#ifndef SYSTEM_MENU_H #define SYSTEM_MENU_H #include "stm32f4xx.h" #include typedef enum { SYSMENU_BOOLEAN = 0x01, SYSMENU_RUN = 0x02, SYSMENU_UINT8 = 0x03, SYSMENU_UINT16 = 0x04, SYSMENU_UINT32 = 0x05, SYSMENU_UINT32R = 0x06, SYSMENU_INT8 = 0x07, SYSMENU_INT16 = 0x08, SYSMENU_INT32 = 0x09, SYSMENU_FLOAT32 = 0x0A, SYSMENU_MENU = 0x0B, SYSMENU_HIDDEN_MENU = 0x0C, SYSMENU_INFOLINE = 0x0D, } SystemMenuType; struct sysmenu_item_handler { char *title; SystemMenuType type; uint32_t *value; void (*menuHandler)(int8_t direction); }; extern void SYSMENU_drawSystemMenu(bool draw_background); extern void SYSMENU_redrawCurrentItem(void); extern void eventRotateSystemMenu(int8_t direction); extern void eventSecRotateSystemMenu(int8_t direction); extern void eventCloseSystemMenu(void); extern void eventCloseAllSystemMenu(void); extern bool sysmenu_hiddenmenu_enabled; extern void SYSMENU_TRX_RFPOWER_HOTKEY(void); extern void SYSMENU_TRX_STEP_HOTKEY(void); extern void SYSMENU_CW_WPM_HOTKEY(void); extern void SYSMENU_CW_KEYER_HOTKEY(void); extern void SYSMENU_AUDIO_VOLUME_HOTKEY(void); extern void SYSMENU_AUDIO_BW_SSB_HOTKEY(void); extern void SYSMENU_AUDIO_BW_CW_HOTKEY(void); extern void SYSMENU_AUDIO_BW_AM_HOTKEY(void); extern void SYSMENU_AUDIO_BW_FM_HOTKEY(void); extern void SYSMENU_AUDIO_HPF_SSB_HOTKEY(void); extern void SYSMENU_AUDIO_HPF_CW_HOTKEY(void); extern void SYSMENU_AUDIO_SQUELCH_HOTKEY(void); extern void SYSMENU_AUDIO_AGC_HOTKEY(void); extern void SYSMENU_eventSecEncoderClickSystemMenu(void); #endif