diff --git a/Using-Blendercam-from-github.md b/Using-Blendercam-from-github.md index 0fa58a8..3106fd9 100644 --- a/Using-Blendercam-from-github.md +++ b/Using-Blendercam-from-github.md @@ -12,7 +12,7 @@ The easiest way to install is not to install but tell Blender where to find the * git will make a directory called blendercam in the current directory and then download the most recent version of blendercam on github. -* The second step is to tell blender to also search an alternate path for addons. When blender starts up it will search its own paths for add-ons and will also search the alternate path that you add. +* The second step is to tell blender to also search an alternate path for add-ons. When blender starts up it will search its own paths for add-ons and will also search the alternate path that you add. This way an external source add-on can be used in Blender. ![user file preferences](https://cloud.githubusercontent.com/assets/648108/12068198/e83ba6a6-afde-11e5-8b30-861efd71c700.png) @@ -30,4 +30,16 @@ The easiest way to install is not to install but tell Blender where to find the * **4** - enable the CAM addon by left click on the check box * **4a** - the file path should match your Blendercam git path * **5** - Optional: you can enable the experimental features - * **6** - select **Save User Setting** \ No newline at end of file + * **6** - select **Save User Setting** + +* Now when ever blender is started, the external source blendercam add-on will be enabled. + +* To put blender into CAM mode do the following: + +![CAM mode](https://cloud.githubusercontent.com/assets/648108/12069143/49b18758-aff7-11e5-8687-c0932ff6d45d.png) + + * **1** select **Blender CAM** as the render engine +![engine select](https://cloud.githubusercontent.com/assets/648108/12068843/657a5bd6-afed-11e5-9222-f6064fa241d6.png) + + * **2** select the **Properties** editor + * **3** select the **Render** data in order to see the CAM panels \ No newline at end of file