INPUT += \ $(PROJECT_PATH)/components/driver/touch_sensor/$(IDF_TARGET)/include/driver/touch_sensor.h \ $(PROJECT_PATH)/components/soc/$(IDF_TARGET)/include/soc/adc_channel.h \ $(PROJECT_PATH)/components/soc/$(IDF_TARGET)/include/soc/dac_channel.h \ $(PROJECT_PATH)/components/soc/$(IDF_TARGET)/include/soc/clk_tree_defs.h \ $(PROJECT_PATH)/components/soc/$(IDF_TARGET)/include/soc/gpio_num.h \ $(PROJECT_PATH)/components/soc/$(IDF_TARGET)/include/soc/rtc_io_channel.h \ $(PROJECT_PATH)/components/soc/$(IDF_TARGET)/include/soc/soc_caps.h \ $(PROJECT_PATH)/components/soc/$(IDF_TARGET)/include/soc/uart_channel.h \ $(PROJECT_PATH)/components/soc/$(IDF_TARGET)/include/soc/touch_sensor_channel.h \ $(PROJECT_PATH)/components/ulp/ulp_common/include/$(IDF_TARGET)/ulp_common_defs.h \ $(PROJECT_PATH)/components/ulp/ulp_fsm/include/$(IDF_TARGET)/ulp.h \ $(PROJECT_PATH)/components/touch_element/include/touch_element/touch_button.h \ $(PROJECT_PATH)/components/touch_element/include/touch_element/touch_element.h \ $(PROJECT_PATH)/components/touch_element/include/touch_element/touch_matrix.h \ $(PROJECT_PATH)/components/touch_element/include/touch_element/touch_slider.h \ $(PROJECT_PATH)/components/usb/include/usb/usb_helpers.h \ $(PROJECT_PATH)/components/usb/include/usb/usb_host.h \ $(PROJECT_PATH)/components/usb/include/usb/usb_types_ch9.h \ $(PROJECT_PATH)/components/usb/include/usb/usb_types_stack.h \ $(PROJECT_PATH)/components/perfmon/include/xtensa_perfmon_access.h \ $(PROJECT_PATH)/components/perfmon/include/xtensa_perfmon_apis.h \ $(PROJECT_PATH)/components/perfmon/include/xtensa_perfmon_masks.h \ $(PROJECT_PATH)/components/esp_phy/include/esp_phy_init.h \ $(PROJECT_PATH)/components/esp_phy/include/esp_phy_cert_test.h \ $(PROJECT_PATH)/components/ulp/ulp_riscv/include/ulp_riscv_lock.h \ $(PROJECT_PATH)/components/ulp/ulp_riscv/include/ulp_riscv.h \ $(PROJECT_PATH)/components/ulp/ulp_riscv/include/ulp_riscv_i2c.h \ $(PROJECT_PATH)/components/ulp/ulp_riscv/shared/include/ulp_riscv_lock_shared.h \ $(PROJECT_PATH)/components/ulp/ulp_fsm/include/ulp_fsm_common.h \ $(PROJECT_PATH)/components/ulp/ulp_common/include/ulp_common.h \