kopia lustrzana https://github.com/linuxserver/docker-documentation
Bot Updating Documentation
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---
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title: luanti
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tags:
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- Games
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description: "[Luanti](https://www.luanti.org/) (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation"
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---
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<!-- DO NOT EDIT THIS FILE MANUALLY -->
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<!-- Please read https://github.com/linuxserver/docker-luanti/blob/main/.github/CONTRIBUTING.md -->
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# [linuxserver/luanti](https://github.com/linuxserver/docker-luanti)
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[](https://scarf.sh)
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[](https://github.com/linuxserver/docker-luanti)
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[](https://github.com/linuxserver/docker-luanti/releases)
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[](https://github.com/linuxserver/docker-luanti/packages)
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[](https://gitlab.com/linuxserver.io/docker-luanti/container_registry)
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[](https://quay.io/repository/linuxserver.io/luanti)
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[](https://hub.docker.com/r/linuxserver/luanti)
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[](https://hub.docker.com/r/linuxserver/luanti)
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[](https://ci.linuxserver.io/job/Docker-Pipeline-Builders/job/docker-luanti/job/main/)
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[](https://ci-tests.linuxserver.io/linuxserver/luanti/latest/index.html)
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[Luanti](https://www.luanti.org/) (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
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[](https://www.luanti.org/)
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## Supported Architectures
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We utilise the docker manifest for multi-platform awareness. More information is available from docker [here](https://distribution.github.io/distribution/spec/manifest-v2-2/#manifest-list) and our announcement [here](https://blog.linuxserver.io/2019/02/21/the-lsio-pipeline-project/).
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Simply pulling `lscr.io/linuxserver/luanti:latest` should retrieve the correct image for your arch, but you can also pull specific arch images via tags.
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The architectures supported by this image are:
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| Architecture | Available | Tag |
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| :----: | :----: | ---- |
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| x86-64 | ✅ | amd64-\<version tag\> |
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| arm64 | ✅ | arm64v8-\<version tag\> |
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| armhf | ❌ | |
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## Application Setup
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You can find the world maps, mods folder and config files in /config/.minetest.
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If you want to override the advertised port, ensure you add --port in your CLI_ARGS AND ensure the internal port reflects the change, ie;
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if you set your advertised port to 40000 with --port 40000 then your ports declaration should be 40000:40000/udp
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Client and server must be the same version, please browse the tags here to pull the appropriate version for your server:
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https://hub.docker.com/r/linuxserver/luanti/tags
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### Bundled Games
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As per [upstream request](https://github.com/luanti-org/luanti/releases/tag/5.8.0) this image no longer includes [minetest_game](https://github.com/luanti-org/minetest_game), so if required you will need to either install via ContentDB or download it from their repo and copy to `/config/.minetest/games/minetest`
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## Usage
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To help you get started creating a container from this image you can either use docker-compose or the docker cli.
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!!! info
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Unless a parameter is flaged as 'optional', it is *mandatory* and a value must be provided.
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### docker-compose (recommended, [click here for more info](https://docs.linuxserver.io/general/docker-compose))
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```yaml
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---
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services:
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luanti:
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image: lscr.io/linuxserver/luanti:latest
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container_name: luanti
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environment:
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- PUID=1000
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- PGID=1000
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- TZ=Etc/UTC
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- "CLI_ARGS=--gameid devtest" #optional
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volumes:
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- /path/to/luanti/data:/config/.minetest
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ports:
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- 30000:30000/udp
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restart: unless-stopped
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```
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### docker cli ([click here for more info](https://docs.docker.com/engine/reference/commandline/cli/))
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```bash
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docker run -d \
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--name=luanti \
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-e PUID=1000 \
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-e PGID=1000 \
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-e TZ=Etc/UTC \
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-e CLI_ARGS="--gameid devtest" `#optional` \
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-p 30000:30000/udp \
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-v /path/to/luanti/data:/config/.minetest \
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--restart unless-stopped \
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lscr.io/linuxserver/luanti:latest
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```
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## Parameters
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Containers are configured using parameters passed at runtime (such as those above). These parameters are separated by a colon and indicate `<external>:<internal>` respectively. For example, `-p 8080:80` would expose port `80` from inside the container to be accessible from the host's IP on port `8080` outside the container.
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### Ports (`-p`)
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| Parameter | Function |
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| :----: | --- |
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| `30000:30000/udp` | Port Luanti listens on (UDP). |
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### Environment Variables (`-e`)
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| Env | Function |
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| :----: | --- |
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| `PUID=1000` | for UserID - see below for explanation |
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| `PGID=1000` | for GroupID - see below for explanation |
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| `TZ=Etc/UTC` | specify a timezone to use, see this [list](https://en.wikipedia.org/wiki/List_of_tz_database_time_zones#List). |
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| `CLI_ARGS=--gameid devtest` | Optionally specify any [CLI variables](https://wiki.luanti.net/Command_line) you want to launch the app with |
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### Volume Mappings (`-v`)
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| Volume | Function |
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| :----: | --- |
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| `/config/.minetest` | Where luanti stores config files and maps etc. |
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#### Miscellaneous Options
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| Parameter | Function |
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| :-----: | --- |
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## Environment variables from files (Docker secrets)
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You can set any environment variable from a file by using a special prepend `FILE__`.
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As an example:
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```bash
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-e FILE__MYVAR=/run/secrets/mysecretvariable
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```
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Will set the environment variable `MYVAR` based on the contents of the `/run/secrets/mysecretvariable` file.
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## Umask for running applications
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For all of our images we provide the ability to override the default umask settings for services started within the containers using the optional `-e UMASK=022` setting.
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Keep in mind umask is not chmod it subtracts from permissions based on it's value it does not add. Please read up [here](https://en.wikipedia.org/wiki/Umask) before asking for support.
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## User / Group Identifiers
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When using volumes (`-v` flags), permissions issues can arise between the host OS and the container, we avoid this issue by allowing you to specify the user `PUID` and group `PGID`.
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Ensure any volume directories on the host are owned by the same user you specify and any permissions issues will vanish like magic.
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In this instance `PUID=1000` and `PGID=1000`, to find yours use `id your_user` as below:
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```bash
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id your_user
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```
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Example output:
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```text
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uid=1000(your_user) gid=1000(your_user) groups=1000(your_user)
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```
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## Docker Mods
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[](https://mods.linuxserver.io/?mod=luanti "view available mods for this container.") [](https://mods.linuxserver.io/?mod=universal "view available universal mods.")
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We publish various [Docker Mods](https://github.com/linuxserver/docker-mods) to enable additional functionality within the containers. The list of Mods available for this image (if any) as well as universal mods that can be applied to any one of our images can be accessed via the dynamic badges above.
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## Support Info
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* Shell access whilst the container is running:
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```bash
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docker exec -it luanti /bin/bash
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```
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* To monitor the logs of the container in realtime:
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```bash
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docker logs -f luanti
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```
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* Container version number:
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```bash
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docker inspect -f '{{ index .Config.Labels "build_version" }}' luanti
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```
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* Image version number:
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```bash
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docker inspect -f '{{ index .Config.Labels "build_version" }}' lscr.io/linuxserver/luanti:latest
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```
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## Updating Info
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Most of our images are static, versioned, and require an image update and container recreation to update the app inside. With some exceptions (noted in the relevant readme.md), we do not recommend or support updating apps inside the container. Please consult the [Application Setup](#application-setup) section above to see if it is recommended for the image.
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Below are the instructions for updating containers:
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### Via Docker Compose
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* Update images:
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* All images:
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```bash
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docker-compose pull
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```
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* Single image:
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```bash
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docker-compose pull luanti
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```
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* Update containers:
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* All containers:
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```bash
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docker-compose up -d
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```
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* Single container:
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```bash
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docker-compose up -d luanti
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```
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* You can also remove the old dangling images:
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```bash
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docker image prune
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```
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### Via Docker Run
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* Update the image:
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```bash
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docker pull lscr.io/linuxserver/luanti:latest
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```
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* Stop the running container:
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```bash
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docker stop luanti
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```
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* Delete the container:
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```bash
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docker rm luanti
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```
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* Recreate a new container with the same docker run parameters as instructed above (if mapped correctly to a host folder, your `/config` folder and settings will be preserved)
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* You can also remove the old dangling images:
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```bash
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docker image prune
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```
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### Image Update Notifications - Diun (Docker Image Update Notifier)
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!!! tip
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We recommend [Diun](https://crazymax.dev/diun/) for update notifications. Other tools that automatically update containers unattended are not recommended or supported.
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## Building locally
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If you want to make local modifications to these images for development purposes or just to customize the logic:
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```bash
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git clone https://github.com/linuxserver/docker-luanti.git
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cd docker-luanti
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docker build \
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--no-cache \
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--pull \
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-t lscr.io/linuxserver/luanti:latest .
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```
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The ARM variants can be built on x86_64 hardware and vice versa using `lscr.io/linuxserver/qemu-static`
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```bash
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docker run --rm --privileged lscr.io/linuxserver/qemu-static --reset
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```
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Once registered you can define the dockerfile to use with `-f Dockerfile.aarch64`.
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To help with development, we generate this dependency graph.
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??? info "Init dependency graph"
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```d2
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"luanti:latest": {
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docker-mods
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base {
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fix-attr +\nlegacy cont-init
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}
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docker-mods -> base
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legacy-services
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custom services
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init-services -> legacy-services
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init-services -> custom services
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custom services -> legacy-services
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legacy-services -> ci-service-check
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init-migrations -> init-adduser
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init-os-end -> init-config
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init-config -> init-config-end
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init-crontab-config -> init-config-end
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init-luanti-config -> init-config-end
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init-config -> init-crontab-config
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init-mods-end -> init-custom-files
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base -> init-envfile
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init-config -> init-luanti-config
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base -> init-migrations
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init-config-end -> init-mods
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init-mods-package-install -> init-mods-end
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init-mods -> init-mods-package-install
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init-adduser -> init-os-end
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init-envfile -> init-os-end
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init-custom-files -> init-services
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init-services -> svc-cron
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svc-cron -> legacy-services
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init-services -> svc-luanti
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svc-luanti -> legacy-services
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}
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Base Images: {
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"baseimage-alpine:3.21"
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}
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"luanti:latest" <- Base Images
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```
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## Versions
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* **30.01.25:** - Initial Release.
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