kopia lustrzana https://github.com/espressif/esp-idf
211 wiersze
8.1 KiB
Makefile
211 wiersze
8.1 KiB
Makefile
#
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# Main Project Makefile
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# This Makefile is included directly from the user project Makefile in order to call the Makefiles of all the
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# components (in a separate make process) to build all the libraries, then links them together
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# into the final file. If so, PWD is the project dir (we assume).
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#
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#
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# This Makefile requires the environment variable IDF_PATH to be set to the directory where this
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# Makefile is located.
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#
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.PHONY: build-components menuconfig all build clean all_binaries
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all: all_binaries # other components will add dependencies to 'all_binaries'
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@echo "To flash all build output, run 'make flash' or:"
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@echo $(ESPTOOLPY_WRITE_FLASH) $(ESPTOOL_ALL_FLASH_ARGS)
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# (the reason all_binaries is used instead of 'all' is so that the flash target
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# can build everything without triggering the per-component "to flash..."
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# output targets.)
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help:
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@echo "Welcome to Espressif IDF build system. Some useful make targets:"
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@echo ""
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@echo "make menuconfig - Configure IDF project"
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@echo ""
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@echo "make all - Build app, bootloader, partition table"
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@echo "make flash - Flash all components to a fresh chip"
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@echo "make clean - Remove all build output"
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@echo ""
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@echo "make app - Build just the app"
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@echo "make app-flash - Flash just the app"
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@echo "make app-clean - Clean just the app"
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@echo ""
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@echo "See also 'make bootloader', 'make bootloader-flash', 'make bootloader-clean', "
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@echo "'make partition_table', etc, etc."
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# disable built-in make rules, makes debugging saner
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MAKEFLAGS +=-rR
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# Figure out PROJECT_PATH if not set
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ifeq ("$(PROJECT_PATH)","")
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#The path to the project: we assume the Makefile including this file resides
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#in the root of that directory.
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PROJECT_PATH := $(abspath $(dir $(firstword $(MAKEFILE_LIST))))
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export PROJECT_PATH
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endif
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#The directory where we put all objects/libraries/binaries. The project Makefile can
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#configure this if needed.
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BUILD_DIR_BASE ?= $(PROJECT_PATH)/build
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#Component directories. These directories are searched for components.
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#The project Makefile can override these component dirs, or define extra component directories.
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COMPONENT_DIRS ?= $(PROJECT_PATH)/components $(EXTRA_COMPONENT_DIRS) $(IDF_PATH)/components
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export COMPONENT_DIRS
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#The project Makefile can define a list of components, but if it does not do this we just take
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#all available components in the component dirs.
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ifeq ("$(COMPONENTS)","")
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#Find all component names. The component names are the same as the
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#directories they're in, so /bla/components/mycomponent/ -> mycomponent. We later use
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#the COMPONENT_DIRS bit to find back the component path.
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COMPONENTS := $(foreach dir,$(COMPONENT_DIRS),$(wildcard $(dir)/*))
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COMPONENTS := $(sort $(foreach comp,$(COMPONENTS),$(lastword $(subst /, ,$(comp)))))
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endif
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export COMPONENTS
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#Sources default to only "main"
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SRCDIRS ?= main
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#Here, we resolve and add all the components and source paths into absolute paths.
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#If a component exists in multiple COMPONENT_DIRS, we take the first match.
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#WARNING: These directories paths must be generated WITHOUT a trailing / so we
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#can use $(notdir x) to get the component name.
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COMPONENT_PATHS := $(foreach comp,$(COMPONENTS),$(firstword $(foreach dir,$(COMPONENT_DIRS),$(wildcard $(dir)/$(comp)))))
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COMPONENT_PATHS += $(abspath $(SRCDIRS))
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#A component is buildable if it has a Makefile; we assume that a 'make -C $(component dir) build' results in a
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#lib$(componentname).a.
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COMPONENT_PATHS_BUILDABLE := $(foreach cp,$(COMPONENT_PATHS),$(if $(wildcard $(cp)/Makefile),$(cp)))
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# Assemble global list of include dirs (COMPONENT_INCLUDES), and
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# LDFLAGS args (COMPONENT_LDFLAGS) supplied by each component.
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COMPONENT_INCLUDES :=
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COMPONENT_LDFLAGS :=
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#
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# Also add any inter-component dependencies for each component.
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# Extract a variable from a child make process
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#
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# $(1) - path to directory to invoke make in
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# $(2) - name of variable to print via the get_variable target (passed in GET_VARIABLE)
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#
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# needs 'sed' processing of stdout because make sometimes echoes other stuff on stdout,
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# even if asked not to.
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#
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# Debugging this? Replace $(shell with $(error and you'll see the full command as-run.
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define GetVariable
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$(shell "$(MAKE)" -s --no-print-directory -C $(1) get_variable PROJECT_PATH=$(PROJECT_PATH) GET_VARIABLE=$(2) | sed -En "s/^$(2)=(.+)/\1/p" )
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endef
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COMPONENT_INCLUDES := $(abspath $(foreach comp,$(COMPONENT_PATHS_BUILDABLE),$(addprefix $(comp)/, \
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$(call GetVariable,$(comp),COMPONENT_ADD_INCLUDEDIRS))))
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#Also add project include path, for sdk includes
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COMPONENT_INCLUDES += $(PROJECT_PATH)/build/include/
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export COMPONENT_INCLUDES
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#COMPONENT_LDFLAGS has a list of all flags that are needed to link the components together. It's collected
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#in the same way as COMPONENT_INCLUDES is.
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COMPONENT_LDFLAGS := $(foreach comp,$(COMPONENT_PATHS_BUILDABLE), \
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$(call GetVariable,$(comp),COMPONENT_ADD_LDFLAGS))
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export COMPONENT_LDFLAGS
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# Generate component dependency targets from dependencies lists
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# each component gains a target of its own <name>-build with dependencies
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# of the names of any other components (-build) that need building first
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#
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# the actual targets (that invoke submakes) are generated below by
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# GenerateComponentTarget macro.
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define GenerateComponentDependencies
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# $(1) = component path
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.PHONY: $$(notdir $(1))
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$$(notdir $(1))-build: $(addsuffix -build,$(call GetVariable,$(1),COMPONENT_DEPENDS))
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endef
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$(foreach comp,$(COMPONENT_PATHS_BUILDABLE), $(eval $(call GenerateComponentDependencies,$(comp))))
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#Make sure submakes can also use this.
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export PROJECT_PATH
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#Include functionality common to both project & component
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-include $(IDF_PATH)/make/common.mk
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#Set host compiler and binutils
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HOSTCC := $(CC)
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HOSTLD := $(LD)
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HOSTAR := $(AR)
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HOSTOBJCOPY := $(OBJCOPY)
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#Set target compiler. Defaults to whatever the user has
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#configured as prefix + yer olde gcc commands
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CC := $(call dequote,$(CONFIG_TOOLPREFIX))gcc
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CXX := $(call dequote,$(CONFIG_TOOLPREFIX))c++
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LD := $(call dequote,$(CONFIG_TOOLPREFIX))ld
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AR := $(call dequote,$(CONFIG_TOOLPREFIX))ar
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OBJCOPY := $(call dequote,$(CONFIG_TOOLPREFIX))objcopy
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export CC CXX LD AR OBJCOPY
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PYTHON=$(call dequote,$(CONFIG_PYTHON))
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# the app is the main executable built by the project
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APP_ELF:=$(BUILD_DIR_BASE)/$(PROJECT_NAME).elf
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APP_MAP:=$(APP_ELF:.elf=.map)
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APP_BIN:=$(APP_ELF:.elf=.bin)
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# Include any Makefile.projbuild file letting components add
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# configuration at the project level
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define includeProjBuildMakefile
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COMPONENT_PATH := $(1)
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-include $(1)/Makefile.projbuild
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endef
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$(foreach componentpath,$(COMPONENT_PATHS),$(eval $(call includeProjBuildMakefile,$(componentpath))))
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# once we know component paths, we can include the config
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include $(IDF_PATH)/make/project_config.mk
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# ELF depends on the -build target of every component
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$(APP_ELF): $(addsuffix -build,$(notdir $(COMPONENT_PATHS_BUILDABLE)))
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$(vecho) LD $(notdir $@)
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$(Q) $(CC) $(LDFLAGS) -o $@ -Wl,-Map=$(APP_MAP)
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# Generation of $(APP_BIN) from $(APP_ELF) is added by the esptool
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# component's Makefile.projbuild
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app: $(APP_BIN)
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@echo "App built. Default flash app command is:"
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@echo $(ESPTOOLPY_WRITE_FLASH) $(CONFIG_APP_OFFSET) $(APP_BIN)
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all_binaries: $(APP_BIN)
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$(BUILD_DIR_BASE):
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mkdir -p $(BUILD_DIR_BASE)
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define GenerateComponentTarget
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# $(1) - path to component dir
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# $(2) - target to generate (build, clean)
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# $(3) - optional dependencies to add
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.PHONY: $(notdir $(1))-$(2)
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$(notdir $(1))-$(2): $(3) | $(BUILD_DIR_BASE)/$(notdir $(1))
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@+$(MAKE) -C $(BUILD_DIR_BASE)/$(notdir $(1)) -f $(1)/Makefile COMPONENT_BUILD_DIR=$(BUILD_DIR_BASE)/$(notdir $(1)) $(2)
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endef
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define GenerateComponentBuildDirTarget
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# $(1) - path to component dir
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$(BUILD_DIR_BASE)/$(notdir $(1)):
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@mkdir -p $(BUILD_DIR_BASE)/$(notdir $(1))
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endef
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$(foreach component,$(COMPONENT_PATHS_BUILDABLE),$(eval $(call GenerateComponentBuildDirTarget,$(component))))
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$(foreach component,$(COMPONENT_PATHS_BUILDABLE),$(eval $(call GenerateComponentTarget,$(component),build,$(PROJECT_PATH)/build/include/sdkconfig.h)))
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$(foreach component,$(COMPONENT_PATHS_BUILDABLE),$(eval $(call GenerateComponentTarget,$(component),clean)))
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app-clean: $(addsuffix -clean,$(notdir $(COMPONENT_PATHS_BUILDABLE)))
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$(vecho) RM $(APP_ELF)
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$(Q) rm -f $(APP_ELF) $(APP_BIN) $(APP_MAP)
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clean: app-clean
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