esp-idf/components/unity/include/unity_fixture_extras.h

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// Copyright 2016-2021 Espressif Systems (Shanghai) Co. Ltd.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/* IDF-specific additions to "Unity Fixture".
* This file doesn't need to be included directly, it gets included into unity.h
* through unity_config.h.
*/
2020-04-18 09:47:00 +00:00
#pragma once
#include "sdkconfig.h"
#ifdef __cplusplus
extern "C" {
#endif
#if !defined(CONFIG_IDF_TARGET) || defined(CONFIG_IDF_TARGET_LINUX)
#define UNITY_MAYBE_EXIT(rc) do { exit(rc); } while(0)
#else
#define UNITY_MAYBE_EXIT(rc) do { (void) rc; } while(0)
#endif
/* A shorthand for running all tests called from one function "func_", from the app_main function.
* Use this when there is more than one test group.
*
* Example:
*
* #include "unity.h"
* #include "unity_fixture.h"
*
* static_void run_all_tests(void) {
* RUN_TEST_GROUP(group1); // test group defined in another file, e.g. test_group1.c
* RUN_TEST_GROUP(group2); // test group defined in another file, e.g. test_group2.c
* }
*
* void app_main(void) {
* UNITY_MAIN_FUNC(run_all_tests);
* }
*/
#define UNITY_MAIN_FUNC(func_) do { \
const char* argv[] = { "test", "-v" }; \
const int argc = sizeof(argv)/sizeof(argv[0]); \
int rc = UnityMain(argc, argv, func_); \
printf("\nTests finished, rc=%d\n", rc); \
UNITY_MAYBE_EXIT(rc); \
} while(0)
/* A shorthand for running one test group from the app_main function, when there is only
* one test group and it is defined in the same file.
*
* Example:
*
* #include "unity.h"
* #include "unity_fixture.h"
*
* TEST_GROUP(my_feature);
* // also define TEST_SETUP, TEST_TEARDOWN, TESTs, TEST_GROUP_RUNNER
*
* void app_main(void) {
* UNITY_MAIN(my_feature);
* }
*/
#define UNITY_MAIN(group_) UNITY_MAIN_FUNC(TEST_ ## group_ ## _GROUP_RUNNER)
#ifdef __cplusplus
}
#endif