From 6250f4065f6e189d8f20134795a2630face7198c Mon Sep 17 00:00:00 2001 From: Jeff Doyle Date: Fri, 1 Jan 2016 02:42:10 -0400 Subject: [PATCH] more TOC tweaks --- Using-Blendercam-from-github.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/Using-Blendercam-from-github.md b/Using-Blendercam-from-github.md index f9e86da..e8e8139 100644 --- a/Using-Blendercam-from-github.md +++ b/Using-Blendercam-from-github.md @@ -2,14 +2,14 @@ Using Blendercam from github is a great way to try out the newest features and f The easiest way to install is not to install but tell Blender where to find the add-on. This way you don't have to worry about copying/moving files around. You can keep Blendercam source files separate from Blender if using source control ie git for developement and still easily test your changes in Blender. -* [Get Blendercam source code]() -* [Setup Blender scripts alternate path]() -* [Enable Blendercam add-on]() -* [Enter CAM mode]() -* [Updating Blendercam]() +* [Get Blendercam source code](#get-blendercam-source-code) +* [Setup Blender scripts alternate path](#setup-blender-scripts-alternate-file-path) +* [Enable Blendercam add-on](#enable-blendercam-add-on) +* [Enter CAM mode](#enter-cam-mode) +* [Updating Blendercam](#updating-blendercam) -## Get Blendercam source code from Github +## Get Blendercam source code * The first step is to get the source code from the github repository. * Make a parent directory where blendercam from github will reside * Assuming that Git is installed on your machine, at the command prompt change into the directory where blendercam will be and then type: