import bpy import inspect import typing def simulation_zone(block: typing.Callable): """ Create a simulation input/output block. In Blender 4.0+, you must return a boolean value for the "Skip" argument as the first element in the return tuple. > Only available in Blender 3.6+. """ def wrapped(*args, **kwargs): from geometry_script.api.node_mapper import OutputsList, set_or_create_link from geometry_script.api.state import State from geometry_script.api.types import Type, socket_class_to_data_type signature = inspect.signature(block) # setup zone simulation_in = State.current_node_tree.nodes.new(bpy.types.GeometryNodeSimulationInput.__name__) simulation_out = State.current_node_tree.nodes.new(bpy.types.GeometryNodeSimulationOutput.__name__) simulation_in.pair_with_output(simulation_out) # clear state items for item in simulation_out.state_items: simulation_out.state_items.remove(item) # create state items from block signature state_items = {} for param in [*signature.parameters.values()][1:]: state_items[param.name] = (param.annotation, param.default, None, None) for i, arg in enumerate(state_items.items()): simulation_out.state_items.new(socket_class_to_data_type(arg[1][0].socket_type), arg[0].replace('_', ' ').title()) set_or_create_link(kwargs[arg[0]] if arg[0] in kwargs else args[i], simulation_in.inputs[i]) step = block(*[Type(o) for o in simulation_in.outputs[:-1]]) if isinstance(step, Type): step = (step,) for i, result in enumerate(step): set_or_create_link(result, simulation_out.inputs[i]) if len(simulation_out.outputs[:-1]) == 1: return Type(simulation_out.outputs[0]) else: return OutputsList({o.name.lower().replace(' ', '_'): Type(o) for o in simulation_out.outputs[:-1]}) return wrapped