/** * V8Debugger * * Copyright (c) 2010 Ajax.org B.V. * * The MIT License (MIT) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ define(function(require, exports, module) { "use strict"; var Breakpoint = module.exports = function(source, line, column, dbg) { this.source = source; this.line = line; this.column = column || 0; this.enabled = true; this.condition = ""; this.ignoreCount = 0; if (dbg) { this.$dbg = dbg; this.state = "connected"; this.$listen(); } else this.state = "initialized"; }; (function() { this.attach = function(dbg, callback) { var self = this; if (this.state !== "initialized") throw new Error("Already attached"); this.$dbg = dbg; this.state = "connecting"; this.$listen(); dbg.setbreakpoint("script", self.source, self.line, self.column, self.enabled, self.condition, self.ignoreCount, function(body) { self.state = "connected"; self.$id = body.breakpoint; self.line = body.line; callback(self); }); }; this.$listen = function() { var self = this; this.$onbreak = function(e) { if (self.state !== "connected") return; // TODO: how will this ever work?? //if (e.data.breakpoints.indexOf(self.$id) !== -1) // self.$dbg.emit("break"); }; this.$dbg.on("break", this.$onbreak); }; this.clear = function(callback) { if (this.state !== "connected") throw new Error("Not connected!"); var self = this; this.$dbg.clearbreakpoint(this.$id, function() { this.$id = null; this.$dbg = null; this.state = "initialized"; callback && callback(self); }); }; this.setEnabled = function(enabled) { this.enabled = enabled; }; this.setCondition = function(condition) { this.condition = condition; }; this.setIgnoreCount = function(ignoreCount) { this.ignoreCount = ignoreCount; }; this.flush = function(callback) { if (this.state !== "connected") throw new Error("Not connected"); this.$dbg.changeBreakpoint(this.$id, this.enabled, this.condition, this.ignoreCount, callback); }; this.destroy = function() { dbg.removeListener("break", this.$onbreak); }; }).call(Breakpoint.prototype); Breakpoint.fromJson = function(breakpoint, dbg) { if (breakpoint.type != "scriptName") throw new Error("unsupported breakpoint type: " + breakpoint.type); var bp = new Breakpoint(breakpoint.script_name, breakpoint.line, breakpoint.column, dbg); bp.condition = breakpoint.condition || ""; bp.ignoreCount = breakpoint.ignoreCount || 0; bp.enabled = breakpoint.active; bp.$id = breakpoint.number; return bp; }; });