* changing dependencies from unity->cmock
* added component.mk and Makefile.projbuild
* ignore test dir in gen_esp_err_to_name.py
* added some brief introduction of CMock in IDF
DISABLED_FOR_TARGETS macros are used
Partly revert "ci: disable unavailable tests for esp32s2beta"
This partly reverts commit 76a3a5fb48.
Partly revert "ci: disable UTs for esp32s2beta without runners"
This partly reverts commit eb158e9a22.
Partly revert "fix unit test and examples for s2beta"
This partly reverts commit 9baa7826be.
Partly revert "efuse: Add support for esp32s2beta"
This partly reverts commit db84ba868c.
esp_common/esp_compiler: renamed esp_macros file to a more specific one
esp_common/esp_compiler: removed CONTAINER_OF macro, it was a duplicate
components/freertos: placed likely macros around port and critical sections
component/freertos: placed likely macros on lists module
components/freertos: placed unlikely macros inside of assertion points, they likely wont fail
components/freertos: added likely macros on queue modules
FreeRTOS queues are one of most hot code path, because to queues itself tend to
be used a lot by the applications, besides that, queues are the basic primitive
to form both mutexes and semaphores, The focus here is to place likely
macros inside lowest level send and receive routines, since they're common
from all kobjects: semaphores, queues, mutexes and FR internals (like timer queue)
components/lwip: placed likely/unlikey on net-interfaces code
components/fatfs: added unlikely macros on disk drivers code
components/spiffs: added unlikely macros on low level fs driver
components/freertos: added likely/unlikely macros on timers and ticker
freertos/event_group: placed likely/unlikely macros on hot event group code paths
components/sdmmc: placed likely / unlikely macros on lower level path of sdmmc
components/bt: placed unlikely macros around bt HCI functions calling
components/lwip: added likely/unlikely macros on OS port code section
components/freertos: fix code style on tick handler
FatFS library can sometimes return FR_INT_ERR if the filesystem is
corrupted. Propagate the error from VFS functions instead of
asserting, so that the application can handle the error. Also handle
the error during initialization of FatFS and format the filesystem if
it occurs.
The build system automatically determines offsets of partitions from
the partition table, so no manual changes are needed. Instead, add a
note that partition offsets may need to be updated when increasing
the bootloader size.
This is a breaking change: applications which used diskio.h to
call ff_diskio_register, will now need to include diskio_impl.h.
Including diskio.h will include the original diskio.h header from
FatFS library.
Do not include bootloader in flash target when secure boot is enabled.
Emit signing warning on all cases where signed apps are enabled (secure
boot and signed images)
Follow convention of capital letters for SECURE_BOOT_SIGNING_KEY
variable, since it is
relevant to other components, not just bootloader.
Pass signing key and verification key via config, not requiring
bootloader to know parent app dir.
Misc. variables name corrections
This MR removes the common dependency from every IDF components to the SOC component.
Currently, in the ``idf_functions.cmake`` script, we include the header path of SOC component by default for all components.
But for better code organization (or maybe also benifits to the compiling speed), we may remove the dependency to SOC components for most components except the driver and kernel related components.
In CMAKE, we have two kinds of header visibilities (set by include path visibility):
(Assume component A --(depends on)--> B, B is the current component)
1. public (``COMPONENT_ADD_INCLUDEDIRS``): means this path is visible to other depending components (A) (visible to A and B)
2. private (``COMPONENT_PRIV_INCLUDEDIRS``): means this path is only visible to source files inside the component (visible to B only)
and we have two kinds of depending ways:
(Assume component A --(depends on)--> B --(depends on)--> C, B is the current component)
1. public (```COMPONENT_REQUIRES```): means B can access to public include path of C. All other components rely on you (A) will also be available for the public headers. (visible to A, B)
2. private (``COMPONENT_PRIV_REQUIRES``): means B can access to public include path of C, but don't propagate this relation to other components (A). (visible to B)
1. remove the common requirement in ``idf_functions.cmake``, this makes the SOC components invisible to all other components by default.
2. if a component (for example, DRIVER) really needs the dependency to SOC, add a private dependency to SOC for it.
3. some other components that don't really depends on the SOC may still meet some errors saying "can't find header soc/...", this is because it's depended component (DRIVER) incorrectly include the header of SOC in its public headers. Moving all this kind of #include into source files, or private headers
4. Fix the include requirements for some file which miss sufficient #include directives. (Previously they include some headers by the long long long header include link)
This is a breaking change. Previous code may depends on the long include chain.
You may need to include the following headers for some files after this commit:
- soc/soc.h
- soc/soc_memory_layout.h
- driver/gpio.h
- esp_sleep.h
The major broken include chain includes:
1. esp_system.h no longer includes esp_sleep.h. The latter includes driver/gpio.h and driver/touch_pad.h.
2. ets_sys.h no longer includes soc/soc.h
3. freertos/portmacro.h no longer includes soc/soc_memory_layout.h
some peripheral headers no longer includes their hw related headers, e.g. rom/gpio.h no longer includes soc/gpio_pins.h and soc/gpio_reg.h
BREAKING CHANGE
1. separate rom include files and linkscript to esp_rom
2. modefiy "include rom/xxx.h" to "include esp32/rom/xxx.h"
3. Forward compatible
4. update mqtt
New unity component can be used for testing other applications.
Upstream version of Unity is included as a submodule.
Utilities specific to ESP-IDF unit tests (partitions, leak checking
setup/teardown functions, etc) are kept only in unit-test-app.
Kconfig options are added to allow disabling certain Unity features.