/* Unit tests for FreeRTOS preemption */ #include #include #include "freertos/FreeRTOS.h" #include "freertos/task.h" #include "freertos/semphr.h" #include "freertos/queue.h" #include "unity.h" #include "soc/cpu.h" #include "hal/cpu_hal.h" #include "test_utils.h" #include "sdkconfig.h" static volatile bool trigger; static volatile bool flag; /* Task: - Waits for 'trigger' variable to be set - Reads the cycle count on this CPU - Pushes it into a queue supplied as a param - Busy-waits until the main task terminates it */ static void task_send_to_queue(void *param) { QueueHandle_t queue = (QueueHandle_t) param; uint32_t ccount; while(!trigger) {} ccount = cpu_hal_get_cycle_count(); flag = true; xQueueSendToBack(queue, &ccount, 0); /* This is to ensure that higher priority task won't wake anyhow, due to this task terminating. The task runs until terminated by the main task. */ while(1) {} } TEST_CASE("Yield from lower priority task, same CPU", "[freertos]") { /* Do this 3 times, mostly for the benchmark value - the first run includes a cache miss so uses more cycles than it should. */ for (int i = 0; i < 3; i++) { TaskHandle_t sender_task; QueueHandle_t queue = xQueueCreate(1, sizeof(uint32_t)); flag = false; trigger = false; /* "yield" task sits on our CPU, lower priority to us */ xTaskCreatePinnedToCore(task_send_to_queue, "YIELD", 2048, (void *)queue, UNITY_FREERTOS_PRIORITY - 1, &sender_task, UNITY_FREERTOS_CPU); vTaskDelay(1); /* make sure everything is set up */ trigger = true; uint32_t yield_ccount, now_ccount, delta; TEST_ASSERT( xQueueReceive(queue, &yield_ccount, 100 / portTICK_PERIOD_MS) ); now_ccount = cpu_hal_get_cycle_count(); TEST_ASSERT( flag ); delta = now_ccount - yield_ccount; printf("Yielding from lower priority task took %u cycles\n", delta); TEST_ASSERT(delta < 10000); vTaskDelete(sender_task); vQueueDelete(queue); } } #if (portNUM_PROCESSORS == 2) && !CONFIG_FREERTOS_TASK_FUNCTIONS_INTO_FLASH TEST_CASE("Yield from lower priority task, other CPU", "[freertos]") { uint32_t trigger_ccount, yield_ccount, now_ccount, delta; /* Do this 3 times, mostly for the benchmark value - the first run includes a cache miss so uses more cycles than it should. */ for (int i = 0; i < 3; i++) { TaskHandle_t sender_task; QueueHandle_t queue = xQueueCreate(1, sizeof(uint32_t)); trigger = false; flag = false; /* "send_to_queue" task sits on the other CPU, lower priority to us */ xTaskCreatePinnedToCore(task_send_to_queue, "YIELD", 2048, (void *)queue, UNITY_FREERTOS_PRIORITY - 1, &sender_task, !UNITY_FREERTOS_CPU); vTaskDelay(2); /* make sure everything is set up */ trigger = true; trigger_ccount = cpu_hal_get_cycle_count(); // yield_ccount is not useful in this test as it's the other core's CCOUNT // so we use trigger_ccount instead TEST_ASSERT( xQueueReceive(queue, &yield_ccount, 100 / portTICK_PERIOD_MS) ); now_ccount = cpu_hal_get_cycle_count(); TEST_ASSERT( flag ); delta = now_ccount - trigger_ccount; printf("Yielding from task on other core took %u cycles\n", delta); TEST_ASSERT(delta < 10000); vQueueDelete(queue); vTaskDelete(sender_task); } } #endif