2015-09-10 13:05:09 +00:00
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/**
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\page ifkp_page IFKP
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\tableofcontents
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\section IFKPplus Incremental Frequency Keying Plus
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<br>
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<center>
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\image html ifkp-rx-tx.png "ifkp main dialog"
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\image latex ifkp-rx-tx.png "ifkp main dialog" width=4.0in
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</center>
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<br>
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The main dialog ifkp user interface provides an Rx-text panel, a Tx-text panel,
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a "Heard" list, and an ifkp signal to noise indicator, and an avatar image. The
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default avatar is the "Tux" logo. Sending, receiving and saving avatars is discussed
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in the avatar section.
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Keyboard operation in ifkp is identical to other digital modes such as PSK, MFSK,
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DominoEX, etc. with a primary difference; the alphabet is a truncated version of
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the MicroSoft Code Page 1250, CP1250. This alphabet is described in the ifkp varicode
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section.
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Unlike FSQ, which uses a similar incremental frequency keying technique, IFKP does
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not employ any special protocols. The exception to this rule is for the transmission
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and reception of IFKP images.
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IFKP transmission and reception can occur anywhere within the nominal passband of
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500 to 3500 Hertz. fldigi will adjust the waterfall tracking point if the center frequency
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selected would create a signal that is either above or below the nominal passband.
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The default audio frequency is 1500 and most operators will elect to use the default.
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\section IFKPheard IFKP heard list
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The IFKP decoder includes a parser which continuously examines the received text
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stream looking for a sequence of characters which begins with \<SP\>de\<SP\>, independent
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of case. \<SP\> is the space character. The ensuing word is then tested for validity
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as a callsign. The following examples would all be qualified as a valid callsign:
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<pre>
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" DE W1HKJ "
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" de kl7cgf "
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" de W3FQN "
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" de K2LBM<LF>"
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"<LF>de N2IKY<LF>"
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</pre>
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Note that the white space can be extended between the "de" and the callsign. The
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callsign can be terminated with either a space character or a new line character.
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When a valid callsign is discovered it is added to the heard list along with the time
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and detected signal to noise ratio. New callsigns are always prepended to the top of
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the heard list. Any older heard list entries with the same callsign are purged.
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Left clicking on a heard list entry inserts that callsign in the Tx panel at the
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cursor position. Right clicking on a heard list entry deletes that entry from
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the list.
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\section IFKPspec IFKP specification
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IFKP is a incremental frequency keyed mode with an offset of +1. It is designed
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for very high coding efficiency. This version uses 33 tones (32 differences),
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a Varicoded Alphabet, with a rotating difference frequency. Modem statistics:
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<br>
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<center>
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| Parameter | Value
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:--------------|----------:
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Samplerate | 16000 |
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Bandwidth | 386 |
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Center freq | 1500(1) |
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Symbol length | 4096 |
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Lower case cps | 3.65 |
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(1) nominal, adjustable from 500 to 3500 Hertz
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</center>
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<br>
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Tone differences are expressed as decimal numbers 0 - 31. The alphabet design
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uses single-symbol and two-symbol character codes. The character set does not
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include much extended ASCII, and has only 116 different codes. It is a strongly
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'unsquare' design (29 x 3), which restricts the number of codes, but we don't
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need the maximum anyway. This 'unsquare' code maximizes the single-symbol set to
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29, so will fit all lower case in one symbol. Using 29 initials means using a
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comparison process to discover where the initial symbols are.
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<br>
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Amateur communications does not follow standard English text for letter frequency.
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It has a higher incidence of letters such as Q, X and Z (in Q codes and callsigns).
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Lower case letters are more common than upper case. Numbers are considered equal
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in frequency of occurance to upper case characters.
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<br>
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The IFKP character set has been designed for one set of 29 single-symbol characters,
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and three two-symbol sets of upper case letters, number and punctuation. There
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is some spare space, and a few extended ASCII characters have been included (± ÷ ° £ ×).
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<br>
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There are 29 single-symbol characters, 87 two-symbol codes, and a total
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alphabet of 116 codes. This allows coding all upper case, lower case and
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punctuation. The most common symbol is the NULL, a non printing character
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and is assigned a single symbol entry in the table.
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<br>
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The nomenclature used for the character symbol numbers in the tables is
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<pre>
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[1st_symbol], ([2nd_symbol])
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</pre>
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expressed in decimal, where the [1st_symbol] always has values less than 29,
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and the [2nd_symbol] will have a value of 30 or 31.
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<br>
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\section IFKPvaricode IFKP Varicode
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The IFKP varicode table is defined as shown in the following tables:
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<center>
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| CHAR | ASCII | VAR | CHAR | ASCII | VAR | CHAR | ASCII | VAR
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:------:|------:|-------:|:-----:|------:|-------:|:-----:|------:|-------:
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| IDLE | 0 | 0 | \@ | 64 | 0,29 | ` | 96 | 9,31
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| ! | 33 | 11,30 | A | 65 | 1,29 | a | 97 | 1
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| \" | 34 | 12,30 | B | 66 | 2,29 | b | 98 | 2
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| # | 35 | 13,30 | C | 67 | 3,29 | c | 99 | 3
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| $ | 36 | 14,30 | D | 68 | 4,29 | d | 100 | 4
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| % | 37 | 15,30 | E | 69 | 5,29 | e | 101 | 5
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| & | 38 | 16,30 | F | 70 | 6,29 | f | 102 | 6
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| ' | 39 | 17,30 | G | 71 | 7,29 | g | 103 | 7
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| ( | 40 | 18,30 | H | 72 | 8,29 | h | 104 | 8
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| ) | 41 | 19,30 | I | 73 | 9,29 | i | 105 | 9
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| * | 42 | 20,30 | J | 74 | 10,29 | j | 106 | 10
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| + | 43 | 21,30 | K | 75 | 11,29 | k | 107 | 11
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| , | 44 | 27,29 | L | 76 | 12,29 | l | 108 | 12
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| - | 45 | 22,30 | M | 77 | 13,29 | m | 109 | 13
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| . | 46 | 27 | N | 78 | 14,29 | n | 110 | 14
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| / | 47 | 23,30 | O | 79 | 15,29 | o | 111 | 15
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| 0 | 48 | 10,30 | P | 80 | 16,29 | p | 112 | 16
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| 1 | 49 | 1,30 | Q | 81 | 17,29 | q | 113 | 17
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| 2 | 50 | 2,30 | R | 82 | 18,29 | r | 114 | 18
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| 3 | 51 | 3,30 | S | 83 | 19,29 | s | 115 | 19
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| 4 | 52 | 4,30 | T | 84 | 20,29 | t | 116 | 20
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| 5 | 53 | 5,30 | U | 85 | 21,29 | u | 117 | 21
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| 6 | 54 | 6,30 | V | 86 | 22,29 | v | 118 | 22
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| 7 | 55 | 7,30 | W | 87 | 23,29 | w | 119 | 23
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| 8 | 56 | 8,30 | X | 88 | 24,29 | x | 120 | 24
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| 9 | 57 | 9,30 | Y | 89 | 25,29 | y | 121 | 25
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| : | 58 | 24,30 | Z | 90 | 26,29 | z | 122 | 26
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| ; | 59 | 25,30 | [ | 91 | 1,31 | { | 123 | 6,31
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| < | 60 | 26,30 | \\ | 92 | 2,31 | \| | 124 | 7,31
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| = | 61 | 0,31 | ] | 93 | 3,31 | } | 125 | 8,31
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| > | 62 | 27,30 | ^ | 94 | 4,31 | ~ | 126 | 0,30
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| ? | 63 | 28,29 | _ | 95 | 5,31 | DEL | 127 | 28,31
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| CHAR | ASCII | VAR
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:------:|------:|-------:
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| CRLF | 13/10 | 28,30
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| SPACE | 32 | 28
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| ± | 241 | 10,31
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| ÷ | 246 | 11,31
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| ° | 248 | 12,31
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| × | 158 | 13,31
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| £ | 156 | 14,31
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| BS | 8 | 27,31
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</center>
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<br>
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Here is a simple analysis of projected text efficiency compared with DominoEX:
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<br>
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<pre>
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| Symbols | Nbr
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Message |The Quick Brown Fox jumps over the lazy dog 1234567890.|
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DominoEX |2211221221211211212122222112111121121221212122222222222|88
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IFKP |2111211111211111211111111111111111111111111122222222221|69
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Message |vk2abc de zl1xyz ge om ur rst529 name fred. hw? kkk |
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DominoEX |222121111122222212111211111112221112112111212221222 |75
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IFKP |112111111111211111111111111112221111111111111121111 |57
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</pre>
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<br>
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It is about 27% more efficient than DominoEX. Note especially the score sending
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typical 'ham speak' - some 30% more efficient than DominoEX. The typing speed at
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3.65 cps is about 37 WPM. Q codes and callsigns should be sent in lower case when
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possible.
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<br>
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Character rate statistics for various character sets when sent using IFKP,
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<br>
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<pre>
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text: abcdefghijklmnopqrstuvwxyz
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chars/sec: 3.65
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text: ABCDEFGHIJKLMNOPQRSTUVWXYZ
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chars/sec: 1.84
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text: 0123456789
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chars/sec: 1.84
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text: !@#$%&*()_+-=[]{}\|;:'",\<\>/?\<bs\>\<lf\>
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chars/sec: 1.84
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</pre>
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\section IFKPspeed IFKP xmt speed
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fldigi-ifkp can transmit text in one of 3 speeds, 0.5X, 1.0X and 2.0X. The 1.0X
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speed is the natural speed of the modem. The 0.5X and 2.0X speeds are obtained by
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dividing or multiplying the symbol length by 2 respectively. You can expect to
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experience decreased decoding errors with the 0.5X speed. Use it when s/n conditions
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are well below minux 10 dB on the IFKP signal strength meter. The 2.0X speed should
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probably not be used unless the s/n is well above plus 10 dB on the IFKP signal
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strength meter.
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The three speeds can be selected at the time that IFKP is chosen from the mode menu.
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The speed can also be changed using the IFKP modem configuration tab. The quickest
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way to change speed is to left click on the left-most status indicator on the fldigi
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status bar (lowest set of controls on the main dialog). A pop-up menu will appear with
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the speed selections. The quick mode change and the configuration tab changes will
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occur immediately even during transmission. The selection from the mode menu will
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cause a complete reset of the IFKP modem.
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\section IFKPimage IFKP Image Mode
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fldigi-ifkp has the ability to transmit and receive small digital images selected
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from those stored on the disk. The image transmission is similar to but not
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compatible with the MFSKpic modes. IFKP images are always transmitted in a fixed
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width to height ratio. The W x H format is not limited to a single ratio, nor is
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it limited to just color, or just gray scale. The image mode is nearly identical
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to the FSQ image mode with the exception of the RGB transmission sequence. IFKP
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transmits in Blue-Green-Red order, whereas IFKP transmits in Red-Green-Blue order.
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The IFKP image bandwidth is less than 400 Hz.
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The start of the picture is signalled digitally, and the receiver simply captures
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data continuously for W lines of H pixels, as requested, resulting in a WxH pixel
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image, then reception stops.
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IFKP Image Mode was designed for NVIS propagation on the lower HF bands.
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Unlike SSTV, the pictures are sent relatively slowly, in a narrow bandwidth
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(1/4 of SSTV), and as a result the picture signal to noise ratio is generally
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better than SSTV for the same transmission power. As a guideline, IFKP signals
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(before the picture is started) need to be about +10dB SNR for relatively
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noise-free picture reception.
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IFKP pictures also offer significantly better reception than SSTV under NVIS
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conditions. Because there is no picture sync, there is no risk of the picture
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tearing due to timing changes, or breaking up during selective fades. All that
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happens is that the image may noise up momentarily, but will stay correctly
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aligned. The mode is also significantly less affected by ghosting.
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<b>Image Format</b>
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The images are approximately in 4:3 or 3:4 aspect ratio. IFKP images can be received
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by any IFKP capable decoder.
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Available image aspect ratios / formats include:
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<ul>
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<li>59x74 color
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<li>160x120 color
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<li>320x240 color
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<li>640x480 grey scale
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<li>640x480 color
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<li>240x300 color
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<li>240x300 grey scale
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<li>120x150 color
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<li>120x150 grey scale
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</ul>
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These formats correspond roughly to a portrait (3x4) and landscape (4x3) photo.
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fldigi will scale any computer stored image to the target image. You should
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edit the images off line to be at least close to the 3x4 or 4x3 ratio. That will
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prevent the fldigi loader from distorting the loaded image.
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The image mode sampling rate is 16,000 samples/sec, the same as the text mode.
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Each pixel consists of 8 samples, and there are P pixels/line. Therefore the
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line period is 8 x P/16000 seconds, or the line rate 16000/(8 x P) lines/sec.
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In colour, each line is sent three times, in Red-Green-Blue (RGB) order.
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As an example, if there were 320 pixels per line, and 240 lines, the line rate
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would be 6.25 lines/sec, and 240 x 3 (for RGB) lines would take 115.2 seconds, or
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1.92 minutes for a colour picture containing 76,800 pixels.
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There is a single sync signal sent at the beginning of each image. This sync signal
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is a tone placed 186 Hz below the center frequency, or at 1384 Hertz. The sync signal
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is 1.5 symbol lengths in duration, or 5.8 seconds.
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If the sound cards in the transmitting and receiving computers differ markedly
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in sample rate, the resulting picture can also be skewed. A small timing
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difference is enough to cause a noticeable slant in the picture. This is easily
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fixed after reception using the Slant control. High quality sound cards should
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be better than 5ppm, and result in barely noticeable slant, but some cheaper
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computer built-in sound modules may be rather worse. If you plan to send IFKP
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images you should calibrate your sound card to WWV.
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<b>Transmit Image</b>
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Transmitting an image in IFKP is initiated by selecting the "Send image" menu item
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from the pop up Tx menu. Right click on the Tx panel
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<center>
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\image html ifkp-send-image.png "Send Image"
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\image latex ifkp-send-image.png "Send Image" width=2in
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</center>
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This selection opens up the Send Image dialog
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<center>
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\image html ifkp-image-xmt.png "Send Image Dialog"
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\image latex ifkp-image-xmt.png "Send Image Dialog" width=3.5in
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</center>
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shown with a 160x120 color image loaded and ready to transmit.
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Transmission begins when you press the "Xmt" button. fldigi will insert the text
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preamble and immediately begin the image transmission. fldigi returns to the receive
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mode when the image transmission is completed.
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<center>
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\image html ifkp-WF-image-mode.png "Image Mode Waterfall"
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\image latex ifkp-WF-image-mode.png "Image Mode Waterfall" width=3.5in
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</center>
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2016-03-26 12:10:02 +00:00
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There is an alternate way of sending an image, but one which only transmits a color
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image with no provision for slant correction. This may be more convenient
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for sharing images when you do not need the additional utility of the image dialog.
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<br>
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Open a file folder to the location of your image files that are suitable for MFSK
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transmission. These images should be constrained to be 240 x 200 or less for
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reasonable transmit times. Optionally prepare fldigi for the MFSK image
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transmission by entering some suitable text to precede the transmission.
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You may be sending the image, blossoms.jpg, for example.
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<br>
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<center>
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\image html blossoms.png "image in files folder"
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\image latex blossoms.png "image in files folder" width=3.0in
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</center>
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One might enter:
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\image html blossoms-1.png ""
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\image latex blossoms-1.png "" width=4.0in
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Then drag and drop the the image file from the files folder to the transmit
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text panel in fldigi. The program will automatically resize the image to the
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nearest scale-aspect ratio less than or equal to the actual image size.
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<br>
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The TX panel text will then change to
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\image html blossoms-2.png ""
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\image latex blossoms-2.png "" width=4.0in
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The ^! is the character sequence used by the fldigi TX parser to indicate
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that there is a pending execution command. In this case it is to transmit
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the blossoms.jpg file.
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<br>
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Add some suitable ending text and the sequence ^r to the next line and
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then press the T/R button (if not already transmitting). At the end of the
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image the TX parser will find the ^r and return the program to the receive
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mode.
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The Rx panel will echo the transmitted data:
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<br>
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\image html thor-pic-transmission.png ""
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\image latex thor-pic-transmission.png "" width=4.0in
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The transmit progress dialog will close at the conclusion of the image transmission.
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2015-09-10 13:05:09 +00:00
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<b>Receive Image</b>
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Reception is completely automatic. The decoder will identify the picture start,
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and record the picture. In doing so, it automatically opens a separate "IFKP Rx Image" dialog.
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<center>
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\image html ifkp-image-partial.png "Image Reception"
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\image latex ifkp-image-partial.png "Image Reception" width=3.5in
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</center>
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Demodulation uses a phase detection algorithm based on quadrature demodulation
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using the current and previous samples at 16000 samples/sec. All the samples are
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converted to pixels and stored, but only the average over every 16 samples is
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displayed.
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The raw image is stored in a temporary buffer of expanded size, which allows
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fine adjustment of the slant and phase to be made before the image is sampled
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and displayed.
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If the transmitting station goes off the air or reception is lost during
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recording of a picture, the recording will continue until the necessary number
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of samples has been made, then reception stops.
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<center>
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\image html ifkp-image-completed.png "Image Reception Completed"
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\image latex ifkp-image-completed.png "Image Reception Completed" width=3.5in
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</center>
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The Rx Image dialog controls from left to right are:
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- Reset: clears all rx data
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- Phase adjustment: moves image left and right
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- Slant adjustment: slews image diagonally
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- Save: saves the image to the fldigi image folder with a date-time stamped file name
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- Close: closes the image dialog
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Image phase and slant should not be adjusted before the picture reception has
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finished, as then only part of the image will be corrected.
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\section ifkp_avatars Avatars
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Avatar images are 59 x 74 (width x height) color images that are associated with
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a call sign. The avatar images are stored in the folder
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<pre>
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C:\\Documents and Settings\\\<user\>\\fldigi.files\\avatars\\
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C:\\Users\\\<user\>\\fldigi.files\\avatars\\
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/home/\<user\>/.fldigi/avatars/
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</pre>
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as "png" images.
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You should prepare an image file for your own call sign, in lower case. For example
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<pre>
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/home/dave/.fldigi/avatars/w1hkj.png
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</pre>
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in a 4x5 aspect ratio, preferably in the 59x74 format, but any larger 4x5 image can be used.
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fldigi will scale the image to 59x74 when it is read from the file.
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You can send your avatar very simply by right clicking on the IFKP avatar.
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If you receive an avatar from another station it will automatically be displayed in
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the avatar box. You should have previously entered the call sign of the other station in
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the Call logging control. Left clicking on the avatar will then save the image in the
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avatars folder with the appropriate callsign. The correct avatar will then be displayed
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the next time you enter that call sign in the Call logging control. This is an example
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of a received avatar with timing misalignment.
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<br>
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|
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<center>
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\image html ifkp-avatar-1.png "received avatar"
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\image latex ifkp-avatar-1.png "received avatar" width=1.0in
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</center>
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<br>
|
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The received image may be misaligned left or right in the image box. This is caused
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by an error in the start timing of the reception. You can realign the image using a
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combination of SHIFT, CONTROL and LEFT/RIGHT mouse clicks on the image. Be careful
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to use either the SHIFT or CONTROL in combination with the mouse button. Mouse left
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and right click without the SHIFT/CONTROL will cause either a save or an own avatar
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transmit to occur.
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<pre>
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CONTROL LEFT click - move image left by 1 pixel
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SHIFT LEFT click - move image left by 5 pixels
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CONTROL RIGHT click - move image right by 1 pixel
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SHIFT RIGHT click - move image right by 5 pixels
|
|
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</pre>
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The same image after alignment.
|
|
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|
<br>
|
|
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|
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<center>
|
|
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|
|
\image html ifkp-avatar-2.png "received avatar"
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|
|
|
|
\image latex ifkp-avatar-2.png "received avatar" width=1.0in
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|
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|
|
</center>
|
|
|
|
|
<br>
|
|
|
|
|
|
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|
|
You will probably need to manage the avatar images using your OS file explorer. Easy
|
|
|
|
|
access to the image folder is obtained by the menu item File/Folders.
|
|
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|
|
The avatar image format is identical to the IFKP image 59x74 format. If you receive
|
|
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|
|
and save a 59x74 image you can always rename the saved image (date-time-stamped) to
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a \"callsign.png\" in the avatar folder.
|
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\ref ifkp_page "Return to Top of Page"
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<br>
|
|
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|
\ref main_page "Return to Main Page"
|
|
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|
*/
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|
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