blender-geometry-script/api
Adam P f42e0ba456 Fix some cases of node name collisions
Some compositor and texture nodes share names with the geometry nodes versions. This change sorts them so that the geometry ones are registered last, overriding the incorrect ones. The Math node is handled separately, because here the ShaderNodeMath is the correct one to use, for some reason.
2023-04-21 16:56:05 -04:00
..
static Use isinstance for Named Attribute 2023-02-12 11:08:20 -05:00
arrange.py Add built-in node arrange and documentation 2022-12-01 07:37:35 -05:00
node_mapper.py Fix some cases of node name collisions 2023-04-21 16:56:05 -04:00
state.py Add helpers for working with external files and docs 2022-11-13 18:49:09 -05:00
tree.py Handle dict output 2022-12-09 15:51:38 -05:00
types.py Fix capture 2023-02-12 11:11:03 -05:00