Add curve support

pull/10/head
Carson Katri 2023-02-12 11:43:16 -05:00
rodzic 7d539baf6a
commit e7957c75d0
6 zmienionych plików z 96 dodań i 0 usunięć

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@ -6,6 +6,7 @@ import re
from .state import State
from .types import *
from .static.input_group import InputGroup
from .static.curve import Curve
from ..absolute_path import absolute_path
class OutputsList(dict):
@ -28,6 +29,13 @@ def build_node(node_type):
argname = prop.identifier.lower().replace(' ', '_')
if argname in kwargs:
value = kwargs[argname]
if isinstance(value, list) and len(value) > 0 and isinstance(value[0], Curve):
for i, curve in enumerate(value):
curve.apply(getattr(node, prop.identifier).curves[i])
continue
if isinstance(value, Curve):
value.apply(getattr(node, prop.identifier).curves[0])
continue
if isinstance(value, enum.Enum):
value = value.value
setattr(node, prop.identifier, value)

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@ -0,0 +1,54 @@
from typing import List
import enum
class HandleType(enum.Enum):
AUTO = 'AUTO'
VECTOR = 'VECTOR'
AUTO_CLAMPED = 'AUTO_CLAMPED'
class Point:
"""
A single point on a curve
"""
x: float
y: float
handle_type: HandleType
def __init__(self, x: float, y: float, handle_type: HandleType = HandleType.AUTO):
self.x = x
self.y = y
self.handle_type = handle_type
class Curve:
"""
A class that represents a curve.
Create a curve from a set of `Point`s.
```python
my_curve = Curve(
Point(0, 0, Handle.AUTO_CLAMPED),
Point(0.2, 0.3, Handle.AUTO),
Point(1, 1, Handle.VECTOR)
)
```
"""
points: List[Point]
def __init__(self, *points: Point):
if len(points) == 1 and isinstance(points[0], list):
self.points = points[0]
else:
self.points = list(points)
def apply(self, curve):
"""
Apply the points to a curve object.
"""
for i, point in enumerate(self.points):
if len(curve.points) > i:
curve.points[i].location = (point.x, point.y)
curve.points[i].handle_type = point.handle_type.value
else:
curve.points.new(point.x, point.y).handle_type = point.handle_type.value

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@ -8,6 +8,7 @@ from .state import State
from .types import *
from .node_mapper import *
from .static.attribute import *
from .static.curve import *
from .static.expression import *
from .static.input_group import *
from .static.sample_mode import *

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@ -21,6 +21,7 @@
- [Input Groups](./api/advanced-scripting/input-groups.md)
- [Attributes](./api/advanced-scripting/attributes.md)
- [Boolean Math](./api/advanced-scripting/boolean-math.md)
- [Curves](./api/advanced-scripting/curves.md)
- [Drivers](./api/advanced-scripting/drivers.md)
- [Simulation](./api/advanced-scripting/simulation.md)

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@ -0,0 +1,32 @@
# Curves
Some nodes, such as *Float Curve* take a curve as a property. You can create a curve with the `Curve` class.
```python
float_curve(
mapping=Curve(
Point(0, 0),
Point(0.5, 0.25),
Point(1, 1, HandleType.VECTOR), # Optionally specify a handle type, such as `AUTO`, `VECTOR`, or `AUTO_CLAMPED`.
)
)
```
![](./float_curve.png)
You can also pass the points as a list to `Curve`.
```python
points = [Point(0, 0), Point(1, 1)]
float_curve(
mapping=Curve(points)
)
```
If a node has multiple curve properties, such as the *Vector Curves* node, pass a list of curves to the node.
```python
vector_curves(
mapping=[x_curve, y_curve, z_curve]
)
```

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