kopia lustrzana https://github.com/carson-katri/geometry-script
![]() - Rename parameters from width/height to columns/rows for clarity - Implement proper bounding box calculation for geometry spacing - Fix grid vertex calculation (use N+1 vertices for N cells) - Add explanatory comments for grid sizing logic - Fix method chaining for mesh_to_points |
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.github/workflows | ||
api | ||
book | ||
docs | ||
examples | ||
typeshed | ||
.gitignore | ||
LICENSE | ||
README.md | ||
__init__.py | ||
absolute_path.py | ||
external.py | ||
preferences.py |
README.md
A scripting API for Blender's Geometry Nodes:
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Installation
- Download the source code
- Open Blender > Preferences > Add-ons
- Choose Install... and select the downloaded ZIP file
Or you can get it from the Blender Market.
What is Geometry Script?
Geometry Script is a robust yet easy to use Python API for creating Geometry Nodes with code.
At a certain point, Geometry Node trees become unmanagably large. Creating node trees in Python enables quicker editing and reorganization of large, complex trees.
Geometry Script has all of the performance and capabilities of Geometry Nodes, but in a more managable format. The scripts are converted directly to Geometry Node trees making them easy to tweak for others unfamiliar with scripting.
Documentation
Read the documentation for more information on installation, syntax, and tutorials.