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README.md |
README.md
Supported Targets | ESP32 | ESP32-C2 | ESP32-C3 | ESP32-C6 | ESP32-S2 | ESP32-S3 |
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TCP TRANSPORT Client example
(See the README.md file in the upper level 'examples' directory for more information about examples.)
The application creates a TCP transport connection and tries to connect to the server with predefined IP address and port number. When a connection is successfully established, the application sends message and waits for the answer. After the server's reply, application prints received reply as ASCII text, waits for 2 seconds and sends another message.
How to use example
In order to create TCP server that communicates with TCP TRANSPORT Client example, choose one of the following options.
There are many host-side tools which can be used to interact with the UDP/TCP server/client.
One command line tool is netcat which can send and receive many kinds of packets.
Note: please replace 192.168.0.167 3333
with desired IPV4/IPV6 address (displayed in monitor console) and port number in the following command.
In addition to those tools, simple Python scripts can be found under sockets/scripts directory. Every script is designed to interact with one of the examples.
TCP server using netcat
nc -l 192.168.0.167 3333
Hardware Required
This example can be run on any commonly available ESP32 development board.
Configure the project
idf.py menuconfig
Set following parameters under Example Configuration Options:
-
Set
IPV4 Address
that represents remote host the example will connect to. -
Set
Port
number that represents remote port the example will connect to.
Configure Wi-Fi or Ethernet under "Example Connection Configuration" menu. See "Establishing Wi-Fi or Ethernet Connection" section in examples/protocols/README.md for more details.
Build and Flash
Build the project and flash it to the board, then run monitor tool to view serial output:
idf.py -p PORT flash monitor
(To exit the serial monitor, type Ctrl-]
.)
See the Getting Started Guide for full steps to configure and use ESP-IDF to build projects.
Troubleshooting
Start server first, to receive data sent from the client (application).