c9-core/plugins/c9.ide.run.debug/debuggers/v8/lib/Breakpoint.js

130 wiersze
3.9 KiB
JavaScript

/**
* V8Debugger
*
* Copyright (c) 2010 Ajax.org B.V.
*
* The MIT License (MIT)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
define(function(require, exports, module) {
"use strict";
var Breakpoint = module.exports = function(source, line, column, dbg) {
this.source = source;
this.line = line;
this.column = column || 0;
this.enabled = true;
this.condition = "";
this.ignoreCount = 0;
if (dbg) {
this.$dbg = dbg;
this.state = "connected";
this.$listen();
}
else
this.state = "initialized";
};
(function() {
this.attach = function(dbg, callback) {
var self = this;
if (this.state !== "initialized")
throw new Error("Already attached");
this.$dbg = dbg;
this.state = "connecting";
this.$listen();
dbg.setbreakpoint("script", self.source, self.line, self.column, self.enabled, self.condition, self.ignoreCount, function(body) {
self.state = "connected";
self.$id = body.breakpoint;
self.line = body.line;
callback(self);
});
};
this.$listen = function() {
var self = this;
this.$onbreak = function(e) {
if (self.state !== "connected")
return;
// TODO: how will this ever work??
//if (e.data.breakpoints.indexOf(self.$id) !== -1)
// self.$dbg.emit("break");
};
this.$dbg.on("break", this.$onbreak);
};
this.clear = function(callback) {
if (this.state !== "connected")
throw new Error("Not connected!");
var self = this;
this.$dbg.clearbreakpoint(this.$id, function() {
this.$id = null;
this.$dbg = null;
this.state = "initialized";
callback && callback(self);
});
};
this.setEnabled = function(enabled) {
this.enabled = enabled;
};
this.setCondition = function(condition) {
this.condition = condition;
};
this.setIgnoreCount = function(ignoreCount) {
this.ignoreCount = ignoreCount;
};
this.flush = function(callback) {
if (this.state !== "connected")
throw new Error("Not connected");
this.$dbg.changeBreakpoint(this.$id, this.enabled, this.condition, this.ignoreCount, callback);
};
this.destroy = function() {
dbg.removeListener("break", this.$onbreak);
};
}).call(Breakpoint.prototype);
Breakpoint.fromJson = function(breakpoint, dbg) {
if (breakpoint.type != "scriptName")
throw new Error("unsupported breakpoint type: " + breakpoint.type);
var bp = new Breakpoint(breakpoint.script_name, breakpoint.line, breakpoint.column, dbg);
bp.condition = breakpoint.condition || "";
bp.ignoreCount = breakpoint.ignoreCount || 0;
bp.enabled = breakpoint.active;
bp.$id = breakpoint.number;
return bp;
};
});