kopia lustrzana https://github.com/linuxserver/docker-documentation
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[linuxserverurl]: https://linuxserver.io
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[forumurl]: https://forum.linuxserver.io
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[ircurl]: https://www.linuxserver.io/irc/
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[podcasturl]: https://www.linuxserver.io/podcast/
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[appurl]: http://codiad.com/
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[hub]: https://hub.docker.com/r/linuxserver/codiad/
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[][linuxserverurl]
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The [LinuxServer.io][linuxserverurl] team brings you another container release featuring easy user mapping and community support. Find us for support at:
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* [forum.linuxserver.io][forumurl]
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* [IRC][ircurl] on freenode at `#linuxserver.io`
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* [Podcast][podcasturl] covers everything to do with getting the most from your Linux Server plus a focus on all things Docker and containerisation!
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# linuxserver/codiad
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[](https://microbadger.com/images/linuxserver/codiad "Get your own version badge on microbadger.com")[](https://microbadger.com/images/linuxserver/codiad "Get your own image badge on microbadger.com")[][hub][][hub][](https://ci.linuxserver.io/job/Docker-Builders/job/x86-64/job/x86-64-codiad/)
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[Codiad][appurl] is a web-based IDE framework with a small footprint and minimal requirements. We have added a few plugins. More can be added in the marketplace in the WebUI
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* Collaboration - https://github.com/Codiad/Codiad-Collaborative
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* Terminal - https://github.com/Fluidbyte/Codiad-Terminal
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* CodeGit - https://github.com/Andr3as/Codiad-CodeGit
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* Drag and Drop - https://github.com/Andr3as/Codiad-DragDrop
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[][appurl]
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## Usage
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```
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docker create \
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--name=codiad \
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-v /etc/localtime:/etc/localtime:ro \
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-v <path to data>:/config \
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-e PGID=<gid> -e PUID=<uid> \
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-p 80:80 \
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linuxserver/codiad
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```
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## Parameters
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`The parameters are split into two halves, separated by a colon, the left hand side representing the host and the right the container side.
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For example with a port -p external:internal - what this shows is the port mapping from internal to external of the container.
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So -p 8080:80 would expose port 80 from inside the container to be accessible from the host's IP on port 8080
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http://192.168.x.x:8080 would show you what's running INSIDE the container on port 80.`
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* `-p 80` - the port(s)
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* `-v /etc/localtime` for timesync - *optional*
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* `-v /config` -
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* `-e PGID` for GroupID - see below for explanation
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* `-e PUID` for UserID - see below for explanation
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It is based on alpine linux with s6 overlay, for shell access whilst the container is running do `docker exec -it codiad /bin/bash`.
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### User / Group Identifiers
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Sometimes when using data volumes (`-v` flags) permissions issues can arise between the host OS and the container. We avoid this issue by allowing you to specify the user `PUID` and group `PGID`. Ensure the data volume directory on the host is owned by the same user you specify and it will "just work" ™.
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In this instance `PUID=1001` and `PGID=1001`. To find yours use `id user` as below:
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```
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$ id <dockeruser>
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uid=1001(dockeruser) gid=1001(dockergroup) groups=1001(dockergroup)
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```
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## Setting up the application
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* use /config/projects to save your projects, for data persistence
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* change /config/www/plugins/Codiad-CodeGit-master/shell.sh to add Git User/Pass
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* change /config/www/plugins/Codiad-Terminal-master/emulator/term.php to change terminal password
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* if when loading projects you get a constant spinner, use the following command in the contaier to remedy.
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`sed -i 's!\(mb_ord\)!codiad_\1!g;s!\(mb_chr\)!codiad_\1!g' /config/www/lib/diff_match_patch.php`
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## Info
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* To monitor the logs of the container in realtime `docker logs -f codiad`.
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* container version number
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`docker inspect -f '{{ index .Config.Labels "build_version" }}' codiad`
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* image version number
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`docker inspect -f '{{ index .Config.Labels "build_version" }}' linuxserver/codiad`
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## Versions
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+ **16.01.19:** Add pipeline logic and multi arch.
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+ **26.09.18:** Add sed to init file to configure projects folder correctly.
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+ **04.09.18:** Rebase to alpine linux 3.8.
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+ **09.01.18:** Rebase to alpine linux 3.7.
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+ **25.05.17:** Rebase to alpine linux 3.6.
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+ **18.02.17:** Rebase to alpine linux 3.5.
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+ **14.10.16:** Add version layer information.
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+ **10.09.16:** Add layer badges to README
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+ **06.11.15:** Initial Release
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