------------------------------------
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* basically do an itoa using as little ram as possible */
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void UnityPrintNumberUnsigned(const _U_UINT number)
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{
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_U_UINT divisor = 1;
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/* figure out initial divisor */
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while (number / divisor > 9)
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{
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divisor *= 10;
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}
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/* now mod and print, then divide divisor */
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do
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{
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UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
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divisor /= 10;
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}
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while (divisor > 0);
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}
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/*-----------------------------------------------*/
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void UnityPrintNumberHex(const _U_UINT number, const char nibbles_to_print)
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{
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_U_UINT nibble;
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char nibbles = nibbles_to_print;
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UNITY_OUTPUT_CHAR('0');
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UNITY_OUTPUT_CHAR('x');
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while (nibbles > 0)
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{
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nibble = (number >> (--nibbles << 2)) & 0x0000000F;
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if (nibble <= 9)
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{
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UNITY_OUTPUT_CHAR((char)('0' + nibble));
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}
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else
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{
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UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
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}
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}
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}
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/*-----------------------------------------------*/
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void UnityPrintMask(const _U_UINT mask, const _U_UINT number)
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{
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_U_UINT current_bit = (_U_UINT)1 << (UNITY_INT_WIDTH - 1);
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_US32 i;
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for (i = 0; i < UNITY_INT_WIDTH; i++)
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{
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if (current_bit & mask)
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{
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if (current_bit & number)
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{
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UNITY_OUTPUT_CHAR('1');
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}
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else
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{
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UNITY_OUTPUT_CHAR('0');
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}
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}
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else
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{
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UNITY_OUTPUT_CHAR('X');
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}
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current_bit = current_bit >> 1;
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}
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}
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/*-----------------------------------------------*/
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#ifdef UNITY_FLOAT_VERBOSE
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#include <stdio.h>
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#ifndef UNITY_VERBOSE_NUMBER_MAX_LENGTH
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# ifdef UNITY_DOUBLE_VERBOSE
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# define UNITY_VERBOSE_NUMBER_MAX_LENGTH 317
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# else
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# define UNITY_VERBOSE_NUMBER_MAX_LENGTH 47
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# endif
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#endif
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void UnityPrintFloat(_UF number)
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{
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char TempBuffer[UNITY_VERBOSE_NUMBER_MAX_LENGTH + 1];
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snprintf(TempBuffer, sizeof(TempBuffer), "%.6f", number);
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UnityPrint(TempBuffer);
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}
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#endif
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/*-----------------------------------------------*/
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void UnityPrintFail(void);
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void UnityPrintFail(void)
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{
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UnityPrint(UnityStrFail);
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}
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void UnityPrintOk(void);
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void UnityPrintOk(void)
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{
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UnityPrint(UnityStrOk);
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}
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/*-----------------------------------------------*/
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static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line);
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static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
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{
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#ifndef UNITY_FIXTURES
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UnityPrint(file);
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UNITY_OUTPUT_CHAR(':');
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UnityPrintNumber((_U_SINT)line);
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UNITY_OUTPUT_CHAR(':');
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UnityPrint(Unity.CurrentTestName);
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UNITY_OUTPUT_CHAR(':');
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#else
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UNITY_UNUSED(file);
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UNITY_UNUSED(line);
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#endif
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}
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/*-----------------------------------------------*/
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static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line);
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static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
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{
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#ifndef UNITY_FIXTURES
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UnityTestResultsBegin(Unity.TestFile, line);
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#else
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UNITY_UNUSED(line);
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#endif
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UnityPrint(UnityStrFail);
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UNITY_OUTPUT_CHAR(':');
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}
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/*-----------------------------------------------*/
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void UnityConcludeTest(void)
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{
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if (Unity.CurrentTestIgnored)
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{
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Unity.TestIgnores++;
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}
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else if (!Unity.CurrentTestFailed)
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{
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UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
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UnityPrint(UnityStrPass);
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}
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else
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{
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Unity.TestFailures++;
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}
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Unity.CurrentTestFailed = 0;
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Unity.CurrentTestIgnored = 0;
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UNITY_PRINT_EOL();
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UNITY_OUTPUT_FLUSH();
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}
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/*-----------------------------------------------*/
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static void UnityAddMsgIfSpecified(const char* msg);
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static void UnityAddMsgIfSpecified(const char* msg)
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{
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if (msg)
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{
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UnityPrint(UnityStrSpacer);
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#ifndef UNITY_EXCLUDE_DETAILS
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if (Unity.CurrentDetail1)
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{
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UnityPrint(UnityStrDetail1Name);
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UnityPrint(Unity.CurrentDetail1);
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if (Unity.CurrentDetail2)
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{
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UnityPrint(UnityStrDetail2Name);
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UnityPrint(Unity.CurrentDetail2);
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}
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UnityPrint(UnityStrSpacer);
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}
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#endif
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UnityPrint(msg);
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}
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}
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/*-----------------------------------------------*/
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static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual);
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static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
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{
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UnityPrint(UnityStrExpected);
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if (expected != NULL)
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{
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UNITY_OUTPUT_CHAR('\'');
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UnityPrint(expected);
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UNITY_OUTPUT_CHAR('\'');
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}
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else
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{
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UnityPrint(UnityStrNull);
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}
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UnityPrint(UnityStrWas);
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if (actual != NULL)
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{
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UNITY_OUTPUT_CHAR('\'');
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UnityPrint(actual);
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UNITY_OUTPUT_CHAR('\'');
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}
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else
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{
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UnityPrint(UnityStrNull);
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}
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}
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/*-----------------------------------------------*/
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static void UnityPrintExpectedAndActualStringsLen(const char* expected, const char* actual, const _UU32 length)
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{
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UnityPrint(UnityStrExpected);
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if (expected != NULL)
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{
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UNITY_OUTPUT_CHAR('\'');
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UnityPrintLen(expected, length);
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UNITY_OUTPUT_CHAR('\'');
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}
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else
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{
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UnityPrint(UnityStrNull);
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}
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UnityPrint(UnityStrWas);
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if (actual != NULL)
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{
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UNITY_OUTPUT_CHAR('\'');
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UnityPrintLen(actual, length);
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UNITY_OUTPUT_CHAR('\'');
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}
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else
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{
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UnityPrint(UnityStrNull);
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}
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}
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/*-----------------------------------------------
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* Assertion & Control Helpers
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*-----------------------------------------------*/
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static int UnityCheckArraysForNull(UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual, const UNITY_LINE_TYPE lineNumber, const char* msg)
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{
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/* return true if they are both NULL */
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if ((expected == NULL) && (actual == NULL))
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return 1;
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/* throw error if just expected is NULL */
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if (expected == NULL)
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{
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UnityTestResultsFailBegin(lineNumber);
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UnityPrint(UnityStrNullPointerForExpected);
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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/* throw error if just actual is NULL */
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if (actual == NULL)
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{
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UnityTestResultsFailBegin(lineNumber);
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UnityPrint(UnityStrNullPointerForActual);
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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/* return false if neither is NULL */
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return 0;
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}
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|
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/*-----------------------------------------------
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* Assertion Functions
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*-----------------------------------------------*/
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void UnityAssertBits(const _U_SINT mask,
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const _U_SINT expected,
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const _U_SINT actual,
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const char* msg,
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const UNITY_LINE_TYPE lineNumber)
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{
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UNITY_SKIP_EXECUTION;
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if ((mask & expected) != (mask & actual))
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{
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UnityTestResultsFailBegin(lineNumber);
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UnityPrint(UnityStrExpected);
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UnityPrintMask((_U_UINT)mask, (_U_UINT)expected);
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UnityPrint(UnityStrWas);
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UnityPrintMask((_U_UINT)mask, (_U_UINT)actual);
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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}
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|
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/*-----------------------------------------------*/
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void UnityAssertEqualNumber(const _U_SINT expected,
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const _U_SINT actual,
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const char* msg,
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const UNITY_LINE_TYPE lineNumber,
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const UNITY_DISPLAY_STYLE_T style)
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|
{
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UNITY_SKIP_EXECUTION;
|
|
|
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if (expected != actual)
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{
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UnityTestResultsFailBegin(lineNumber);
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UnityPrint(UnityStrExpected);
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UnityPrintNumberByStyle(expected, style);
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UnityPrint(UnityStrWas);
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UnityPrintNumberByStyle(actual, style);
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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}
|
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|
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#define UnityPrintPointlessAndBail() \
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{ \
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UnityTestResultsFailBegin(lineNumber); \
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UnityPrint(UnityStrPointless); \
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UnityAddMsgIfSpecified(msg); \
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UNITY_FAIL_AND_BAIL; }
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|
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/*-----------------------------------------------*/
|
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void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
|
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UNITY_INTERNAL_PTR actual,
|
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const _UU32 num_elements,
|
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const char* msg,
|
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const UNITY_LINE_TYPE lineNumber,
|
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const UNITY_DISPLAY_STYLE_T style)
|
|
{
|
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_UU32 elements = num_elements;
|
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UNITY_INTERNAL_PTR ptr_exp = (UNITY_INTERNAL_PTR)expected;
|
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UNITY_INTERNAL_PTR ptr_act = (UNITY_INTERNAL_PTR)actual;
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UNITY_SKIP_EXECUTION;
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|
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if (elements == 0)
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{
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UnityPrintPointlessAndBail();
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}
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|
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if (UnityCheckArraysForNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg) == 1)
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return;
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|
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/* If style is UNITY_DISPLAY_STYLE_INT, we'll fall into the default case rather than the INT16 or INT32 (etc) case
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* as UNITY_DISPLAY_STYLE_INT includes a flag for UNITY_DISPLAY_RANGE_AUTO, which the width-specific
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* variants do not. Therefore remove this flag. */
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switch(style & (UNITY_DISPLAY_STYLE_T)(~UNITY_DISPLAY_RANGE_AUTO))
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{
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case UNITY_DISPLAY_STYLE_HEX8:
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case UNITY_DISPLAY_STYLE_INT8:
|
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case UNITY_DISPLAY_STYLE_UINT8:
|
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while (elements--)
|
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{
|
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if (*(UNITY_PTR_ATTRIBUTE const _US8*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US8*)ptr_act)
|
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{
|
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UnityTestResultsFailBegin(lineNumber);
|
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UnityPrint(UnityStrElement);
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UnityPrintNumberUnsigned(num_elements - elements - 1);
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UnityPrint(UnityStrExpected);
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UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US8*)ptr_exp, style);
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UnityPrint(UnityStrWas);
|
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UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US8*)ptr_act, style);
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UnityAddMsgIfSpecified(msg);
|
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UNITY_FAIL_AND_BAIL;
|
|
}
|
|
ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 1);
|
|
ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 1);
|
|
}
|
|
break;
|
|
case UNITY_DISPLAY_STYLE_HEX16:
|
|
case UNITY_DISPLAY_STYLE_INT16:
|
|
case UNITY_DISPLAY_STYLE_UINT16:
|
|
while (elements--)
|
|
{
|
|
if (*(UNITY_PTR_ATTRIBUTE const _US16*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US16*)ptr_act)
|
|
{
|
|
UnityTestResultsFailBegin(lineNumber);
|
|
UnityPrint(UnityStrElement);
|
|
UnityPrintNumberUnsigned(num_elements - elements - 1);
|
|
UnityPrint(UnityStrExpected);
|
|
UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)ptr_exp, style);
|
|
UnityPrint(UnityStrWas);
|
|
UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)ptr_act, style);
|
|
UnityAddMsgIfSpecified(msg);
|
|
UNITY_FAIL_AND_BAIL;
|
|
}
|
|
ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 2);
|
|
ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 2);
|
|
}
|
|
break;
|
|
#ifdef UNITY_SUPPORT_64
|
|
case UNITY_DISPLAY_STYLE_HEX64:
|
|
case UNITY_DISPLAY_STYLE_INT64:
|
|
case UNITY_DISPLAY_STYLE_UINT64:
|
|
while (elements--)
|
|
{
|
|
if (*(UNITY_PTR_ATTRIBUTE const _US64*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US64*)ptr_act)
|
|
{
|
|
UnityTestResultsFailBegin(lineNumber);
|
|
UnityPrint(UnityStrElement);
|
|
UnityPrintNumberUnsigned(num_elements - elements - 1);
|
|
UnityPrint(UnityStrExpected);
|
|
UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US64*)ptr_exp, style);
|
|
UnityPrint(UnityStrWas);
|
|
UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US64*)ptr_act, style);
|
|
UnityAddMsgIfSpecified(msg);
|
|
UNITY_FAIL_AND_BAIL;
|
|
}
|
|
ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 8);
|
|
ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 8);
|
|
}
|
|
break;
|
|
#endif
|
|
default:
|
|
while (elements--)
|
|
{
|
|
if (*(UNITY_PTR_ATTRIBUTE const _US32*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US32*)ptr_act)
|
|
{
|
|
UnityTestResultsFailBegin(lineNumber);
|
|
UnityPrint(UnityStrElement);
|
|
UnityPrintNumberUnsigned(num_elements - elements - 1);
|
|
UnityPrint(UnityStrExpected);
|
|
UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US32*)ptr_exp, style);
|
|
UnityPrint(UnityStrWas);
|
|
UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US32*)ptr_act, style);
|
|
UnityAddMsgIfSpecified(msg);
|
|
UNITY_FAIL_AND_BAIL;
|
|
}
|
|
ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 4);
|
|
ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 4);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*-----------------------------------------------*/
|
|
#ifndef UNITY_EXCLUDE_FLOAT
|
|
void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
|
|
UNITY_PTR_ATTRIBUTE const _UF* actual,
|
|
const _UU32 num_elements,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber)
|
|
{
|
|
_UU32 elements = num_elements;
|
|
UNITY_PTR_ATTRIBUTE const _UF* ptr_expected = expected;
|
|
UNITY_PTR_ATTRIBUTE const _UF* ptr_actual = actual;
|
|
_UF diff, tol;
|
|
|
|
UNITY_SKIP_EXECUTION;
|
|
|
|
if (elements == 0)
|
|
{
|
|
UnityPrintPointlessAndBail();
|
|
}
|
|
|
|
if (UnityCheckArraysForNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg) == 1)
|
|
return;
|
|
|
|
while (elements--)
|
|
{
|
|
diff = *ptr_expected - *ptr_actual;
|
|
if (diff < 0.0f)
|
|
diff = 0.0f - diff;
|
|
tol = UNITY_FLOAT_PRECISION * *ptr_expected;
|
|
if (tol < 0.0f)
|
|
tol = 0.0f - tol;
|
|
|
|
/* This first part of this condition will catch any NaN or Infinite values */
|
|
if (isnan(diff) || isinf(diff) || (diff > tol))
|
|
{
|
|
UnityTestResultsFailBegin(lineNumber);
|
|
UnityPrint(UnityStrElement);
|
|
UnityPrintNumberUnsigned(num_elements - elements - 1);
|
|
#ifdef UNITY_FLOAT_VERBOSE
|
|
UnityPrint(UnityStrExpected);
|
|
UnityPrintFloat(*ptr_expected);
|
|
UnityPrint(UnityStrWas);
|
|
UnityPrintFloat(*ptr_actual);
|
|
#else
|
|
UnityPrint(UnityStrDelta);
|
|
#endif
|
|
UnityAddMsgIfSpecified(msg);
|
|
UNITY_FAIL_AND_BAIL;
|
|
}
|
|
ptr_expected++;
|
|
ptr_actual++;
|
|
}
|
|
}
|
|
|
|
/*-----------------------------------------------*/
|
|
void UnityAssertFloatsWithin(const _UF delta,
|
|
const _UF expected,
|
|
const _UF actual,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber)
|
|
{
|
|
_UF diff = actual - expected;
|
|
_UF pos_delta = delta;
|
|
|
|
UNITY_SKIP_EXECUTION;
|
|
|
|
if (diff < 0.0f)
|
|
{
|
|
diff = 0.0f - diff;
|
|
}
|
|
if (pos_delta < 0.0f)
|
|
{
|
|
pos_delta = 0.0f - pos_delta;
|
|
}
|
|
|
|
/* This first part of this condition will catch any NaN or Infinite values */
|
|
if (isnan(diff) || isinf(diff) || (pos_delta < diff))
|
|
{
|
|
UnityTestResultsFailBegin(lineNumber);
|
|
#ifdef UNITY_FLOAT_VERBOSE
|
|
UnityPrint(UnityStrExpected);
|
|
UnityPrintFloat(expected);
|
|
UnityPrint(UnityStrWas);
|
|
UnityPrintFloat(actual);
|
|
#else
|
|
UnityPrint(UnityStrDelta);
|
|
#endif
|
|
UnityAddMsgIfSpecified(msg);
|
|
UNITY_FAIL_AND_BAIL;
|
|
}
|
|
}
|
|
|
|
/*-----------------------------------------------*/
|
|
void UnityAssertFloatSpecial(const _UF actual,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber,
|
|
const UNITY_FLOAT_TRAIT_T style)
|
|
{
|
|
const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet };
|
|
_U_SINT should_be_trait = ((_U_SINT)style & 1);
|
|
_U_SINT is_trait = !should_be_trait;
|
|
_U_SINT trait_index = (_U_SINT)(style >> 1);
|
|
|
|
UNITY_SKIP_EXECUTION;
|
|
|
|
switch(style)
|
|
{
|
|
/* To determine Inf / Neg Inf, we compare to an Inf / Neg Inf value we create on the fly
|
|
* We are using a variable to hold the zero value because some compilers complain about dividing by zero otherwise */
|
|
case UNITY_FLOAT_IS_INF:
|
|
case UNITY_FLOAT_IS_NOT_INF:
|
|
is_trait = isinf(actual) & ispos(actual);
|
|
break;
|
|
case UNITY_FLOAT_IS_NEG_INF:
|
|
case UNITY_FLOAT_IS_NOT_NEG_INF:
|
|
is_trait = isinf(actual) & isneg(actual);
|
|
break;
|
|
|
|
/* NaN is the only floating point value that does NOT equal itself. Therefore if Actual == Actual, then it is NOT NaN. */
|
|
case UNITY_FLOAT_IS_NAN:
|
|
case UNITY_FLOAT_IS_NOT_NAN:
|
|
is_trait = isnan(actual);
|
|
break;
|
|
|
|
/* A determinate number is non infinite and not NaN. (therefore the opposite of the two above) */
|
|
case UNITY_FLOAT_IS_DET:
|
|
case UNITY_FLOAT_IS_NOT_DET:
|
|
if (isinf(actual) | isnan(actual))
|
|
is_trait = 0;
|
|
else
|
|
is_trait = 1;
|
|
break;
|
|
|
|
default:
|
|
trait_index = 0;
|
|
trait_names[0] = UnityStrInvalidFloatTrait;
|
|
break;
|
|
}
|
|
|
|
if (is_trait != should_be_trait)
|
|
{
|
|
UnityTestResultsFailBegin(lineNumber);
|
|
UnityPrint(UnityStrExpected);
|
|
if (!should_be_trait)
|
|
UnityPrint(UnityStrNot);
|
|
UnityPrint(trait_names[trait_index]);
|
|
UnityPrint(UnityStrWas);
|
|
#ifdef UNITY_FLOAT_VERBOSE
|
|
UnityPrintFloat(actual);
|
|
#else
|
|
if (should_be_trait)
|
|
UnityPrint(UnityStrNot);
|
|
UnityPrint(trait_names[trait_index]);
|
|
#endif
|
|
UnityAddMsgIfSpecified(msg);
|
|
UNITY_FAIL_AND_BAIL;
|
|
}
|
|
}
|
|
|
|
#endif /* not UNITY_EXCLUDE_FLOAT */
|
|
|
|
/*-----------------------------------------------*/
|
|
#ifndef UNITY_EXCLUDE_DOUBLE
|
|
void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
|
|
UNITY_PTR_ATTRIBUTE const _UD* actual,
|
|
const _UU32 num_elements,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber)
|
|
{
|
|
_UU32 elements = num_elements;
|
|
UNITY_PTR_ATTRIBUTE const _UD* ptr_expected = expected;
|
|
UNITY_PTR_ATTRIBUTE const _UD* ptr_actual = actual;
|
|
_UD diff, tol;
|
|
|
|
UNITY_SKIP_EXECUTION;
|
|
|
|
if (elements == 0)
|
|
{
|
|
UnityPrintPointlessAndBail();
|
|
}
|
|
|
|
if (UnityCheckArraysForNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg) == 1)
|
|
return;
|
|
|
|
while (elements--)
|
|
{
|
|
diff = *ptr_expected - *ptr_actual;
|
|
if (diff < 0.0)
|
|
diff = 0.0 - diff;
|
|
tol = UNITY_DOUBLE_PRECISION * *ptr_expected;
|
|
if (tol < 0.0)
|
|
tol = 0.0 - tol;
|
|
|
|
/* This first part of this condition will catch any NaN or Infinite values */
|
|
if (isnan(diff) || isinf(diff) || (diff > tol))
|
|
{
|
|
UnityTestResultsFailBegin(lineNumber);
|
|
UnityPrint(UnityStrElement);
|
|
UnityPrintNumberUnsigned(num_elements - elements - 1);
|
|
#ifdef UNITY_DOUBLE_VERBOSE
|
|
UnityPrint(UnityStrExpected);
|
|
UnityPrintFloat((float)(*ptr_expected));
|
|
UnityPrint(UnityStrWas);
|
|
UnityPrintFloat((float)(*ptr_actual));
|
|
#else
|
|
UnityPrint(UnityStrDelta);
|
|
#endif
|
|
UnityAddMsgIfSpecified(msg);
|
|
UNITY_FAIL_AND_BAIL;
|
|
}
|
|
ptr_expected++;
|
|
ptr_actual++;
|
|
}
|
|
}
|
|
|
|
/*-----------------------------------------------*/
|
|
void UnityAssertDoublesWithin(const _UD delta,
|
|
const _UD expected,
|
|
const _UD actual,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber)
|
|
{
|
|
_UD diff = actual - expected;
|
|
_UD pos_delta = delta;
|
|
|
|
UNITY_SKIP_EXECUTION;
|
|
|
|
if (diff < 0.0)
|
|
{
|
|
diff = 0.0 - diff;
|
|
}
|
|
if (pos_delta < 0.0)
|
|
{
|
|
pos_delta = 0.0 - pos_delta;
|
|
}
|
|
|
|
/* This first part of this condition will catch any NaN or Infinite values */
|
|
if (isnan(diff) || isinf(diff) || (pos_delta < diff))
|
|
{
|
|
UnityTestResultsFailBegin(lineNumber);
|
|
#ifdef UNITY_DOUBLE_VERBOSE
|
|
UnityPrint(UnityStrExpected);
|
|
UnityPrintFloat((float)expected);
|
|
UnityPrint(UnityStrWas);
|
|
UnityPrintFloat((float)actual);
|
|
#else
|
|
UnityPrint(UnityStrDelta);
|
|
#endif
|
|
UnityAddMsgIfSpecified(msg);
|
|
UNITY_FAIL_AND_BAIL;
|
|
}
|
|
}
|
|
|
|
/*-----------------------------------------------*/
|
|
|
|
void UnityAssertDoubleSpecial(const _UD actual,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber,
|
|
const UNITY_FLOAT_TRAIT_T style)
|
|
{
|
|
const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet };
|
|
_U_SINT should_be_trait = ((_U_SINT)style & 1);
|
|
_U_SINT is_trait = !should_be_trait;
|
|
_U_SINT trait_index = (_U_SINT)(style >> 1);
|
|
|
|
UNITY_SKIP_EXECUTION;
|
|
|
|
switch(style)
|
|
{
|
|
/* To determine Inf / Neg Inf, we compare to an Inf / Neg Inf value we create on the fly
|
|
* We are using a variable to hold the zero value because some compilers complain about dividing by zero otherwise */
|
|
case UNITY_FLOAT_IS_INF:
|
|
case UNITY_FLOAT_IS_NOT_INF:
|
|
is_trait = isinf(actual) & ispos(actual);
|
|
break;
|
|
case UNITY_FLOAT_IS_NEG_INF:
|
|
case UNITY_FLOAT_IS_NOT_NEG_INF:
|
|
is_trait = isinf(actual) & isneg(actual);
|
|
break;
|
|
|
|
/* NaN is the only floating point value that does NOT equal itself. Therefore if Actual == Actual, then it is NOT NaN. */
|
|
case UNITY_FLOAT_IS_NAN:
|
|
case UNITY_FLOAT_IS_NOT_NAN:
|
|
is_trait = isnan(actual);
|
|
break;
|
|
|
|
/* A determinate number is non infinite and not NaN. (therefore the opposite of the two above) */
|
|
case UNITY_FLOAT_IS_DET:
|
|
case UNITY_FLOAT_IS_NOT_DET:
|
|
if (isinf(actual) | isnan(actual))
|
|
is_trait = 0;
|
|
else
|
|
is_trait = 1;
|
|
break;
|
|
|
|
default:
|
|
trait_index = 0;
|
|
trait_names[0] = UnityStrInvalidFloatTrait;
|
|
break;
|
|
}
|
|
|
|
if (is_trait != should_be_trait)
|
|
{
|
|
UnityTestResultsFailBegin(lineNumber);
|
|
UnityPrint(UnityStrExpected);
|
|
if (!should_be_trait)
|
|
UnityPrint(UnityStrNot);
|
|
UnityPrint(trait_names[trait_index]);
|
|
UnityPrint(UnityStrWas);
|
|
#ifdef UNITY_DOUBLE_VERBOSE
|
|
UnityPrintFloat(actual);
|
|
#else
|
|
if (should_be_trait)
|
|
UnityPrint(UnityStrNot);
|
|
UnityPrint(trait_names[trait_index]);
|
|
#endif
|
|
UnityAddMsgIfSpecified(msg);
|
|
UNITY_FAIL_AND_BAIL;
|
|
}
|
|
}
|
|
|
|
|
|
#endif /* not UNITY_EXCLUDE_DOUBLE */
|
|
|
|
/*-----------------------------------------------*/
|
|
void UnityAssertNumbersWithin( const _U_UINT delta,
|
|
const _U_SINT expected,
|
|
const _U_SINT actual,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber,
|
|
const UNITY_DISPLAY_STYLE_T style)
|
|
{
|
|
UNITY_SKIP_EXECUTION;
|
|
|
|
if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
|
|
{
|
|
if (actual > expected)
|
|
Unity.CurrentTestFailed = ((_U_UINT)(actual - expected) > delta);
|
|
else
|
|
Unity.CurrentTestFailed = ((_U_UINT)(expected - actual) > delta);
|
|
}
|
|
else
|
|
{
|
|
if ((_U_UINT)actual > (_U_UINT)expected)
|
|
Unity.CurrentTestFailed = ((_U_UINT)(actual - expected) > delta);
|
|
else
|
|
Unity.CurrentTestFailed = ((_U_UINT)(expected - actual) > delta);
|
|
}
|
|
|
|
if (Unity.CurrentTestFailed)
|
|
{
|
|
UnityTestResultsFailBegin(lineNumber);
|
|
UnityPrint(UnityStrDelta);
|
|
UnityPrintNumberByStyle((_U_SINT)delta, style);
|
|
UnityPrint(UnityStrExpected);
|
|
UnityPrintNumberByStyle(expected, style);
|
|
UnityPrint(UnityStrWas);
|
|
UnityPrintNumberByStyle(actual, style);
|
|
UnityAddMsgIfSpecified(msg);
|
|
UNITY_FAIL_AND_BAIL;
|
|
}
|
|
}
|
|
|
|
/*-----------------------------------------------*/
|
|
void UnityAssertEqualString(const char* expected,
|
|
const char* actual,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber)
|
|
{
|
|
_UU32 i;
|
|
|
|
UNITY_SKIP_EXECUTION;
|
|
|
|
/* if both pointers not null compare the strings */
|
|
if (expected && actual)
|
|
{
|
|
for (i = 0; expected[i] || actual[i]; i++)
|
|
{
|
|
if (expected[i] != actual[i])
|
|
{
|
|
Unity.CurrentTestFailed = 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{ /* handle case of one pointers being null (if both null, test should pass) */
|
|
if (expected != actual)
|
|
{
|
|
Unity.CurrentTestFailed = 1;
|
|
}
|
|
}
|
|
|
|
if (Unity.CurrentTestFailed)
|
|
{
|
|
UnityTestResultsFailBegin(lineNumber);
|
|
UnityPrintExpectedAndActualStrings(expected, actual);
|
|
UnityAddMsgIfSpecified(msg);
|
|
UNITY_FAIL_AND_BAIL;
|
|
}
|
|
}
|
|
|
|
/*-----------------------------------------------*/
|
|
void UnityAssertEqualStringLen(const char* expected,
|
|
const char* actual,
|
|
const _UU32 length,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber)
|
|
{
|
|
_UU32 i;
|
|
|
|
UNITY_SKIP_EXECUTION;
|
|
|
|
/* if both pointers not null compare the strings */
|
|
if (expected && actual)
|
|
{
|
|
for (i = 0; (expected[i] || actual[i]) && i < length; i++)
|
|
{
|
|
if (expected[i] != actual[i])
|
|
{
|
|
Unity.CurrentTestFailed = 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{ /* handle case of one pointers being null (if both null, test should pass) */
|
|
if (expected != actual)
|
|
{
|
|
Unity.CurrentTestFailed = 1;
|
|
}
|
|
}
|
|
|
|
if (Unity.CurrentTestFailed)
|
|
{
|
|
UnityTestResultsFailBegin(lineNumber);
|
|
UnityPrintExpectedAndActualStringsLen(expected, actual, length);
|
|
UnityAddMsgIfSpecified(msg);
|
|
UNITY_FAIL_AND_BAIL;
|
|
}
|
|
}
|
|
|
|
|
|
/*-----------------------------------------------*/
|
|
void UnityAssertEqualStringArray( const char** expected,
|
|
const char** actual,
|
|
const _UU32 num_elements,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber)
|
|
{
|
|
_UU32 i, j = 0;
|
|
|
|
UNITY_SKIP_EXECUTION;
|
|
|
|
/* if no elements, it's an error */
|
|
if (num_elements == 0)
|
|
{
|
|
UnityPrintPointlessAndBail();
|
|
}
|
|
|
|
if (UnityCheckArraysForNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg) == 1)
|
|
return;
|
|
|
|
do
|
|
{
|
|
/* if both pointers not null compare the strings */
|
|
if (expected[j] && actual[j])
|
|
{
|
|
for (i = 0; expected[j][i] || actual[j][i]; i++)
|
|
{
|
|
if (expected[j][i] != actual[j][i])
|
|
{
|
|
Unity.CurrentTestFailed = 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{ /* handle case of one pointers being null (if both null, test should pass) */
|
|
if (expected[j] != actual[j])
|
|
{
|
|
Unity.CurrentTestFailed = 1;
|
|
}
|
|
}
|
|
|
|
if (Unity.CurrentTestFailed)
|
|
{
|
|
UnityTestResultsFailBegin(lineNumber);
|
|
if (num_elements > 1)
|
|
{
|
|
UnityPrint(UnityStrElement);
|
|
UnityPrintNumberUnsigned(j);
|
|
}
|
|
UnityPrintExpectedAndActualStrings((const char*)(expected[j]), (const char*)(actual[j]));
|
|
UnityAddMsgIfSpecified(msg);
|
|
UNITY_FAIL_AND_BAIL;
|
|
}
|
|
} while (++j < num_elements);
|
|
}
|
|
|
|
/*-----------------------------------------------*/
|
|
void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected,
|
|
UNITY_INTERNAL_PTR actual,
|
|
const _UU32 length,
|
|
const _UU32 num_elements,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber)
|
|
{
|
|
UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
|
|
UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
|
|
_UU32 elements = num_elements;
|
|
_UU32 bytes;
|
|
|
|
UNITY_SKIP_EXECUTION;
|
|
|
|
if ((elements == 0) || (length == 0))
|
|
{
|
|
UnityPrintPointlessAndBail();
|
|
}
|
|
|
|
if (UnityCheckArraysForNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg) == 1)
|
|
return;
|
|
|
|
while (elements--)
|
|
{
|
|
/* /////////////////////////////////// */
|
|
bytes = length;
|
|
while (bytes--)
|
|
{
|
|
if (*ptr_exp != *ptr_act)
|
|
{
|
|
UnityTestResultsFailBegin(lineNumber);
|
|
UnityPrint(UnityStrMemory);
|
|
if (num_elements > 1)
|
|
{
|
|
UnityPrint(UnityStrElement);
|
|
UnityPrintNumberUnsigned(num_elements - elements - 1);
|
|
}
|
|
UnityPrint(UnityStrByte);
|
|
UnityPrintNumberUnsigned(length - bytes - 1);
|
|
UnityPrint(UnityStrExpected);
|
|
UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
|
|
UnityPrint(UnityStrWas);
|
|
UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
|
|
UnityAddMsgIfSpecified(msg);
|
|
UNITY_FAIL_AND_BAIL;
|
|
}
|
|
ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 1);
|
|
ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 1);
|
|
}
|
|
/* /////////////////////////////////// */
|
|
|
|
}
|
|
}
|
|
|
|
/*-----------------------------------------------
|
|
* Control Functions
|
|
*-----------------------------------------------*/
|
|
|
|
void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
|
|
{
|
|
UNITY_SKIP_EXECUTION;
|
|
|
|
UnityTestResultsBegin(Unity.TestFile, line);
|
|
UnityPrintFail();
|
|
if (msg != NULL)
|
|
{
|
|
UNITY_OUTPUT_CHAR(':');
|
|
|
|
#ifndef UNITY_EXCLUDE_DETAILS
|
|
if (Unity.CurrentDetail1)
|
|
{
|
|
UnityPrint(UnityStrDetail1Name);
|
|
UnityPrint(Unity.CurrentDetail1);
|
|
if (Unity.CurrentDetail2)
|
|
{
|
|
UnityPrint(UnityStrDetail2Name);
|
|
UnityPrint(Unity.CurrentDetail2);
|
|
}
|
|
UnityPrint(UnityStrSpacer);
|
|
}
|
|
#endif
|
|
if (msg[0] != ' ')
|
|
{
|
|
UNITY_OUTPUT_CHAR(' ');
|
|
}
|
|
UnityPrint(msg);
|
|
}
|
|
|
|
UNITY_FAIL_AND_BAIL;
|
|
}
|
|
|
|
/*-----------------------------------------------*/
|
|
void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
|
|
{
|
|
UNITY_SKIP_EXECUTION;
|
|
|
|
UnityTestResultsBegin(Unity.TestFile, line);
|
|
UnityPrint(UnityStrIgnore);
|
|
if (msg != NULL)
|
|
{
|
|
UNITY_OUTPUT_CHAR(':');
|
|
UNITY_OUTPUT_CHAR(' ');
|
|
UnityPrint(msg);
|
|
}
|
|
UNITY_IGNORE_AND_BAIL;
|
|
}
|
|
|
|
/*-----------------------------------------------*/
|
|
#if defined(UNITY_WEAK_ATTRIBUTE)
|
|
UNITY_WEAK_ATTRIBUTE void setUp(void) { }
|
|
UNITY_WEAK_ATTRIBUTE void tearDown(void) { }
|
|
#elif defined(UNITY_WEAK_PRAGMA)
|
|
# pragma weak setUp
|
|
void setUp(void) { }
|
|
# pragma weak tearDown
|
|
void tearDown(void) { }
|
|
#endif
|
|
/*-----------------------------------------------*/
|
|
void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
|
|
{
|
|
Unity.CurrentTestName = FuncName;
|
|
Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
|
|
Unity.NumberOfTests++;
|
|
UNITY_CLR_DETAILS();
|
|
if (TEST_PROTECT())
|
|
{
|
|
setUp();
|
|
Func();
|
|
}
|
|
if (TEST_PROTECT() && !(Unity.CurrentTestIgnored))
|
|
{
|
|
tearDown();
|
|
}
|
|
UnityConcludeTest();
|
|
}
|
|
|
|
/*-----------------------------------------------*/
|
|
void UnityBegin(const char* filename)
|
|
{
|
|
Unity.TestFile = filename;
|
|
Unity.CurrentTestName = NULL;
|
|
Unity.CurrentTestLineNumber = 0;
|
|
Unity.NumberOfTests = 0;
|
|
Unity.TestFailures = 0;
|
|
Unity.TestIgnores = 0;
|
|
Unity.CurrentTestFailed = 0;
|
|
Unity.CurrentTestIgnored = 0;
|
|
|
|
UNITY_CLR_DETAILS();
|
|
UNITY_OUTPUT_START();
|
|
}
|
|
|
|
/*-----------------------------------------------*/
|
|
int UnityEnd(void)
|
|
{
|
|
UNITY_PRINT_EOL();
|
|
UnityPrint(UnityStrBreaker);
|
|
UNITY_PRINT_EOL();
|
|
UnityPrintNumber((_U_SINT)(Unity.NumberOfTests));
|
|
UnityPrint(UnityStrResultsTests);
|
|
UnityPrintNumber((_U_SINT)(Unity.TestFailures));
|
|
UnityPrint(UnityStrResultsFailures);
|
|
UnityPrintNumber((_U_SINT)(Unity.TestIgnores));
|
|
UnityPrint(UnityStrResultsIgnored);
|
|
UNITY_PRINT_EOL();
|
|
if (Unity.TestFailures == 0U)
|
|
{
|
|
UnityPrintOk();
|
|
}
|
|
else
|
|
{
|
|
UnityPrintFail();
|
|
#ifdef UNITY_DIFFERENTIATE_FINAL_FAIL
|
|
UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D');
|
|
#endif
|
|
}
|
|
UNITY_PRINT_EOL();
|
|
UNITY_OUTPUT_FLUSH();
|
|
UNITY_OUTPUT_COMPLETE();
|
|
return (int)(Unity.TestFailures);
|
|
}
|
|
|
|
/*-----------------------------------------------*/
|