kopia lustrzana https://github.com/carson-katri/geometry-script
Document input group prefixes
rodzic
66ade0a739
commit
391d74ec61
|
@ -72,4 +72,21 @@ def point_terrain():
|
||||||
w=0
|
w=0
|
||||||
)
|
)
|
||||||
).mesh_to_points()
|
).mesh_to_points()
|
||||||
|
```
|
||||||
|
|
||||||
|
## Input Group Prefix
|
||||||
|
|
||||||
|
If you use the same `InputGroup` multiple times, you need to provide a prefix. Otherwise, inputs with duplicate names will be created on your tree.
|
||||||
|
|
||||||
|
To do this, use square brackets next to the annotation with a string for the prefix.
|
||||||
|
|
||||||
|
```python
|
||||||
|
def mountain_or_canyon(
|
||||||
|
mountain_inputs: TerrainInputs["Mountain"], # Prefixed with 'Mountain'
|
||||||
|
canyon_inputs: TerrainInputs["Canyon"], # Prefixed with 'Canyon'
|
||||||
|
is_mountain: Bool
|
||||||
|
):
|
||||||
|
return terrain_generator(
|
||||||
|
inputs=switch(switch=is_mountain, true=mountain_inputs, false=canyon_inputs)
|
||||||
|
)
|
||||||
```
|
```
|
Ładowanie…
Reference in New Issue