exports.encode = function (value) { var buffer = new Buffer(sizeof(value)); encode(value, buffer, 0); return buffer; }; exports.decode = decode; // http://wiki.msgpack.org/display/MSGPACK/Format+specification // I've extended the protocol to have two new types that were previously reserved. // buffer 16 11011000 0xd8 // buffer 32 11011001 0xd9 // These work just like raw16 and raw32 except they are node buffers instead of strings. // // Also I've added a type for `undefined` // undefined 11000100 0xc4 function Decoder(buffer, offset) { this.offset = offset || 0; this.buffer = buffer; } Decoder.prototype.map = function (length) { var value = {}; for (var i = 0; i < length; i++) { var key = this.parse(); value[key] = this.parse(); } return value; }; Decoder.prototype.buf = function (length) { var value = this.buffer.slice(this.offset, this.offset + length); this.offset += length; return value; }; Decoder.prototype.raw = function (length) { var value = this.buffer.toString('utf8', this.offset, this.offset + length); this.offset += length; return value; }; Decoder.prototype.array = function (length) { var value = new Array(length); for (var i = 0; i < length; i++) { value[i] = this.parse(); } return value; }; Decoder.prototype.parse = function () { var type = this.buffer[this.offset]; var value, length; // FixRaw if ((type & 0xe0) === 0xa0) { length = type & 0x1f; this.offset++; return this.raw(length); } // FixMap if ((type & 0xf0) === 0x80) { length = type & 0x0f; this.offset++; return this.map(length); } // FixArray if ((type & 0xf0) === 0x90) { length = type & 0x0f; this.offset++; return this.array(length); } // Positive FixNum if ((type & 0x80) === 0x00) { this.offset++; return type; } // Negative Fixnum if ((type & 0xe0) === 0xe0) { value = this.buffer.readInt8(this.offset); this.offset++; return value; } switch (type) { // raw 16 case 0xda: length = this.buffer.readUInt16BE(this.offset + 1); this.offset += 3; return this.raw(length); // raw 32 case 0xdb: length = this.buffer.readUInt32BE(this.offset + 1); this.offset += 5; return this.raw(length); // nil case 0xc0: this.offset++; return null; // false case 0xc2: this.offset++; return false; // true case 0xc3: this.offset++; return true; // undefined case 0xc4: this.offset++; return undefined; // uint8 case 0xcc: value = this.buffer[this.offset + 1]; this.offset += 2; return value; // uint 16 case 0xcd: value = this.buffer.readUInt16BE(this.offset + 1); this.offset += 3; return value; // uint 32 case 0xce: value = this.buffer.readUInt32BE(this.offset + 1); this.offset += 5; return value; // uint64 case 0xcf: value = this.buffer.readUInt64BE(this.offset + 1); this.offset += 9; return value; // int 8 case 0xd0: value = this.buffer.readInt8(this.offset + 1); this.offset += 2; return value; // int 16 case 0xd1: value = this.buffer.readInt16BE(this.offset + 1); this.offset += 3; return value; // int 32 case 0xd2: value = this.buffer.readInt32BE(this.offset + 1); this.offset += 5; return value; // int 64 case 0xd3: value = this.buffer.readInt64BE(this.offset + 1); this.offset += 9; return value; // map 16 case 0xde: length = this.buffer.readUInt16BE(this.offset + 1); this.offset += 3; return this.map(length); // map 32 case 0xdf: length = this.buffer.readUInt32BE(this.offset + 1); this.offset += 5; return this.map(length); // array 16 case 0xdc: length = this.buffer.readUInt16BE(this.offset + 1); this.offset += 3; return this.array(length); // array 32 case 0xdd: length = this.buffer.readUInt32BE(this.offset + 1); this.offset += 5; return this.array(length); // buffer 16 case 0xd8: length = this.buffer.readUInt16BE(this.offset + 1); this.offset += 3; return this.buf(length); // buffer 32 case 0xd9: length = this.buffer.readUInt32BE(this.offset + 1); this.offset += 5; return this.buf(length); // float case 0xca: value = this.buffer.readFloatBE(this.offset + 1); this.offset += 5; return value; // double case 0xcb: value = this.buffer.readDoubleBE(this.offset + 1); this.offset += 9; return value; } throw new Error("Unknown type 0x" + type.toString(16)); }; function decode(buffer) { var decoder = new Decoder(buffer); var value = decoder.parse(); if (decoder.offset !== buffer.length) throw new Error((buffer.length - decoder.offset) + " trailing bytes"); return value; } function encode(value, buffer, offset) { var type = typeof value; // Strings Bytes if (type === "string") { var length = Buffer.byteLength(value); // fix raw if (length < 0x20) { buffer[offset] = length | 0xa0; length && buffer.write(value, offset + 1); return 1 + length; } // raw 16 if (length < 0x10000) { buffer[offset] = 0xda; buffer.writeUInt16BE(length, offset + 1); buffer.write(value, offset + 3); return 3 + length; } // raw 32 if (length < 0x100000000) { buffer[offset] = 0xdb; buffer.writeUInt32BE(length, offset + 1); buffer.write(value, offset + 5); return 5 + length; } } if (Buffer.isBuffer(value)) { var length = value.length; // buffer 16 if (length < 0x10000) { buffer[offset] = 0xd8; buffer.writeUInt16BE(length, offset + 1); value.copy(buffer, offset + 3); return 3 + length; } // buffer 32 if (length < 0x100000000) { buffer[offset] = 0xd9; buffer.writeUInt32BE(length, offset + 1); value.copy(buffer, offset + 5); return 5 + length; } } if (type === "number") { // Floating Point if ((value << 0) !== value) { buffer[offset] = 0xcb; buffer.writeDoubleBE(value, offset + 1); return 9; } // Integers if (value >=0) { // positive fixnum if (value < 0x80) { buffer[offset] = value; return 1; } // uint 8 if (value < 0x100) { buffer[offset] = 0xcc; buffer[offset + 1] = value; return 2; } // uint 16 if (value < 0x10000) { buffer[offset] = 0xcd; buffer.writeUInt16BE(value, offset + 1); return 3; } // uint 32 if (value < 0x100000000) { buffer[offset] = 0xce; buffer.writeUInt32BE(value, offset + 1); return 5; } // uint 64 if (value < 0x10000000000000000) { buffer[offset] = 0xcf; buffer.writeUInt64BE(value, offset + 1); return 9; } throw new Error("Number too big 0x" + value.toString(16)); } // negative fixnum if (value >= -0x20) { buffer.writeInt8(value, offset); return 1; } // int 8 if (value >= -0x80) { buffer[offset] = 0xd0; buffer.writeInt8(value, offset + 1); return 2; } // int 16 if (value >= -0x8000) { buffer[offset] = 0xd1; buffer.writeInt16BE(value, offset + 1); return 3; } // int 32 if (value >= -0x80000000) { buffer[offset] = 0xd2; buffer.writeInt32BE(value, offset + 1); return 5; } // int 64 if (value >= -0x8000000000000000) { buffer[offset] = 0xd3; buffer.writeInt64BE(value, offset + 1); return 9; } throw new Error("Number too small -0x" + value.toString(16).substr(1)); } // undefined if (type === "undefined") { buffer[offset] = 0xc4; return 1; } // null if (value === null) { buffer[offset] = 0xc0; return 1; } // Boolean if (type === "boolean") { buffer[offset] = value ? 0xc3 : 0xc2; return 1; } // Container Types if (type === "object") { var length, size = 0; var isArray = Array.isArray(value); if (isArray) { length = value.length; } else { var keys = Object.keys(value); length = keys.length; } var size; if (length < 0x10) { buffer[offset] = length | (isArray ? 0x90 : 0x80); size = 1; } else if (length < 0x10000) { buffer[offset] = isArray ? 0xdc : 0xde; buffer.writeUInt16BE(length, offset + 1); size = 3; } else if (length < 0x100000000) { buffer[offset] = isArray ? 0xdd : 0xdf; buffer.writeUInt32BE(length, offset + 1); size = 5; } if (isArray) { for (var i = 0; i < length; i++) { size += encode(value[i], buffer, offset + size); } } else { for (var i = 0; i < length; i++) { var key = keys[i]; size += encode(key, buffer, offset + size); size += encode(value[key], buffer, offset + size); } } return size; } throw new Error("Unknown type " + type); } function sizeof(value) { var type = typeof value; // Raw Bytes if (type === "string") { var length = Buffer.byteLength(value); if (length < 0x20) { return 1 + length; } if (length < 0x10000) { return 3 + length; } if (length < 0x100000000) { return 5 + length; } } if (Buffer.isBuffer(value)) { var length = value.length; if (length < 0x10000) { return 3 + length; } if (length < 0x100000000) { return 5 + length; } } if (type === "number") { // Floating Point // double if (value << 0 !== value) return 9; // Integers if (value >=0) { // positive fixnum if (value < 0x80) return 1; // uint 8 if (value < 0x100) return 2; // uint 16 if (value < 0x10000) return 3; // uint 32 if (value < 0x100000000) return 5; // uint 64 if (value < 0x10000000000000000) return 9; throw new Error("Number too big 0x" + value.toString(16)); } // negative fixnum if (value >= -0x20) return 1; // int 8 if (value >= -0x80) return 2; // int 16 if (value >= -0x8000) return 3; // int 32 if (value >= -0x80000000) return 5; // int 64 if (value >= -0x8000000000000000) return 9; throw new Error("Number too small -0x" + value.toString(16).substr(1)); } // Boolean, null, undefined if (type === "boolean" || type === "undefined" || value === null) return 1; // Container Types if (type === "object") { var length, size = 0; if (Array.isArray(value)) { length = value.length; for (var i = 0; i < length; i++) { size += sizeof(value[i]); } } else { var keys = Object.keys(value); length = keys.length; for (var i = 0; i < length; i++) { var key = keys[i]; size += sizeof(key) + sizeof(value[key]); } } if (length < 0x10) { return 1 + size; } if (length < 0x10000) { return 3 + size; } if (length < 0x100000000) { return 5 + size; } throw new Error("Array or object too long 0x" + length.toString(16)); } throw new Error("Unknown type " + type); }