// ---------------------------------------------------------------------------- // // flxmlrpc Copyright (c) 2015 by W1HKJ, Dave Freese // // XmlRpc++ Copyright (c) 2002-2008 by Chris Morley // // This file is part of fldigi // // flxmlrpc is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 3 of the License, or // (at your option) any later version. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // ---------------------------------------------------------------------------- #include #include "XmlRpcServerConnection.h" #include "XmlRpcDispatch.h" #include "XmlRpcServer.h" #include "XmlRpcSocket.h" #include "XmlRpcUtil.h" #include #include #include #include using namespace XmlRpc; // The server delegates handling client requests to a serverConnection object. XmlRpcServerConnection::XmlRpcServerConnection(XmlRpcSocket::Socket fd, XmlRpcServer* server, bool deleteOnClose /*= false*/) : XmlRpcSource(fd, deleteOnClose) { XmlRpcUtil::log(2,"XmlRpcServerConnection: new socket %d.", fd); _server = server; _connectionState = READ_HEADER; _keepAlive = true; } XmlRpcServerConnection::~XmlRpcServerConnection() { XmlRpcUtil::log(4,"XmlRpcServerConnection dtor."); _server->removeConnection(this); } // Handle input on the server socket by accepting the connection // and reading the rpc request. Return true to continue to monitor // the socket for events, false to remove it from the dispatcher. unsigned XmlRpcServerConnection::handleEvent(unsigned /*eventType*/) { if (_connectionState == READ_HEADER) if ( ! readHeader()) return 0; if (_connectionState == READ_REQUEST) if ( ! readRequest()) return 0; if (_connectionState == WRITE_RESPONSE) if ( ! writeResponse()) return 0; return (_connectionState == WRITE_RESPONSE) ? XmlRpcDispatch::WritableEvent : XmlRpcDispatch::ReadableEvent; } bool XmlRpcServerConnection::readHeader() { // Read available data bool eof; if ( ! nbRead(_header, &eof)) { // Its only an error if we already have read some data if (_header.length() > 0) XmlRpcUtil::error("XmlRpcServerConnection::readHeader: error while reading header (%s).",XmlRpcSocket::getErrorMsg().c_str()); return false; } XmlRpcUtil::log(4, "XmlRpcServerConnection::readHeader: read %d bytes.", _header.length()); char *hp = (char*)_header.c_str(); // Start of header char *ep = hp + _header.length(); // End of string char *bp = 0; // Start of body char *lp = 0; // Start of content-length value char *kp = 0; // Start of connection value for (char *cp = hp; (bp == 0) && (cp < ep); ++cp) { if ((ep - cp > 16) && (strncasecmp(cp, "Content-length: ", 16) == 0)) lp = cp + 16; else if ((ep - cp > 12) && (strncasecmp(cp, "Connection: ", 12) == 0)) kp = cp + 12; else if ((ep - cp > 4) && (strncmp(cp, "\r\n\r\n", 4) == 0)) bp = cp + 4; else if ((ep - cp > 2) && (strncmp(cp, "\n\n", 2) == 0)) bp = cp + 2; } // If we haven't gotten the entire header yet, return (keep reading) if (bp == 0) { // EOF in the middle of a request is an error, otherwise its ok if (eof) { XmlRpcUtil::log(4, "XmlRpcServerConnection::readHeader: EOF"); if (_header.length() > 0) XmlRpcUtil::error("XmlRpcServerConnection::readHeader: EOF while reading header"); return false; // Either way we close the connection } return true; // Keep reading } // Decode content length if (lp == 0) { XmlRpcUtil::error("XmlRpcServerConnection::readHeader: No Content-length specified"); return false; // We could try to figure it out by parsing as we read, but for now... } _contentLength = atoi(lp); if (_contentLength <= 0) { XmlRpcUtil::error("XmlRpcServerConnection::readHeader: Invalid Content-length specified (%d).", _contentLength); return false; } XmlRpcUtil::log(3, "XmlRpcServerConnection::readHeader: specified content length is %d.", _contentLength); // Otherwise copy non-header data to request buffer and set state to read request. _request = bp; // Parse out any interesting bits from the header (HTTP version, connection) _keepAlive = true; if (_header.find("HTTP/1.0") != std::string::npos) { if (kp == 0 || strncasecmp(kp, "keep-alive", 10) != 0) _keepAlive = false; // Default for HTTP 1.0 is to close the connection } else { if (kp != 0 && strncasecmp(kp, "close", 5) == 0) _keepAlive = false; } XmlRpcUtil::log(3, "KeepAlive: %d", _keepAlive); _header = ""; _connectionState = READ_REQUEST; return true; // Continue monitoring this source } bool XmlRpcServerConnection::readRequest() { // If we dont have the entire request yet, read available data if (int(_request.length()) < _contentLength) { bool eof; if ( ! nbRead(_request, &eof)) { XmlRpcUtil::error("XmlRpcServerConnection::readRequest: read error (%s).",XmlRpcSocket::getErrorMsg().c_str()); return false; } // If we haven't gotten the entire request yet, return (keep reading) if (int(_request.length()) < _contentLength) { if (eof) { XmlRpcUtil::error("XmlRpcServerConnection::readRequest: EOF while reading request"); return false; // Either way we close the connection } return true; } } // Otherwise, parse and dispatch the request XmlRpcUtil::log(3, "XmlRpcServerConnection::readRequest read %d bytes.", _request.length()); //XmlRpcUtil::log(5, "XmlRpcServerConnection::readRequest:\n%s\n", _request.c_str()); _connectionState = WRITE_RESPONSE; return true; // Continue monitoring this source } bool XmlRpcServerConnection::writeResponse() { if (_response.length() == 0) { executeRequest(); _bytesWritten = 0; if (_response.length() == 0) { XmlRpcUtil::error("XmlRpcServerConnection::writeResponse: empty response."); return false; } } // Try to write the response if ( ! nbWrite(_response, &_bytesWritten)) { XmlRpcUtil::error("XmlRpcServerConnection::writeResponse: write error (%s).",XmlRpcSocket::getErrorMsg().c_str()); return false; } XmlRpcUtil::log(3, "XmlRpcServerConnection::writeResponse: wrote %d of %d bytes.", _bytesWritten, _response.length()); // Prepare to read the next request if (_bytesWritten == int(_response.length())) { _header = ""; _request = ""; _response = ""; _connectionState = READ_HEADER; } return _keepAlive; // Continue monitoring this source if true } //! Helper method to execute the client request void XmlRpcServerConnection::executeRequest() { _response = _server->executeRequest(_request); }