kopia lustrzana https://github.com/espressif/esp-idf
idf.py build & flash tool
Generate flasher args files & .json project info file as part of cmake buildpull/1946/head
rodzic
7eaf2f4bdb
commit
efb5928934
3
Kconfig
3
Kconfig
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@ -20,6 +20,9 @@ config PYTHON
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The executable name/path that is used to run python. On some systems Python 2.x
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may need to be invoked as python2.
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(Note: This option is used with the GNU Make build system only, not idf.py
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or CMake-based builds.)
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config MAKE_WARN_UNDEFINED_VARIABLES
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bool "'make' warns on undefined variables"
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default "y"
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@ -41,6 +41,7 @@ else()
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target_link_libraries(esp32 "${CMAKE_CURRENT_SOURCE_DIR}/libhal.a")
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target_link_libraries(esp32 gcc)
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target_link_libraries(esp32 "-u call_user_start_cpu0")
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#ld_include_panic_highint_hdl is added as an undefined symbol because otherwise the
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#linker will ignore panic_highint_hdl.S as it has no other files depending on any
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@ -69,6 +70,7 @@ else()
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COMMAND ${CMAKE_OBJCOPY} -O binary phy_init_data.obj ${PHY_INIT_DATA_BIN}
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)
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add_custom_target(phy_init_data ALL DEPENDS ${PHY_INIT_DATA_BIN})
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add_dependencies(flash phy_init_data)
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endif(CONFIG_ESP32_PHY_INIT_DATA_IN_PARTITION)
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@ -1,10 +1,9 @@
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register_config_only_component()
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# Generate pre-canned flasher args files suitable for passing to esptool.py
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foreach(part project app bootloader)
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configure_file(
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"${CMAKE_CURRENT_LIST_DIR}/flash_project_args.in"
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"${CMAKE_BINARY_DIR}/flash_project_args"
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"${CMAKE_CURRENT_LIST_DIR}/flash_${part}_args.in"
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"${CMAKE_BINARY_DIR}/flash_${part}_args"
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)
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if(CONFIG_ESP32_PHY_INIT_DATA_IN_PARTITION)
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file_append_line(${CMAKE_BINARY_DIR}/flash_project_args
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"${CONFIG_PHY_DATA_OFFSET} esp32/phy_init_data.bin")
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endif()
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endforeach()
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@ -0,0 +1,4 @@
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--flash_mode ${ESPFLASHMODE}
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--flash_size ${ESPFLASHSIZE}
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--flash_freq ${ESPFLASHFREQ}
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${CONFIG_APP_OFFSET} ${PROJECT_NAME}.bin
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@ -0,0 +1,4 @@
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--flash_mode ${ESPFLASHMODE}
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--flash_size ${ESPFLASHSIZE}
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--flash_freq ${ESPFLASHFREQ}
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0x1000 bootloader/bootloader.bin
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@ -0,0 +1,4 @@
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--flash_mode ${ESPFLASHMODE}
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--flash_size ${ESPFLASHSIZE}
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--flash_freq ${ESPFLASHFREQ}
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0x8000 partition_table/partition-table.bin
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@ -1,3 +1,7 @@
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--flash_mode ${ESPFLASHMODE}
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--flash_size ${ESPFLASHSIZE}
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--flash_freq ${ESPFLASHFREQ}
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0x1000 bootloader/bootloader.bin
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0x8000 partition_table/partition-table.bin
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${CONFIG_APP_OFFSET} ${PROJECT_NAME}.elf
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${CONFIG_APP_OFFSET} ${PROJECT_NAME}.bin
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${PHY_PARTITION_OFFSET} ${PHY_PARTITION_BIN_FILE}
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@ -1,48 +1,49 @@
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# Set some global esptool.py variables
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#
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# Many of these are read when generating flash_app_args & flash_project_args
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set(ESPTOOLPY "${PYTHON}" "${CMAKE_CURRENT_LIST_DIR}/esptool/esptool.py" --chip esp32)
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set(ESPSECUREPY "${PYTHON}" "${CMAKE_CURRENT_LIST_DIR}/esptool/espsecure.py")
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set(ESPPORT $ENV{ESPPORT})
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if(NOT ESPPORT)
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set(ESPPORT ${CONFIG_ESPTOOLPY_PORT})
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endif()
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set(ESPBAUD $ENV{ESPPORT})
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if(NOT ESPBAUD)
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set(ESPPORT ${CONFIG_ESPTOOLPY_PORT})
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endif()
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set(ESPFLASHMODE ${CONFIG_ESPTOOLPY_FLASHMODE})
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set(ESPFLASHFREQ ${CONFIG_ESPTOOLPY_FLASHFREQ})
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set(ESPFLASHSIZE ${CONFIG_ESPTOOLPY_FLASHSIZE})
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set(ESPTOOLPY_SERIAL "${ESPTOOLPY}" --port "${ESPPORT}" --baud ${ESPBAUD})
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if(CONFIG_ESPTOOLPY_FLASHSIZE_DETECT)
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set(flashsize_arg detect)
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else()
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set(flashsize_arg ${ESPFLASHSIZE})
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endif()
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set(ESPTOOLPY_ELF2IMAGE_FLASH_OPTIONS --flash_mode ${ESPFLASHMODE} --flash_freq ${ESPFLASHFREQ} --flash_size ${ESPFLASHSIZE})
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set(ESPTOOLPY_WRITE_FLASH_OPTIONS --flash_mode ${ESPFLASHMODE} --flash_freq ${ESPFLASHFREQ} --flash_size ${flashsize_Arg})
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if(CONFIG_ESPTOOLPY_FLASHSIZE_DETECT)
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# Set ESPFLASHSIZE to 'detect' *after* elf2image options are generated,
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# as elf2image can't have 'detect' as an option...
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set(ESPFLASHSIZE detect)
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endif()
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set(ESPTOOLPY_WRITE_FLASH ${ESPTOOLPY_SERIAL} write_flash ${ESPTOOLPY_WRITE_FLASH_OPTIONS})
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# Set variables if the PHY data partition is in the flash
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if (CONFIG_ESP32_PHY_INIT_DATA_IN_PARTITION)
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set(PHY_PARTITION_OFFSET ${CONFIG_PHY_DATA_OFFSET})
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set(PHY_PARTITION_BIN_FILE "esp32/phy_init_data.bin")
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endif()
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#
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# Add 'binary' target - generates with elf2image
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# Add 'app.bin' target - generates with elf2image
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#
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add_custom_command(OUTPUT "${PROJECT_NAME}.bin"
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COMMAND ${ESPTOOLPY} elf2image ${ESPTOOLPY_ELF2IMAGE_FLASH_OPTIONS} -o "${PROJECT_NAME}.bin" "${PROJECT_NAME}.elf"
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DEPENDS ${PROJECT_NAME}.elf
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VERBATIM
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)
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add_custom_target(binary ALL DEPENDS "${PROJECT_NAME}.bin")
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add_custom_target(app ALL DEPENDS "${PROJECT_NAME}.bin")
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#
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# Add 'flash' target - not all build systems can run this directly
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#
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add_custom_target(flash DEPENDS binary partition_table bootloader_subproject)
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# TODO: this target should call "idftool" not esptool directly, so it can
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# override things (port, baud, etc) at runtime not configure time
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function(esptool_py_custom_target target_name flasher_filename dependencies)
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add_custom_target(${target_name} DEPENDS ${dependencies}
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COMMAND ${ESPTOOLPY} -p ${CONFIG_ESPTOOLPY_PORT} -b ${CONFIG_ESPTOOLPY_BAUD} write_flash @flash_${flasher_filename}_args
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WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
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)
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endfunction()
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esptool_py_custom_target(flash project "app;partition_table;bootloader")
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esptool_py_custom_target(app-flash app "app")
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esptool_py_custom_target(bootloader-flash bootloader "bootloader")
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@ -3,6 +3,5 @@ set(CMAKE_SYSTEM_NAME Generic)
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set(CMAKE_C_COMPILER xtensa-esp32-elf-gcc)
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set(CMAKE_CXX_COMPILER xtensa-esp32-elf-g++)
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set(CMAKE_ASM_COMPILER xtensa-esp32-elf-gcc)
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set(CMAKE_OBJCOPY xtensa-esp32-elf-objcopy)
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set(CMAKE_EXE_LINKER_FLAGS "-nostdlib" CACHE STRING "Linker Base Flags")
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@ -65,7 +65,7 @@ function(register_component)
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message(FATAL_ERROR "${CMAKE_CURRENT_LIST_FILE}: COMPONENT_SRCDIRS entry '${dir}' does not exist")
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endif()
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file(GLOB matches "${abs_dir}/*.[c|S]" "${abs_dir}/*.cpp")
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file(GLOB matches "${abs_dir}/*.c" "${abs_dir}/*.cpp" "${abs_dir}/*.S")
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if(matches)
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list(SORT matches)
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set(COMPONENT_SRCS "${COMPONENT_SRCS};${matches}")
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@ -22,6 +22,12 @@ macro(idf_set_global_variables)
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# Tell cmake to drop executables in the top-level build dir
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set(EXECUTABLE_OUTPUT_PATH "${CMAKE_BINARY_DIR}")
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# cmake cross-toolchain doesn't include any gcc binutils names
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set(CMAKE_OBJCOPY xtensa-esp32-elf-objcopy)
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# path to idf.py tool
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set(IDFTOOL ${PYTHON} "${IDF_PATH}/tools/idf.py")
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endmacro()
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# Add all the IDF global compiler & preprocessor options
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@ -117,6 +123,8 @@ function(idf_add_executable)
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add_map_file(${exe_target})
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add_flasher_argfile(${exe_target})
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endfunction(idf_add_executable)
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@ -144,3 +152,12 @@ function(add_map_file exe_target)
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)
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endfunction(add_map_file)
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# add_flasher_argfile
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#
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# Add argument file(s) for flashing the app, and for flashing the whole system
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function(add_flasher_argfile)
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endfunction(add_flasher_argfile)
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@ -6,19 +6,20 @@ macro(kconfig_set_variables)
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set_default(SDKCONFIG ${PROJECT_PATH}/sdkconfig)
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set(SDKCONFIG_HEADER ${CMAKE_BINARY_DIR}/sdkconfig.h)
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set(SDKCONFIG_CMAKE ${CMAKE_BINARY_DIR}/sdkconfig.cmake)
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set(SDKCONFIG_JSON ${CMAKE_BINARY_DIR}/sdkconfig.json)
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set(ROOT_KCONFIG ${IDF_PATH}/Kconfig)
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endmacro()
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# Use the existing Makefile to build mconf (out of tree) when needed
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#
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# TODO: Find a solution on Windows
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# TODO: Download(?) a prebuilt mingw mconf on Windows
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ExternalProject_Add(mconf
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SOURCE_DIR ${IDF_PATH}/tools/kconfig
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CONFIGURE_COMMAND ""
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BINARY_DIR "kconfig_bin"
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BUILD_COMMAND make -f ${IDF_PATH}/tools/kconfig/Makefile mconf
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BUILD_BYPRODUCTS "kconfig_bin" ${MCONF}
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BUILD_BYPRODUCTS ${MCONF}
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INSTALL_COMMAND ""
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EXCLUDE_FROM_ALL 1
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)
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@ -73,21 +74,28 @@ function(kconfig_process_config)
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# Generate configuration output via confgen.py
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# makes sdkconfig.h and skdconfig.cmake
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#
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# This happens at cmake runtime not during the build
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# This happens during the cmake run not during the build
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execute_process(COMMAND ${confgen_basecommand}
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--output header ${SDKCONFIG_HEADER}
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--output cmake ${SDKCONFIG_CMAKE})
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--output cmake ${SDKCONFIG_CMAKE}
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--output json ${SDKCONFIG_JSON}
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RESULT_VARIABLE config_result)
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if(config_result)
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message(FATAL_ERROR "Failed to run confgen.py (${confgen_basecommand}). Error ${config_result}")
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endif()
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# When sdkconfig file changes in the future, trigger a cmake run
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set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS ${SDKCONFIG})
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set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${SDKCONFIG}")
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# Ditto if either of the generated files are missing/modified (this is a bit irritating as it means
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# you can't edit these manually without them being regenerated, but I don't know of a better way...)
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set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS ${SDKCONFIG_HEADER})
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set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS ${SDKCONFIG_CMAKE})
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set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${SDKCONFIG_HEADER}")
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set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${SDKCONFIG_CMAKE}")
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# Or if the config generation tool changes
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set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS ${IDF_PATH}/tools/kconfig_new/confgen.py)
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set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS ${IDF_PATH}/tools/kconfig_new/kconfiglib.py)
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set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${IDF_PATH}/tools/kconfig_new/confgen.py")
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set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${IDF_PATH}/tools/kconfig_new/kconfiglib.py")
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set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}" APPEND PROPERTY ADDITIONAL_MAKE_CLEAN_FILES "${SDKCONFIG_HEADER}" "${SDKCONFIG_CMAKE}")
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endfunction()
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@ -22,6 +22,8 @@ include(kconfig)
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include(git_submodules)
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include(idf_functions)
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set_default(PYTHON "python")
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# Verify the environment is configured correctly
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idf_verify_environment()
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@ -38,8 +40,6 @@ kconfig_process_config()
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# Include sdkconfig.cmake so rest of the build knows the configuration
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include(${SDKCONFIG_CMAKE})
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set(PYTHON "${CONFIG_PYTHON}")
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# Add some idf-wide definitions
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idf_set_global_compiler_options()
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@ -49,7 +49,6 @@ git_describe(GIT_REVISION)
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add_definitions(-DIDF_VER=\"${GIT_REVISION}\")
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git_submodule_check("${IDF_PATH}")
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# Include any top-level project_include.cmake files from components
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foreach(component ${COMPONENT_PATHS})
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include_if_exists("${component}/project_include.cmake")
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@ -68,6 +67,10 @@ endforeach()
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#
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idf_add_executable()
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# Write project description JSON file
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configure_file("${CMAKE_CURRENT_LIST_DIR}/project_description.json.in"
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"${CMAKE_BINARY_DIR}/project_description.json")
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#
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# Finish component registration (add cross-dependencies, make
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# executable dependent on all components)
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@ -0,0 +1,17 @@
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{
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"project_name": "${PROJECT_NAME}",
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"project_path": "${PROJECT_PATH}",
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"build_dir": "${CMAKE_BINARY_DIR}",
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"config_file": "${SDKCONFIG}",
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"app_elf": "${PROJECT_NAME}.elf",
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"app_bin": "${PROJECT_NAME}.bin",
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"git_revision": "${GIT_REVISION}",
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"project_binaries": {
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"bootloader": [ "0x1000", "bootloader/bootloader.bin" ],
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"partition_table": [ "0x8000", "partition_table/partition-table.bin" ],
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"app": [ "${CONFIG_APP_OFFSET}", "${PROJECT_NAME}.bin" ],
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"phy_data": [ "${PHY_PARTITION_OFFSET}", "${PHY_PARTITION_BIN_FILE}" ]
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},
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"phy_data_partition": "${CONFIG_ESP32_PHY_INIT_DATA_IN_PARTITION}",
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"monitor_baud" : "${CONFIG_MONITOR_BAUD}"
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}
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@ -0,0 +1,331 @@
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#!/usr/bin/env python
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#
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# 'idf.py' is a top-level config/build command line tool for ESP-IDF
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#
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# You don't have to use idf.py, you can use cmake directly
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# (or use cmake in an IDE)
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#
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#
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#
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# Copyright 2018 Espressif Systems (Shanghai) PTE LTD
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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||||
#
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# http://www.apache.org/licenses/LICENSE-2.0
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||||
#
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||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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||||
# See the License for the specific language governing permissions and
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||||
# limitations under the License.
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#
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import sys
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import argparse
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import os
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import os.path
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import subprocess
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import multiprocessing
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import re
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import shutil
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import json
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# Use this Python interpreter for any subprocesses we launch
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PYTHON=sys.executable
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# note: os.environ changes don't automatically propagate to child processes,
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# you have to pass this in explicitly
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os.environ["PYTHON"]=sys.executable
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# Make flavors, across the various kinds of Windows environments & POSIX...
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if "MSYSTEM" in os.environ: # MSYS
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MAKE_CMD = "make"
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MAKE_GENERATOR = "MSYS Makefiles"
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elif os.name == 'nt': # other Windows
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MAKE_CMD = "mingw32-make"
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MAKE_GENERATOR = "MinGW Makefiles"
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else:
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MAKE_CMD = "make"
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MAKE_GENERATOR = "Unix Makefiles"
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GENERATORS = [
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# ('generator name', 'build command line', 'version command line')
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("Ninja", [ "ninja" ], [ "ninja", "--version" ]),
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(MAKE_GENERATOR, [ MAKE_CMD, "-j", str(multiprocessing.cpu_count()+2) ], [ "make", "--version" ]),
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]
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GENERATOR_CMDS = dict( (a[0], a[1]) for a in GENERATORS )
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def check_environment():
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"""
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Verify the environment contains the top-level tools we need to operate
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||||
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||||
(cmake will check a lot of other things)
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"""
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||||
if not executable_exists(["cmake", "--version"]):
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raise RuntimeError("'cmake' must be available on the PATH to use idf.py")
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# find the directory idf.py is in, then the parent directory of this, and assume this is IDF_PATH
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detected_idf_path = os.path.realpath(os.path.join(os.path.dirname(__file__), ".."))
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if "IDF_PATH" in os.environ:
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set_idf_path = os.path.realpath(os.environ["IDF_PATH"])
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if set_idf_path != detected_idf_path:
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print("WARNING: IDF_PATH environment variable is set to %s but idf.py path indicates IDF directory %s. Using the environment variable directory, but results may be unexpected..."
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% (set_idf_path, detected_idf_path))
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else:
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os.environ["IDF_PATH"] = detected_idf_path
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||||
def executable_exists(args):
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try:
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subprocess.check_output(args)
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return True
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||||
except:
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||||
return False
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||||
|
||||
def detect_cmake_generator():
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||||
"""
|
||||
Find the default cmake generator, if none was specified. Raises an exception if no valid generator is found.
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||||
"""
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||||
for (generator, _, version_check) in GENERATORS:
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||||
if executable_exists(version_check):
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||||
return generator
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||||
raise RuntimeError("To use idf.py, either the 'ninja' or 'GNU make' build tool must be available in the PATH")
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||||
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||||
def _ensure_build_directory(args):
|
||||
"""Check the build directory exists and that cmake has been run there.
|
||||
|
||||
If this isn't the case, create the build directory (if necessary) and
|
||||
do an initial cmake run to configure it.
|
||||
|
||||
This function will also check args.generator parameter. If the parameter is incompatible with
|
||||
the build directory, an error is raised. If the parameter is None, this function will set it to
|
||||
an auto-detected default generator or to the value already configured in the build directory.
|
||||
"""
|
||||
project_dir = args.project_dir
|
||||
# Verify the project directory
|
||||
if not os.path.isdir(project_dir):
|
||||
if not os.path.exists(project_dir):
|
||||
raise RuntimeError("Project directory %s does not exist")
|
||||
else:
|
||||
raise RuntimeError("%s must be a project directory")
|
||||
if not os.path.exists(os.path.join(project_dir, "CMakeLists.txt")):
|
||||
raise RuntimeError("CMakeLists.txt not found in project directory %s" % project_dir)
|
||||
|
||||
# Verify/create the build directory
|
||||
build_dir = args.build_dir
|
||||
if not os.path.isdir(build_dir):
|
||||
os.mkdir(build_dir)
|
||||
cache_path = os.path.join(build_dir, "CMakeCache.txt")
|
||||
if not os.path.exists(cache_path):
|
||||
if args.generator is None:
|
||||
args.generator = detect_cmake_generator()
|
||||
print("Running cmake...")
|
||||
# Note: we explicitly pass in os.environ here, as we may have set IDF_PATH there during startup
|
||||
try:
|
||||
subprocess.check_call(["cmake", "-G", args.generator, project_dir], env=os.environ, cwd=args.build_dir)
|
||||
except:
|
||||
if os.path.exists(cache_path): # don't allow partial CMakeCache.txt files, to keep the "should I run cmake?" logic simple
|
||||
os.remove(cache_path)
|
||||
raise
|
||||
|
||||
# Learn some things from the CMakeCache.txt file in the build directory
|
||||
cache = parse_cmakecache(cache_path)
|
||||
try:
|
||||
generator = cache["CMAKE_GENERATOR"]
|
||||
except KeyError:
|
||||
generator = detect_cmake_generator()
|
||||
if args.generator is None:
|
||||
args.generator = generator # reuse the previously configured generator, if none was given
|
||||
if generator != args.generator:
|
||||
raise RuntimeError("Build is configured for generator '%s' not '%s'. Run 'idf.py fullclean' to start again."
|
||||
% (generator, args.generator))
|
||||
|
||||
try:
|
||||
home_dir = cache["CMAKE_HOME_DIRECTORY"]
|
||||
if os.path.realpath(home_dir) != os.path.realpath(project_dir):
|
||||
raise RuntimeError("Build directory '%s' configured for project '%s' not '%s'. Run 'idf.py fullclean' to start again."
|
||||
% (build_dir, os.path.realpath(home_dir), os.path.realpath(project_dir)))
|
||||
except KeyError:
|
||||
pass # if cmake failed part way, CMAKE_HOME_DIRECTORY may not be set yet
|
||||
|
||||
|
||||
def parse_cmakecache(path):
|
||||
"""
|
||||
Parse the CMakeCache file at 'path'.
|
||||
|
||||
Returns a dict of name:value.
|
||||
|
||||
CMakeCache entries also each have a "type", but this is currently ignored.
|
||||
"""
|
||||
result = {}
|
||||
with open(path) as f:
|
||||
for line in f:
|
||||
# cmake cache lines look like: CMAKE_CXX_FLAGS_DEBUG:STRING=-g
|
||||
# groups are name, type, value
|
||||
m = re.match(r"^([^#/:=]+):([^:=]+)=(.+)\n$", line)
|
||||
if m:
|
||||
result[m.group(1)] = m.group(3)
|
||||
return result
|
||||
|
||||
def build_target(target_name, args):
|
||||
"""
|
||||
Execute the target build system to build target 'target_name'
|
||||
|
||||
Calls _ensure_build_directory() which will run cmake to generate a build
|
||||
directory (with the specified generator) as needed.
|
||||
"""
|
||||
_ensure_build_directory(args)
|
||||
generator_cmd = GENERATOR_CMDS[args.generator]
|
||||
print("Running '%s %s' in %s..." % (generator_cmd, target_name, args.build_dir))
|
||||
subprocess.check_call(generator_cmd + [target_name], cwd=args.build_dir)
|
||||
|
||||
def _get_esptool_args(args):
|
||||
esptool_path = os.path.join(os.environ["IDF_PATH"], "components/esptool_py/esptool/esptool.py")
|
||||
result = [ PYTHON, esptool_path ]
|
||||
if args.port is not None:
|
||||
result += [ "-p", args.port ]
|
||||
result += [ "-b", str(args.baud) ]
|
||||
return result
|
||||
|
||||
def flash(action, args):
|
||||
"""
|
||||
Run esptool to flash the entire project, from an argfile generated by the build system
|
||||
"""
|
||||
flasher_args_path = {
|
||||
"bootloader-flash": "flash_bootloader_args",
|
||||
"partition_table-flash": "flash_partition_table_args",
|
||||
"app-flash": "flash_app_args",
|
||||
"flash": "flash_project_args",
|
||||
}[action]
|
||||
esptool_args = _get_esptool_args(args)
|
||||
esptool_args += [ "write_flash", "@"+flasher_args_path ]
|
||||
subprocess.check_call(esptool_args, cwd=args.build_dir)
|
||||
|
||||
def erase_flash(action, args):
|
||||
esptool_args = _get_esptool_args(args)
|
||||
esptool_args += [ "erase_flash" ]
|
||||
subprocess.check_call(esptool_args, cwd=args.build_dir)
|
||||
|
||||
def monitor(action, args):
|
||||
"""
|
||||
Run idf_monitor.py to watch build output
|
||||
"""
|
||||
desc_path = os.path.join(args.build_dir, "project_description.json")
|
||||
if not os.path.exists(desc_path):
|
||||
_ensure_build_directory(args)
|
||||
with open(desc_path, "r") as f:
|
||||
project_desc = json.load(f)
|
||||
|
||||
elf_file = os.path.join(args.build_dir, project_desc["app_elf"])
|
||||
if not os.path.exists(elf_file):
|
||||
raise RuntimeError("ELF file '%s' not found. You need to build & flash the project before running 'monitor', and the binary on the device must match the one in the build directory exactly. Try 'idf.py flash monitor'." % elf_file)
|
||||
idf_monitor = os.path.join(os.environ["IDF_PATH"], "tools/idf_monitor.py")
|
||||
monitor_args = [PYTHON, idf_monitor ]
|
||||
if args.port is not None:
|
||||
monitor_args += [ "-p", args.port ]
|
||||
monitor_args += [ "-b", project_desc["monitor_baud"] ]
|
||||
monitor_args += [ elf_file ]
|
||||
subprocess.check_call(monitor_args, cwd=args.build_dir)
|
||||
|
||||
def clean(action, args):
|
||||
if not os.path.isdir(args.build_dir):
|
||||
print("Build directory '%s' not found. Nothing to clean." % args.build_dir)
|
||||
return
|
||||
build_target("clean", args)
|
||||
|
||||
def fullclean(action, args):
|
||||
build_dir = args.build_dir
|
||||
if not os.path.isdir(build_dir):
|
||||
print("Build directory '%s' not found. Nothing to clean." % build_dir)
|
||||
return
|
||||
if len(os.listdir(build_dir)) == 0:
|
||||
print("Build directory '%s' is empty. Nothing to clean." % build_dir)
|
||||
return
|
||||
|
||||
if not os.path.exists(os.path.join(build_dir, "CMakeCache.txt")):
|
||||
raise RuntimeError("Directory '%s' doesn't seem to be a CMake build directory. Refusing to automatically delete files in this directory. Delete the directory manually to 'clean' it." % build_dir)
|
||||
red_flags = [ "CMakeLists.txt", ".git", ".svn" ]
|
||||
for red in red_flags:
|
||||
red = os.path.join(build_dir, red)
|
||||
if os.path.exists(red):
|
||||
raise RuntimeError("Refusing to automatically delete files in directory containing '%s'. Delete files manually if you're sure." % red)
|
||||
# OK, delete everything in the build directory...
|
||||
for f in os.listdir(build_dir): # TODO: once we are Python 3 only, this can be os.scandir()
|
||||
f = os.path.join(build_dir, f)
|
||||
if os.path.isdir(f):
|
||||
shutil.rmtree(f)
|
||||
else:
|
||||
os.remove(f)
|
||||
|
||||
ACTIONS = {
|
||||
# action name : ( function (or alias), dependencies, order-only dependencies )
|
||||
"all" : ( build_target, [], [ "menuconfig", "clean", "fullclean" ] ),
|
||||
"build": ( "all", [], [] ), # build is same as 'all' target
|
||||
"clean": ( clean, [], [ "fullclean" ] ),
|
||||
"fullclean": ( fullclean, [], [] ),
|
||||
"menuconfig": ( build_target, [], [] ),
|
||||
"size": ( build_target, [], [ "app" ] ),
|
||||
"size-components": ( build_target, [], [ "app" ] ),
|
||||
"size-files": ( build_target, [], [ "app" ] ),
|
||||
"bootloader": ( build_target, [], [] ),
|
||||
"bootloader-clean": ( build_target, [], [] ),
|
||||
"bootloader-flash": ( flash, [ "bootloader" ], [] ),
|
||||
"app": ( build_target, [], [] ),
|
||||
"app-flash": ( flash, [], [ "app" ]),
|
||||
"partition_table": ( build_target, [], [] ),
|
||||
"partition_table-flash": ( flash, [ "partition_table" ], []),
|
||||
"flash": ( flash, [ "all" ], [ ] ),
|
||||
"erase_flash": ( erase_flash, [], []),
|
||||
"monitor": ( monitor, [], [ "flash", "partition_table-flash", "bootloader-flash", "app-flash" ]),
|
||||
}
|
||||
|
||||
|
||||
def main():
|
||||
parser = argparse.ArgumentParser(description='ESP-IDF build management tool')
|
||||
parser.add_argument('-p', '--port', help="Serial port", default=None)
|
||||
parser.add_argument('-b', '--baud', help="Baud rate", default=460800)
|
||||
parser.add_argument('-C', '--project-dir', help="Project directory", default=os.getcwd())
|
||||
parser.add_argument('-B', '--build-dir', help="Build directory", default=None)
|
||||
parser.add_argument('-G', '--generator', help="Cmake generator", choices=GENERATOR_CMDS.keys())
|
||||
parser.add_argument('actions', help="Actions (build targets or other operations)", nargs='+',
|
||||
choices=ACTIONS.keys())
|
||||
|
||||
args = parser.parse_args()
|
||||
|
||||
check_environment()
|
||||
|
||||
# Advanced parameter checks
|
||||
if args.build_dir is not None and os.path.realpath(args.project_dir) == os.path.realpath(args.build_dir):
|
||||
raise RuntimeError("Setting the build directory to the project directory is not supported. Suggest dropping --build-dir option, the default is a 'build' subdirectory inside the project directory.")
|
||||
if args.build_dir is None:
|
||||
args.build_dir = os.path.join(args.project_dir, "build")
|
||||
args.build_dir = os.path.realpath(args.build_dir)
|
||||
|
||||
completed_actions = set()
|
||||
def execute_action(action, remaining_actions):
|
||||
( function, dependencies, order_dependencies ) = ACTIONS[action]
|
||||
# very simple dependency management, build a set of completed actions and make sure
|
||||
# all dependencies are in it
|
||||
for dep in dependencies:
|
||||
if not dep in completed_actions:
|
||||
execute_action(dep, remaining_actions)
|
||||
for dep in order_dependencies:
|
||||
if dep in remaining_actions and not dep in completed_actions:
|
||||
execute_action(dep, remaining_actions)
|
||||
|
||||
if action in completed_actions:
|
||||
pass # we've already done this, don't do it twice...
|
||||
elif function in ACTIONS: # alias of another action
|
||||
execute_action(function, remaining_actions)
|
||||
else:
|
||||
function(action, args)
|
||||
|
||||
completed_actions.add(action)
|
||||
|
||||
while len(args.actions) > 0:
|
||||
execute_action(args.actions[0], args.actions[1:])
|
||||
args.actions.pop(0)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
|
|
@ -25,6 +25,7 @@ import sys
|
|||
import os
|
||||
import os.path
|
||||
import tempfile
|
||||
import json
|
||||
|
||||
import gen_kconfig_doc
|
||||
import kconfiglib
|
||||
|
@ -149,6 +150,26 @@ def write_cmake(config, filename):
|
|||
prefix, sym.name, val))
|
||||
config.walk_menu(write_node)
|
||||
|
||||
def write_json(config, filename):
|
||||
config_dict = {}
|
||||
|
||||
def write_node(node):
|
||||
sym = node.item
|
||||
if not isinstance(sym, kconfiglib.Symbol):
|
||||
return
|
||||
|
||||
val = sym.str_value # this calculates _write_to_conf, due to kconfiglib magic
|
||||
if sym._write_to_conf:
|
||||
if sym.type in [ kconfiglib.BOOL, kconfiglib.TRISTATE ]:
|
||||
val = (val != "n")
|
||||
elif sym.type == kconfiglib.HEX:
|
||||
val = int(val, 16)
|
||||
elif sym.type == kconfiglib.INT:
|
||||
val = int(val)
|
||||
config_dict[sym.name] = val
|
||||
config.walk_menu(write_node)
|
||||
with open(filename, "w") as f:
|
||||
json.dump(config_dict, f, indent=4, sort_keys=True)
|
||||
|
||||
def update_if_changed(source, destination):
|
||||
with open(source, "r") as f:
|
||||
|
@ -167,7 +188,9 @@ OUTPUT_FORMATS = {
|
|||
"config" : write_config,
|
||||
"header" : write_header,
|
||||
"cmake" : write_cmake,
|
||||
"docs" : gen_kconfig_doc.write_docs }
|
||||
"docs" : gen_kconfig_doc.write_docs,
|
||||
"json" : write_json,
|
||||
}
|
||||
|
||||
class FatalError(RuntimeError):
|
||||
"""
|
||||
|
|
Ładowanie…
Reference in New Issue