From d360b1ba33a262fe398448d97b7f31cda2d979c8 Mon Sep 17 00:00:00 2001 From: SpectralVectors Date: Wed, 22 Jan 2025 11:11:10 -0500 Subject: [PATCH] Update README.md --- README.md | 47 +++++++++++++++++++++++++---------------------- 1 file changed, 25 insertions(+), 22 deletions(-) diff --git a/README.md b/README.md index 6153ba6f..bd68893f 100644 --- a/README.md +++ b/README.md @@ -17,7 +17,7 @@ - - - -### [About](#About) • [How to Use](#-how-to-use-wiki) • [Features](#-features) • [Post-Processors](#-post-processors) • [Files](#-files-organisation) • [Contribute](#-contribute) • [License](#-license) • [Disclaimer](#-disclaimer) +### [About](#-about) • [How to Use](#-how-to-use-wiki) • [Features](#-features) • [Post-Processors](#-post-processors) • [Files](#-files-organisation) • [Contribute](#-contribute) • [License](#-license) • [Disclaimer](#-disclaimer) - - - @@ -51,28 +51,31 @@ Fabex CNC CAM extension for Blender (formerly Blendercam) works on Windows or Li (The full [documentation](https://blendercam.com/documentation/) can also be found on the website) ## 👌 Features -| | Blender from 4.2.1 -| -------------------------- | :----------------: | -| Several Milling Strategies for 2D and 3D | ✔️ | -| Cutter Types: Ball, Ballcone, Endmill Flat, V-Carve _(various angles)_, User Defined | ✔️ | -| Work with 3D Data or Depth Images | ✔️ | -| Layers and Skin for Roughing | ✔️ | -| Inverse Milling | ✔️ | -| Various Options for Ambient around Model | ✔️ | -| Protection of Vertical Surfaces | ✔️ | -| Stay Low - Option for Movement | ✔️ | -| Material Size Setup | ✔️ | -| Simulation of 3D Operations | ✔️ | -| Arc Retract | ✔️ | -| Pack Curves and Slice Model | ✔️ | -| Automatic Bridges for Cutout Operation | ✔️ | -| Chain Export and Simulation | ✔️ | -| Adaptive milling speed | ✔️ | - -### Pending Features -* Helix entry and ramp down are experimental. -* 4 and 5 axis milling are only manual +| Feature | Description | Status | +| :---: | :--- | :---: | +| 2D & 3D Milling Strategies | _Profile, Pocket, Drill, Parallel, Cross, Block, Spiral, Medial Axis and more!_ | ✅ | +| Cutter Types | _Ballnose, Ballcone, Bullnose, Flat Endmill, V-Carve, User Defined and more!_ | ✅ | +| Use 3D Data or 2D Images | _Model an object in Blender, or import any 3D object or Black & White image, and generate toolpaths!_ | ✅ | +| Layers & Skin for Roughing | _Leave material during roughing passes to ensure that your finishing passes have enough to work with_ | ✅ | +| Inverse Milling | _description_ | ✅ | +| Ambient Around Model | _description_ | ✅ | +| Protection of Vertical Surfaces | _description_ | ✅ | +| Stay Low | _Option for Movement_ | ✅ | +| Stock Material Setup | _Set up the dimensions and location of your stock material, or auto-generate them from your 3D model!_ | ✅ | +| Simulation of 3D Operations | _Use your toolpaths to generate a 3D mesh simulation of your finished product!_ | ✅ | +| Arc Retract | _Retracts cutter in an arc, rather than straight lines to reduce travel time_ | ✅ | +| Pack Curves | _Auto-arrange all selected curves to fit on a plywood sheet_ | ✅ | +| Slice Model | _Vertically slices model into a series of curves to be cut and stacked to recreate the 3D shape_ | ✅ | +| Automatic Bridges / Tabs | _One click to add Bridges/Tabs to keep your work in place during Cutout Operations_ | ✅ | +| Chain Export & Simulation | _Combine multiple CAM operations into a Chain, then export them as gcode, or simulate the result of all combined operations!_ | ✅ | +| Adaptive Milling Speed | _Adjusts the operation feedrate relative to the chipload calculation_ | ✅ | +| :warning: Helix Entry :warning: | _EXPERIMENTAL - Available in the Extension, but not yet fully supported_ | ⏳ | +| :warning: Ramp Down :warning: | _EXPERIMENTAL - Available in the Extension, but not yet fully supported_ | ⏳ | +| :warning: 4 Axis Milling :warning: | _Currently only possible via manual indexing_ | ⏳ | +| :warning: 5 axis Milling :warning: | _Currently only possible via manual indexing_ | ⏳ | +> [!NOTE] +> _All features listed above are for Blender 4.2.1 and up. For previous versions of Blender, check the Releases page._ ## 💻 Post-processors * GRBL